New Level (advanced) - Coin Quest 73

Post, download, and discuss custom levels for Return To Wonderland.
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Liz Mayhew
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New Level (advanced) - Coin Quest 73

Post by Liz Mayhew » Sun Jul 16, 2006 12:37 pm

Mount Doom. (Two more levels after this one).

At last our valiant Hobbits have reached their goal. Loofro must throw the Coin into the fires of Mount Doom to destroy it's evil influence.

Please allow Peegue (alias Glum) to follow his predestined path to his final Fate.

I'm using Popo's brilliant firenbrimstone texture. Background and model pictures definitely add to the atmosphere and story. Please download.
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Last edited by Liz Mayhew on Mon Jul 17, 2006 7:49 am, edited 2 times in total.
Lizzie

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To arr is pirate!
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bob roest
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Post by bob roest » Sun Jul 16, 2006 3:06 pm

Peegalf was right all along, Glum did have an important role to play!

Good fun Liz, waiting to see if the boys make it back to Wonderlandshire. Oh and BTW, I loved the look of this level!

Thanks ever so much,
bob
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kiki
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Post by kiki » Sun Jul 16, 2006 3:48 pm

Liz wrote: (Two more levels after this one).
It's like the movie! You never wanted it to end, But! all good things come to an end, This was a fantabulous looking level Liz, Glum finally fulfilled his destiny in grand fashion, And the duo have done a outstanding job and were rescued by the eagles. :D Just loved it and am looking forward to the final two journeys. Thanks so much. :D :D :D

PS- The signs and models were awesome. :D :D :D
Keeks
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Lutz
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Post by Lutz » Sun Jul 16, 2006 5:02 pm

The ring is destroyed, Wonderland is safe again. Excellent ending of this great adventure, Liz. Thanks :D
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popo
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Post by popo » Sun Jul 16, 2006 5:55 pm

'Scuse me!!! Firenbrimstone is my texture!! :P :P :P :wink: :lol: :lol: :lol:
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Post by drushing » Sun Jul 16, 2006 7:20 pm

Fantastic looking level! This played out to perfection! The design was awesome and created a feeling of being there with the heroes! Each character completed their part and allowed destiny to be fulfilled. Thanks for a grand level as the saga draws to a close!
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Lillie
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Post by Lillie » Sun Jul 16, 2006 9:20 pm

Fab look Lizzie - the texture and the models were fantastic and made it all very atmospheric. Your pictures of evil characters crack me up :lol: :lol: :lol:

Great level - each stinker did it's bit. I messed up the sphere's quite a bit and had a bit of trouble jumping onto the flat fire model thingy - but eventually made it out alive :D

Looking forward to the next :D but not to the end of the series :(
Lillie The Beanhead! Image
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Liz Mayhew
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Post by Liz Mayhew » Sun Jul 16, 2006 9:40 pm

popo wrote:'Scuse me!!! Firenbrimstone is my texture!! :P :P :P :wink: :lol: :lol: :lol:
Sorry mate! I should have double-checked my sources.
The firenbrimstone was so perfect for Mount Doom.
Thanks for yet another brilliant addition to the Coin Quest series.
Lizzie

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To arr is pirate!
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Loirae
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Post by Loirae » Sun Jul 16, 2006 10:26 pm

Well, that was exciting! For a long time, I didn't know how to get loofro over to help stinky sam, but I finally found a way and they both rode off into the sunset. One more? The big wrap up? Aw, I'll be so sad to see this series end. Hope your next series a big one, too. Like Star Wars trilogy, Matrix trilogy, Superman, Rocky...

tell us another story, Liz! :D
Loirae
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Duiveltje
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Post by Duiveltje » Sun Jul 16, 2006 10:31 pm

Great level Liz
I had some problem with one coin, but it is gold for me now

Thanks
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jcvalcar2
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Coin Quest 73

Post by jcvalcar2 » Mon Jul 17, 2006 6:17 pm

Fabulous looking level and fun to figure out. :D I too had a problem with that one coin :( . I'm still working on several of your others :oops: but I don't give up :D
Cathy
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wonderlandlover
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Post by wonderlandlover » Sun Aug 06, 2006 8:18 pm

The end of the battle, and good has conquered evil!! A great ending to the war, the firworks were really awesome.

A very well thought out series! Bravo!
Lisa
Will I ever be able to play again?
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dylan1298
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Post by dylan1298 » Tue Sep 07, 2010 3:42 pm

I think I got eveyone close to where they should be, but stuck at the red boulders and how to get in the middle to collect the coins. Help?
D's MOM
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Marinus
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Post by Marinus » Tue Sep 07, 2010 6:09 pm

If you shift the level (moving the characters, or using the shift-arrow keys) you can see that the middle area is not part of the background. It's a model which is hiding the icetiles/icecurves there. You can see it by looking in the editor (or probably by renaming the custom-model). There is more then one way to jump there, but I guess the intended jump is (coming from the red button) DDU DDU

About the red spheres: I used the steelboxes to get red spheres in the water to the lower exit (below exit-gate). Then steelboxes in lava below blue sphere. Blue sphere U in water to get bonuscoins.
I hope this helps. :)
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dylan1298
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Post by dylan1298 » Tue Sep 07, 2010 8:36 pm

Thanks Marinus, got it done :wink:
D's MOM
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Liz Mayhew
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Post by Liz Mayhew » Wed Sep 08, 2010 7:27 am

Thanks for helping out Marinus! :D
Lizzie

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To arr is pirate!
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Post by Marinus » Wed Sep 08, 2010 9:28 am

You're welcome, Lisa and Liz. I enjoyed to play, so (as I forgot to say the first time) thanks for the level! :D
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Post by Amnon » Thu Sep 09, 2010 10:03 am

Thanks for the fun!
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