Custom Model Request: Spooky Fake Walls

Custom 3d models, houses, etc. for Return To Wonderland.
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Lazy Loof
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Custom Model Request: Spooky Fake Walls

Post by Lazy Loof » Tue Jun 05, 2018 3:32 pm

I am making a level that features a giant maze. However, I want this level to involve walls that actually look like a real wall, but is in fact a fake wall.
The existing walls in the editor are not suitable for this as they give a visual clue to the player that I don't want, and I can't place any other tile on it. :?

I tried using WSW model and replaced wallf with normal wall, however, the texture is not fitted correctly in the model. :oops:
I tried fixing this using 3D modelling program, however no luck.
So, I want someone in the forum that can create this model for me (or at least fix the WSW model). Please make sure that if you make the model from scratch, please add lightning effects as WSW's model has. :roll:
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cloudrac3r
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Re: Custom Model Request: Spooky Fake Walls

Post by cloudrac3r » Wed Jun 06, 2018 11:22 pm

Wouldn't a custom texture make more sense than a custom model?
You can call me Cadence.
Farewell, and thanks for the fun.
I made the RTW level archive.
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Lazy Loof
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Re: Custom Model Request: Spooky Fake Walls

Post by Lazy Loof » Thu Jun 07, 2018 9:17 am

cloudrac3r wrote:
Wed Jun 06, 2018 11:22 pm
Wouldn't a custom texture make more sense than a custom model?
It would, however in my level I have to put certain tiles like teleporters or buttons hidden in walls. Therefore, a model is only appropriate for this. :roll:
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cloudrac3r
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Re: Custom Model Request: Spooky Fake Walls

Post by cloudrac3r » Thu Jun 07, 2018 10:50 am

Yikes.
You can call me Cadence.
Farewell, and thanks for the fun.
I made the RTW level archive.
Matrix: @cadence:cadence.moe / XMPP: c at a3.pm / https://cadence.moe/about/contact
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WonderlandFan
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Re: Custom Model Request: Spooky Fake Walls

Post by WonderlandFan » Thu Jun 21, 2018 5:15 am

If you want to be able to phase through this supposed wall, it'd need to be a tile off so the object tile wouldn't obstruct the button or teleporter. If this is what you'd like, I can help you out.
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Lazy Loof
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Re: Custom Model Request: Spooky Fake Walls

Post by Lazy Loof » Thu Jun 21, 2018 2:11 pm

WonderlandFan wrote:
Thu Jun 21, 2018 5:15 am
If you want to be able to phase through this supposed wall, it'd need to be a tile off so the object tile wouldn't obstruct the button or teleporter. If this is what you'd like, I can help you out.
Yes, here are the features I need:
  • there should be two walls,
  • both having the same texture
  • there should be one dead end, that will be the central model (where editor A,B,C,D are putted)
  • then there should be the other side that will behave as fake wall
  • I need four models that will have the fake wall side in different directions (like first having fake wall on top of the central one, second on right and so on)
  • it should also have lightning effects.
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WonderlandFan
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Re: Custom Model Request: Spooky Fake Walls

Post by WonderlandFan » Thu Jun 21, 2018 7:05 pm

ok, will do.
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Re: Custom Model Request: Spooky Fake Walls

Post by WonderlandFan » Fri Jun 22, 2018 2:43 am

Alrighty! Here you go, hope it works!
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Re: Custom Model Request: Spooky Fake Walls

Post by Lazy Loof » Fri Jun 22, 2018 3:30 pm

WonderlandFan wrote:
Fri Jun 22, 2018 2:43 am
Alrighty! Here you go, hope it works!
Nice, however look, it is not textured nicely. It's a bit down, so the player may get the clue.
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Re: Custom Model Request: Spooky Fake Walls

Post by WonderlandFan » Sun May 24, 2020 1:35 am

Sorry, been a while. But see if this works.
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Re: Custom Model Request: Spooky Fake Walls

Post by Lazy Loof » Sun May 24, 2020 1:40 am

WonderlandFan wrote:
Sun May 24, 2020 1:35 am
Sorry, been a while. But see if this works.
Oh lol, I asked that nearabout two years ago, and now I have already used a one from WSW to compensate for it.

Still thanks a lot for your work, hopefully I can use it for another spooky level. :D
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