POTZ - Turtle Corral

Questions and solutions for Wonderland Adventures, Mysteries of Fire Island, and Planet of the Z-Bots.
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StinkerSquad01
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POTZ - Turtle Corral

Post by StinkerSquad01 » Sun Oct 27, 2013 5:16 am

This level is very very very very confusing, or I'm missing something obvious here. I'm trying to get all the coins in the game but this one is holding me back, so I've come to here for some guidance. :?
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Oct 27, 2013 10:22 pm

Muzozavr
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Post by Muzozavr » Mon Oct 28, 2013 5:21 am

How is it that I didn't figure out the second blink-around in time? EVERYONE thought (during testing) you have to blink back through the gate so that you have to position the conveyor correctly. I feel like an idiot now.

As for the turtle puzzle... nice try. Can you make it without using a long-standing bug (that wasn't fixed because it could break something) to just hold that timer open? :wink:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Qloof234
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Post by Qloof234 » Mon Oct 28, 2013 5:26 am

Is holding down timers a bug, though? I always thought that was intentional. I mean, yeah, there's the barrel-flash issue that results in infinite timer length, but other than that...

Even then, stepping on and off the timer every so often is all that really needs changing.
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Nobody
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Post by Nobody » Mon Oct 28, 2013 5:31 am

Qloof234 wrote:Is holding down timers a bug, though? I always thought that was intentional.
[...]
Even then, stepping on and off the timer every so often is all that really needs changing.
Agreement.
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Muzozavr
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Post by Muzozavr » Mon Oct 28, 2013 6:03 am

Yeah, disregard that, I fail.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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