Pawelec's Texture Special: DeSand (version 1.1 is up!)

Leveltextures, Custom Icons, etc. for Wonderland Adventures.
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Pawelec
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Pawelec's Texture Special: DeSand (version 1.1 is up!)

Post by Pawelec » Sat Oct 12, 2013 1:42 pm

DeSand 1.1 is out! Scroll down to see the screenshots and the texture itself.

As md suggested I made a desert texture. I decided to make the brown one. The name comes from Desert + Sand = DeSand. It's based on the Jungle Temple texture from MoFI and the walls are revamped version of Acid Swamps ones, the dried mud is taken from the Red Cave texture.

Comments are appreciated! :D

The latest screenshots:
Image
Image
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Image
(Click on the photo to enlarge it - redirects to flickr.com)

Changelog:
v. 1.1:
- changed the mud texture to the seamless one from Faithful pack,
- made the circular shadows look more natural.
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Last edited by Pawelec on Sat Feb 06, 2016 12:57 pm, edited 7 times in total.
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Wonderman109
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Post by Wonderman109 » Sat Oct 12, 2013 10:52 pm

*approves heartily*
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boh123321
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Post by boh123321 » Sun Oct 13, 2013 2:31 am

Nice!
no
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md
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Post by md » Sun Oct 13, 2013 3:04 am

This is really good. You've done another amazing job! :D
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Pawelec
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Post by Pawelec » Mon Oct 14, 2013 2:07 pm

Strange - 70 views a day and only 3 comments.

Any suggestions for DeSand modifications or another texture?
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Yzfm
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Post by Yzfm » Mon Oct 14, 2013 6:56 pm

A good futuristic laboratory texture would be nice.

@DeSand: Whoa, that's probably the best desert texture on the forums.
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Pawelec
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Post by Pawelec » Mon Oct 14, 2013 7:21 pm

Yzfm wrote:A good futuristic laboratory texture would be nice.
That would be REALLY hard. I don't know if I can manage this :oops: I'm good at organic textures, industrial/architectural ones I tried to make came out rather ugly. But give me a week and I'll see what I can do.
Yzfm wrote:@DeSand: Whoa, that's probably the best desert texture on the forums.
Oh, thank you :)
In my opinion it isn't that good, but what except sand and rocks can you expect from a desert texture...
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dig 222
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Post by dig 222 » Tue Oct 15, 2013 6:51 am

Could you try and make a texture that looks like a meadow?
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Post by Pawelec » Tue Oct 15, 2013 1:54 pm

dig 222 wrote:Could you try and make a texture that looks like a meadow?
There is a trouble with meadows - to look natural they need to have 3D grass, what is impossible to do in WA engine. Lime is in fact mountain meadow texture (I can easily imagine sheep and some spruce trees used with it), WA's Windy Hills texture can also be considered a type of meadow. Also, I don't think meadows as such can make it into Wonderland, as they are relatively flat, while Wonderland needs walls to make puzzles work.

So I'd say no to the meadow texture, sorry.
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