About The Editor Tools
- Loofboy333
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About The Editor Tools
Ok. This has already been discussed, but when I made an adventure with MOFI objects and music, I converted my adventure and then I switched my level with the mofi adventure. then i changed the music of the same level (well that appearing thingy) and then I used master dat. editor. Then I switched the whole adventure. I tested it out, and it shows MAV.
Help me please!
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- Loofboy333
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- jozsefkoma
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- Loofboy333
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- Loofboy333
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- Joined: Thu Jun 02, 2011 8:05 am
- Loofboy333
- Rainbow Keeper
- Posts: 343
- Joined: Thu Jun 02, 2011 8:05 am
First is conversion of a single level
you browse for the level
you make an out put area
and convert (know that your conversion won't work if didn't have anything that works on mofi)
conversion of an entire level
same but all levels in an adv.
custom music
pick up the level and choose your custom music
hub making
place all levels and it'll switch them into a hub.
simple.
you browse for the level
you make an out put area
and convert (know that your conversion won't work if didn't have anything that works on mofi)
conversion of an entire level
same but all levels in an adv.
custom music
pick up the level and choose your custom music
hub making
place all levels and it'll switch them into a hub.
simple.
LEVEL LIS1
All previous projects currently on hiatus OR cancelled
All previous projects currently on hiatus OR cancelled
- Loofboy333
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I've wanted to make a video tutorial for Editor Tools for a while now. I'll see if I can quickly make one today.
In the meantime...
When you set the destination directory for converted adventures:
1. for playing single custom adventures, use \your MOFI player directory\UserData\Adventures\Current
for example, mine is: C:\UnOfficial MOFI Editor\UserData\Adventures\Current
2. for playing hub adventures, use \your MOFI HUB player directory\Data\Adventures
for example, mine is: C:\UnOfficial MOFI Editor\testbed copy\Data\Adventures
Hope this helps.
In the meantime...
When you set the destination directory for converted adventures:
1. for playing single custom adventures, use \your MOFI player directory\UserData\Adventures\Current
for example, mine is: C:\UnOfficial MOFI Editor\UserData\Adventures\Current
2. for playing hub adventures, use \your MOFI HUB player directory\Data\Adventures
for example, mine is: C:\UnOfficial MOFI Editor\testbed copy\Data\Adventures
Hope this helps.
- Loofboy333
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The MOFI HUB player can be either the MOFI demo or the full MOFI game. To use your own adventures in a hub, move all the MOFI adventures in the \your MOFI HUB player directory\Data\Adventures folder, to another folder, so you don't overwrite them. The MOFI adventures will be named, "Hub, Adventure1, Adventure2, etc..." Put your adventures in that folder. They must also be named, "Hub, Adventure1, Adventure2, etc..."Loofboy333 wrote:I don't have a MOFI HUB player... Maybe I should wait for the movie. BTW: Is the MOFI HUB player the MOFI game or MOFI demo? cuz I have the demo...
The MOFI HUB player will then play your adventures, starting with 1.wlv in the Hub folder. Remember that the starting x,y coordinates for the hub is always 37,8. These coordinates are programed in the wg.exe, and cannot be changed.
- Loofboy333
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