A bit of help with WOPs needed...

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Pawelec
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A bit of help with WOPs needed...

Post by Pawelec » Wed Sep 22, 2010 6:43 pm

I don't have enough time to make these WOPs:
1. Rock1* with Cuboid model with TextureName, ZScale, XScale and YScale changeable.
2. Rock1* with Volcano model with ZScale and TextureName changeable.

*or anything else if it doesn't move and has all Obstacle functions

Could you help me?
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jozsefkoma
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Post by jozsefkoma » Wed Sep 22, 2010 6:46 pm

I can make it.
First is cuboid with texturename and scale adjusts.
EDIT: a rock acts like a cuboid or a cuboid acts like a rock?
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Technos72
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Post by Technos72 » Wed Sep 22, 2010 6:50 pm

Wow you can really make these models and WOPs!
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^_^
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Post by ^_^ » Wed Sep 22, 2010 7:18 pm

jozsefkoma wrote:I can make it.
First is cuboid with texturename and scale adjusts.
EDIT: a rock acts like a cuboid or a cuboid acts like a rock?
Rock would be better, so you can't kill it. :arrow: :?: :idea:
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Pawelec
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Re

Post by Pawelec » Thu Sep 23, 2010 1:09 pm

I mean logic Rock1 and model Cuboid. Looks like a Cuboid and acts as Rock1. Same thing with the second WOP.
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Post by ^_^ » Thu Sep 23, 2010 1:40 pm

Can the Volcano one have Texturename? So we can have a green volcano? :D!
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jozsefkoma
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Post by jozsefkoma » Thu Sep 23, 2010 1:46 pm

Here is your wop with Texture Name, Colour, Scale Adjust, z scale,y scale,z scale.
The volcano already acts like a rock1.
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Pawelec
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Re

Post by Pawelec » Thu Sep 23, 2010 2:22 pm

Thanks!
But there are strange bubbles going out of the volcano - that's why I need something else. I need also indestructible fake cuboid.
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Post by ^_^ » Thu Sep 23, 2010 2:48 pm

For that thing, you need the Spray objects. :wink:
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Pawelec
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Post by Pawelec » Thu Sep 23, 2010 2:53 pm

I want to have volcano WITHOUT bubbles.
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Post by ^_^ » Thu Sep 23, 2010 3:00 pm

Um ok.
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