


I'm talking about this:
cbloopy wrote:I found a hack for this as well:Clifford wrote:I'm going on holiday and'll be back 2 weeks later. Do you think you could also release a patch for wg.exe so that:
We can edit the text so it doesn't always show Wonderfalls; Behind Wonderfalls; Kaboom! Village etc...[...]
1) open demo MOFI's wg.exe in a hex editor.
2) use the hex editor's search feature to find the following sequence of bytes (in hex):Double check that it only finds one occurrence of the above byte sequence in the file. If not then abort the remaining steps and let me know.Code: Select all
C7 45 FC 00 00 00 00 81 3D 00 00 00 00 02 00 00 00 0F 85 FC FF FF FF
3) Look for the bytes "0F 85" towards the end of the sequence, and change them to "90 E9". (So after the change, the byte sequence ends with "90 E9 FC FF FF FF".)
4) save the changes.
With this change, save games will always take their titles from the .wlv file, even while you're on the hub.
It helped me as well, today I learnt itDEEMAN223344 wrote:Specificness would be nice, but Never mind.cbloopy wrote:I found a hack for this as well:Clifford wrote:I'm going on holiday and'll be back 2 weeks later. Do you think you could also release a patch for wg.exe so that:
We can edit the text so it doesn't always show Wonderfalls; Behind Wonderfalls; Kaboom! Village etc...[...]
1) open demo MOFI's wg.exe in a hex editor.
2) use the hex editor's search feature to find the following sequence of bytes (in hex):Double check that it only finds one occurrence of the above byte sequence in the file. If not then abort the remaining steps and let me know.Code: Select all
C7 45 FC 00 00 00 00 81 3D 00 00 00 00 02 00 00 00 0F 85 FC FF FF FF
3) Look for the bytes "0F 85" towards the end of the sequence, and change them to "90 E9". (So after the change, the byte sequence ends with "90 E9 FC FF FF FF".)
4) save the changes.
With this change, save games will always take their titles from the .wlv file, even while you're on the hub.
This helps me and worked a lot.DEEMAN223344 wrote:Specificness would be nice, but Never mind.cbloopy wrote:I found a hack for this as well:Clifford wrote:I'm going on holiday and'll be back 2 weeks later. Do you think you could also release a patch for wg.exe so that:
We can edit the text so it doesn't always show Wonderfalls; Behind Wonderfalls; Kaboom! Village etc...[...]
1) open demo MOFI's wg.exe in a hex editor.
2) use the hex editor's search feature to find the following sequence of bytes (in hex):Double check that it only finds one occurrence of the above byte sequence in the file. If not then abort the remaining steps and let me know.Code: Select all
C7 45 FC 00 00 00 00 81 3D 00 00 00 00 02 00 00 00 0F 85 FC FF FF FF
3) Look for the bytes "0F 85" towards the end of the sequence, and change them to "90 E9". (So after the change, the byte sequence ends with "90 E9 FC FF FF FF".)
4) save the changes.
With this change, save games will always take their titles from the .wlv file, even while you're on the hub.
I found the string for it, haven't really tried it, but all it says is: Wonderfalls, Caves Behind Wonderfalls, Fire Island Beach... etc.MyNameIsKooky wrote:It's in wg.exe, open it with a Hex Editor and search for the string.
I don't quite understand what you mean.DEEMAN223344 wrote:By the way, to change the name in the .wlv:
1. Open the hub/adventure That you are making in the editor
2. change the adventure title to what you want to name the first .wlv
3. Open that wlv file in the editor
4. Save
5. Rinse and repeat
6. Once you are done with that, you can change the Title back, but DON'T open one of the .wlvs you changed, or you'll have to rename it again!