WA: The Future And The Past

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dig 222
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WA: The Future And The Past

Post by dig 222 »

Im Currently Making A Hub called: WA: The Future And The Past.
Here's the plot.

You wanted to flow back in time to play some old levels, so you go to visit gugenhighmer the flowing wizard. He says ok i'll teleport you to the very
first level. Gugenhighmer takes out his magic orb and starts chanting a spell... When suddely a mysterious Black creature steps in, the orb shatters, and all go's red.

Teh rest is a secret.
Last edited by dig 222 on Wed Aug 10, 2011 5:55 pm, edited 1 time in total.
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dig 222
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Post by dig 222 »

Alright, who wants to be a character in the game?
ab-47
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Post by ab-47 »

dig 222 wrote:Alright, who wants to be a character in the game?
It's sounds nice.
Can I Be A Character?
LEVEL LIS1
All previous projects currently on hiatus OR cancelled
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dig 222
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Post by dig 222 »

ok! Sure!
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dig 222
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Post by dig 222 »

Do you want to be:

Merchant guy (Future) or
Morklins father (Past)
they will both be called ab-47
lol.
ab-47
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Post by ab-47 »

hmmmm........ I think I'll take Morklin's father
if there's other random choices. I'd Like to look the same as my stinker is:
my stinker looks like:
-blue cape (hat)
-small height and width.
-red shoes.
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dig 222
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Post by dig 222 »

Ok.
I'm just making adventure 1
:)
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Master Wonder Mage
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Post by Master Wonder Mage »

I'll be in if you want.
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dig 222
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Post by dig 222 »

wanna make textures or levels?
or be a character?
:)
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Master Wonder Mage
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Post by Master Wonder Mage »

I'm not good at textures, but I'll make levels or be a character. I do need as specific details as you'll be willing to give for what levels you need though.
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dig 222
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Post by dig 222 »

Ok.
I need a level that is the first level and introduces you into chompers
and buttons.
(Very Easy)
:)
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Post by Master Wonder Mage »

Two and a half more questions.

Should it be taught by a NPC? If so, what should they look like?

What level textures should it use?
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dig 222
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Post by dig 222 »

It will be taught by command 21 on general command.
if ya dont know wut that does go look on emeralds guide.
it has all commands.

Use the cave texture and add some water, but not so you drown.
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Master Wonder Mage
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Post by Master Wonder Mage »

I'm pretty sure I know more about the editor than you. *shot* I can do probably whatever you want just so long as it doesn't include texturing or hex-editing. Will MOFI elements such as laser gates be used?
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dig 222
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Post by dig 222 »

Only in the later levels.
Right now im building the future of fire island
[More Plot Here]

you find yourself on fire island...
And find morklin and an icetroll on the floor unconsiouse.
you find out the kabooms have fled to sundog island,
and the icetrolls and stinkers are fighting for there life to defend from
the thwarts, which betrayed the stinkers.
You must go pack to the past and DESTROY the thwarts and collect the shards.
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dig 222
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Post by dig 222 »

PM me when your done with level.
:)
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Master Wonder Mage
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Post by Master Wonder Mage »

I'm PMing you now. Tell me what you think, and feel free to send me PMs requesting more adventures.
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dig 222
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Post by dig 222 »

I didn't see any attachments...
:oops:
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Master Wonder Mage
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Post by Master Wonder Mage »

Oops... :oops:

Sent with the attachment.
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dig 222
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Post by dig 222 »

Just playing your adventure...
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dig 222
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Post by dig 222 »

I need to put this in my custom adventures section on my WAE but...
where do i put it to get it to show up on player?
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Master Wonder Mage
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Post by Master Wonder Mage »

Downloads Inbox.
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dig 222
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Post by dig 222 »

Thanks.
i'll tell you when i've finished playing.
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dig 222
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Post by dig 222 »

*Sigh*
It didn't show up on the player...
:oops:
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Master Wonder Mage
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Post by Master Wonder Mage »

Midnight Synergy wrote:Where do I download new Adventures (*.WA2 files) to?

Downloaded adventures should be placed into the “User Data\Adventures\Downloads Inbox” directory. Each time the Player is started, this directory is searched and all new files automatically extracted into the correct location for play.

Upload adventures should be compiled (within the Editor). The *.wa2 files will be placed into your “User Data\Adventures\Downloads Outbox” directory, and should be uploaded from there (a copy is also placed into your Inbox, so that you can test the adventure by starting the player).
Hope this helps.
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dig 222
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Post by dig 222 »

MASTERWONDERMAGE!
This is one of the best levels i've Ever Played!!!!
Well Done!
:D :shock: :wink:
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Master Wonder Mage
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Post by Master Wonder Mage »

Thanks. Just let me know when your ready for another lever with the info you think necessary.
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dig 222
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Post by dig 222 »

Alright next I need a 2 levels in the jungle where you need
to find a healing potion (Suncream Item) for morklin and an icetroll.
no mofi plants please.
it will also introduce you to scritters and turtles.
(Fairly easy)
:)
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Master Wonder Mage
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Post by Master Wonder Mage »

How should I decorate the jungle with no MOFI plants. And you want this to be two levels?
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dig 222
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Post by dig 222 »

I want to test it with player first. then add plants.
Because it will take ages to play it in mofi.
And also i dont have mofi on the computer im doing the project on.
i need to re-download it.
sorry if that sounded lazy.
:oops:
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