A Wop Maker
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
A Wop Maker
I want to make in future a wop maker application.
It will have options to every information stored in wop.
But first I need a person to collect informations from wops,like a list of all Logics of objects,all possible Adjustments and template of the program.
It will have options to every information stored in wop.
But first I need a person to collect informations from wops,like a list of all Logics of objects,all possible Adjustments and template of the program.
Re: A Wop Maker
yes! sounds great!jozsefkoma wrote:I want to make in future a wop maker application.
It will have options to every information stored in wop.
But first I need a person to collect informations from wops,like a list of all Logics of objects,all possible Adjustments and template of the program.
LEVEL LIS1
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
Re: A Wop Maker
it's graet idea!jozsefkoma wrote:I want to make in future a wop maker application.
It will have options to every information stored in wop.
But first I need a person to collect informations from wops,like a list of all Logics of objects,all possible Adjustments and template of the program.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
Here's my logic list:
-=-KEY-=-
-: These bytes are right next to each other.
+: This represents a byte that should be ignored (and should be 00).
00-00: Static and not solid.
01-00: MAV upon sight.
04-01: Spikeyball.
0A+++00: Gate.
0A+++01: Cottage Door.
0A+++02: Dungeon Door.
0B-00: Tollgate.
0E-01: Busterfly/Glowworm.
14-00: Fire.
1E-00: Teleporter.
18-01: Spring.
22-01: Thwart.
28-00: Bridge.
33-00: Magic Shooter (MOFI).
34-00: Meteor (MOFI).
36-00: Magic Mirror (MOFI).
36-01: Rubber Ducky.
40-01: Void.
4A-01: Wysp.
54-01: Tentacle (MOFI).
5A+++00: Colour Square.
5A+++01: Colour Round.
5A+++02: Colour DiamondOnce.
5A+++03: Colour Diamond.
5A+++04: Colour Star.
5A+++05: ColX2Y Square.
5A+++06: ColX2Y Round.
5A+++07: ColX2Y DiamondOnce.
5A+++08: ColX2Y Diamond.
5A+++09: ColX2Y Star.
5A+++0A: LevelExit.
5A+++0B: NPC Modifier.
5A+++0C: Fake Stinker Exit.
5A+++0D: Adventure Star.
5A+++0E: Adventure Star (Used).
5A+++0F: General Command.
5A+++10: Rotator.
5A+++20: InvColour Square.
5A+++21: InvColour Round.
5A+++22: InvColour DiamondOnce.
5A+++23: InvColour Diamond.
5A+++24: InvColour Star.
5A+++25: InvColX2Y Square.
5A+++26: InvColX2Y Round.
5A+++27: InvColX2Y DiamondOnce.
5A+++28: InvColX2Y Diamond.
5A+++29: InvColX2Y Star.
5A+++30: Rotator Inv.
72-01++00: Green Crab (MOFI).
72-01++01: Red Crab (MOFI).
78-00: Wee Stinker.
7C-01: Ice Troll (MOFI).
D2-00: Transporter.
6E-00: Stinker NPC.
82+++0C: Stinker Exit.
86-01: Kaboom! (MOFI).
8C-00: Cage.
90-01: Baby Boomer (MOFI).
96-00: Scritter.
9A-01: Flip Bridge (MOFI).
A0-00: Wall.
A1-00: Waterfall.
A2-00: Cottage.
A3-00: Windmill Rotor.
A4-00: Fountain.
A5-00: Arcade.
A5-01: Scouge (MOFI).
A6-01: UFO (MOFI).
A7-01: Z-Bot (MOFI).
A8-01: Laser Gate (MOFI).
A9-01: Rainbow Coin (MOFI).
AA-00: Gold Star.
AB-00: Coin.
AC-00: Key.
AD-00: Gem.
AE-00: Token.
B3-00: Custom Item.
B4-00: Sign.
BE+++00: Splish.
BE+++01: Steam.
BE+++03: Spray.
C8-00: Glove Charger.
DC-00: Dragon Turtle.
E6-00: FireFlower.
F0-00: Barrel Reg.
F1-00: Barrel TNT.
F2-00: Cuboid.
FA-00: Chomper.
-=-KEY-=-
-: These bytes are right next to each other.
+: This represents a byte that should be ignored (and should be 00).
00-00: Static and not solid.
01-00: MAV upon sight.
04-01: Spikeyball.
0A+++00: Gate.
0A+++01: Cottage Door.
0A+++02: Dungeon Door.
0B-00: Tollgate.
0E-01: Busterfly/Glowworm.
14-00: Fire.
1E-00: Teleporter.
18-01: Spring.
22-01: Thwart.
28-00: Bridge.
33-00: Magic Shooter (MOFI).
34-00: Meteor (MOFI).
36-00: Magic Mirror (MOFI).
36-01: Rubber Ducky.
40-01: Void.
4A-01: Wysp.
54-01: Tentacle (MOFI).
5A+++00: Colour Square.
5A+++01: Colour Round.
5A+++02: Colour DiamondOnce.
5A+++03: Colour Diamond.
5A+++04: Colour Star.
5A+++05: ColX2Y Square.
5A+++06: ColX2Y Round.
5A+++07: ColX2Y DiamondOnce.
5A+++08: ColX2Y Diamond.
5A+++09: ColX2Y Star.
5A+++0A: LevelExit.
5A+++0B: NPC Modifier.
5A+++0C: Fake Stinker Exit.
5A+++0D: Adventure Star.
5A+++0E: Adventure Star (Used).
5A+++0F: General Command.
5A+++10: Rotator.
5A+++20: InvColour Square.
5A+++21: InvColour Round.
5A+++22: InvColour DiamondOnce.
5A+++23: InvColour Diamond.
5A+++24: InvColour Star.
5A+++25: InvColX2Y Square.
5A+++26: InvColX2Y Round.
5A+++27: InvColX2Y DiamondOnce.
5A+++28: InvColX2Y Diamond.
5A+++29: InvColX2Y Star.
5A+++30: Rotator Inv.
72-01++00: Green Crab (MOFI).
72-01++01: Red Crab (MOFI).
78-00: Wee Stinker.
7C-01: Ice Troll (MOFI).
D2-00: Transporter.
6E-00: Stinker NPC.
82+++0C: Stinker Exit.
86-01: Kaboom! (MOFI).
8C-00: Cage.
90-01: Baby Boomer (MOFI).
96-00: Scritter.
9A-01: Flip Bridge (MOFI).
A0-00: Wall.
A1-00: Waterfall.
A2-00: Cottage.
A3-00: Windmill Rotor.
A4-00: Fountain.
A5-00: Arcade.
A5-01: Scouge (MOFI).
A6-01: UFO (MOFI).
A7-01: Z-Bot (MOFI).
A8-01: Laser Gate (MOFI).
A9-01: Rainbow Coin (MOFI).
AA-00: Gold Star.
AB-00: Coin.
AC-00: Key.
AD-00: Gem.
AE-00: Token.
B3-00: Custom Item.
B4-00: Sign.
BE+++00: Splish.
BE+++01: Steam.
BE+++03: Spray.
C8-00: Glove Charger.
DC-00: Dragon Turtle.
E6-00: FireFlower.
F0-00: Barrel Reg.
F1-00: Barrel TNT.
F2-00: Cuboid.
FA-00: Chomper.
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
Thanks MNIK! That's useful!MyNameIsKooky wrote:Here's my logic list:
-=-KEY-=-
-: These bytes are right next to each other.
+: This represents a byte that should be ignored (and should be 00).
00-00: Static and not solid.
01-00: MAV upon sight.
04-01: Spikeyball.
0A+++00: Gate.
0A+++01: Cottage Door.
0A+++02: Dungeon Door.
0B-00: Tollgate.
0E-01: Busterfly/Glowworm.
14-00: Fire.
1E-00: Teleporter.
18-01: Spring.
22-01: Thwart.
28-00: Bridge.
33-00: Magic Shooter (MOFI).
34-00: Meteor (MOFI).
36-00: Magic Mirror (MOFI).
36-01: Rubber Ducky.
40-01: Void.
4A-01: Wysp.
54-01: Tentacle (MOFI).
5A+++00: Colour Square.
5A+++01: Colour Round.
5A+++02: Colour DiamondOnce.
5A+++03: Colour Diamond.
5A+++04: Colour Star.
5A+++05: ColX2Y Square.
5A+++06: ColX2Y Round.
5A+++07: ColX2Y DiamondOnce.
5A+++08: ColX2Y Diamond.
5A+++09: ColX2Y Star.
5A+++0A: LevelExit.
5A+++0B: NPC Modifier.
5A+++0C: Fake Stinker Exit.
5A+++0D: Adventure Star.
5A+++0E: Adventure Star (Used).
5A+++0F: General Command.
5A+++10: Rotator.
5A+++20: InvColour Square.
5A+++21: InvColour Round.
5A+++22: InvColour DiamondOnce.
5A+++23: InvColour Diamond.
5A+++24: InvColour Star.
5A+++25: InvColX2Y Square.
5A+++26: InvColX2Y Round.
5A+++27: InvColX2Y DiamondOnce.
5A+++28: InvColX2Y Diamond.
5A+++29: InvColX2Y Star.
5A+++30: Rotator Inv.
72-01++00: Green Crab (MOFI).
72-01++01: Red Crab (MOFI).
78-00: Wee Stinker.
7C-01: Ice Troll (MOFI).
D2-00: Transporter.
6E-00: Stinker NPC.
82+++0C: Stinker Exit.
86-01: Kaboom! (MOFI).
8C-00: Cage.
90-01: Baby Boomer (MOFI).
96-00: Scritter.
9A-01: Flip Bridge (MOFI).
A0-00: Wall.
A1-00: Waterfall.
A2-00: Cottage.
A3-00: Windmill Rotor.
A4-00: Fountain.
A5-00: Arcade.
A5-01: Scouge (MOFI).
A6-01: UFO (MOFI).
A7-01: Z-Bot (MOFI).
A8-01: Laser Gate (MOFI).
A9-01: Rainbow Coin (MOFI).
AA-00: Gold Star.
AB-00: Coin.
AC-00: Key.
AD-00: Gem.
AE-00: Token.
B3-00: Custom Item.
B4-00: Sign.
BE+++00: Splish.
BE+++01: Steam.
BE+++03: Spray.
C8-00: Glove Charger.
DC-00: Dragon Turtle.
E6-00: FireFlower.
F0-00: Barrel Reg.
F1-00: Barrel TNT.
F2-00: Cuboid.
FA-00: Chomper.
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
Awesome!jafo1015 wrote:I just replied to your PM. Hope it helps.
I was working on a Word document that listed what all the chunks of data did in a WOP (or at least the ones I figured out). I could send that to you when it gets completed.
That's will be useful.
Because jafo1015 helped me,the Wop Maker will be published just in a couple of days.
Without jafo1015, even today I'd spend my time on searching.
Yeah, I think most of the time I spent writing Editor Tools was searching for the correct function, class, or method to use, and then figuring out how to use it.jozsefkoma wrote:Awesome!jafo1015 wrote:I just replied to your PM. Hope it helps.
I was working on a Word document that listed what all the chunks of data did in a WOP (or at least the ones I figured out). I could send that to you when it gets completed.
That's will be useful.
Because jafo1015 helped me,the Wop Maker will be published just in a couple of days.
Without jafo1015, even today I'd spend my time on searching.
Glad I could save you from some of that trouble
- jozsefkoma
- Rainbow Star
- Posts: 1460
- Joined: Tue Dec 23, 2008 5:45 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
List of adjusters:
TextureName
XAdjust
YAdjust
ZAdjust
XScale
YScale
ZScale
YawAdjust
PitchAdjust
RollAdjust
ID
Type
SubType
TimerMax1
TimerMax2
Timer
Active
ActivationSpeed
ActivationType
WaterReact
Data0
Data1
Data2
Data3
Data4
Data5
Data6
Data7
Data8
Data9
Talkable
MovementSpeed
ScaleAdjust
Exclamation
TextureName
XAdjust
YAdjust
ZAdjust
XScale
YScale
ZScale
YawAdjust
PitchAdjust
RollAdjust
ID
Type
SubType
TimerMax1
TimerMax2
Timer
Active
ActivationSpeed
ActivationType
WaterReact
Data0
Data1
Data2
Data3
Data4
Data5
Data6
Data7
Data8
Data9
Talkable
MovementSpeed
ScaleAdjust
Exclamation
- StinkerSquad01
- Rainbow AllStar
- Posts: 4249
- Joined: Mon Aug 09, 2010 3:39 am
-
- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
BUMP
any progress?
any progress?
LEVEL LIS1
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]