Maze: Coming soon!

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llarson
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Post by llarson » Sat Sep 29, 2012 2:16 am

yot yot5 wrote:Thanks for your tip! I'm into double digits now, so here's room 13 (I hope you're not superstitious).
AWSOME! :shock:
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|Cookie|
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Post by |Cookie| » Sat Sep 29, 2012 2:40 pm

yot yot5 wrote:Thanks for your tip! I'm into double digits now, so here's room 13 (I hope you're not superstitious).
Your welcome!
Also, the picture looks awesome, I wonder what type of puzzles it's going to be. :? :D

P.S: 13 is a very bad luck number, plesae be careful with this. :lol:
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yot yot5
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Post by yot yot5 » Fri Oct 05, 2012 1:59 pm

I've skipped ahead a bit, so here's room 35. A bit creepy, eh?
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Wonderman109
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Post by Wonderman109 » Fri Oct 05, 2012 8:32 pm

You made a stick figure out of barrels?
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Fluffshery
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Post by Fluffshery » Fri Oct 05, 2012 10:26 pm

I think it's a coat hanger.
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Post by Master Wonder Mage » Fri Oct 05, 2012 10:54 pm

Tis.
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llarson
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Post by llarson » Sat Oct 06, 2012 1:18 am

yot yot5 wrote:I've skipped ahead a bit, so here's room 35. A bit creepy, eh?
Is it a control room ? Like the barrel statue :3 .
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yot yot5
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Post by yot yot5 » Sat Oct 13, 2012 8:40 am

I'm over half way done! This should be finished for Halloween!

I should probably warn you: It's going to be a VERY difficult puzzle, a bit like the one in "The Wonderbank Nightmare" (see my level list), except with 45 NPCs.
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|Cookie|
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Post by |Cookie| » Sat Oct 13, 2012 9:54 am

wo... wo... wow.
That's all I could say. :shock:
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Wonderman109
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Post by Wonderman109 » Sat Oct 13, 2012 12:48 pm

yot yot5 wrote: I should probably warn you: It's going to be a VERY difficult puzzle, a bit like the one in "The Wonderbank Nightmare" (see my level list), except with 45 NPCs.
*faints*
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Post by yot yot5 » Sat Oct 13, 2012 1:10 pm

Wonderman109 wrote:
yot yot5 wrote: I should probably warn you: It's going to be a VERY difficult puzzle, a bit like the one in "The Wonderbank Nightmare" (see my level list), except with 45 NPCs.
*faints*
They'll all be in the form of rooms and levelexits, you know. And every room will be more... Unique.

There WILL be clues pointing the correct way, but they're so cryptic it'll probably be easier to make a map of some kind.
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llarson
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Post by llarson » Sat Oct 13, 2012 5:27 pm

yot yot5 wrote:except with 45 NPCs.
Image
They'll all be in the form of rooms and levelexits, you know. And every room will be more... Unique. That seems interesting

There WILL be clues pointing the correct way, but they're so cryptic it'll probably be easier to make a map of some kind.YAY FOR CRYPTICNESS!
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Post by Master Wonder Mage » Sat Oct 13, 2012 5:47 pm

And 80% of the clues are lies if he remakes the book properly.
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yot yot5
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Post by yot yot5 » Sun Oct 14, 2012 9:07 am

Master Wonder Mage wrote:And 80% of the clues are lies if he remakes the book properly.
Indeef. The easiest way to solve this puzzle is to map out all the rooms you've been to (I'll probably make room 29 a bit easier too).
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Pawelec
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Post by Pawelec » Sun Oct 14, 2012 1:10 pm

How do you change Stinker's texture?
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yot yot5
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Post by yot yot5 » Sun Oct 14, 2012 8:17 pm

Pawelec wrote:How do you change Stinker's texture?
I used the shadow stinker texture in the editor, but edited the "waterfall" texture in data/leveltextures folder.
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Wonderman109
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Post by Wonderman109 » Mon Oct 15, 2012 1:36 am

But wouldn't that change all your Shadow Stinker's textures? Like the ones in your 15th level would look grey too? Or am I missing something?
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Master Wonder Mage
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Post by Master Wonder Mage » Mon Oct 15, 2012 2:33 am

Is this a minihub?
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yot yot5
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Post by yot yot5 » Mon Oct 15, 2012 4:23 pm

Wonderman109 wrote:But wouldn't that change all your Shadow Stinker's textures? Like the ones in your 15th level would look grey too? Or am I missing something?
Yeah, waterfalls would also look grey. You can make a backup copy of the original waterfall and replace it when you're done, though.

And MWM, I don't know what a minihub is. :?
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llarson
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Post by llarson » Mon Oct 15, 2012 6:55 pm

DELETED
Last edited by llarson on Tue Oct 16, 2012 1:25 am, edited 1 time in total.
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Post by Master Wonder Mage » Tue Oct 16, 2012 1:20 am

In other words, a hub, only with a single adventure in it.
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yot yot5
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Post by yot yot5 » Tue Oct 16, 2012 7:46 am

Master Wonder Mage wrote:In other words, a hub, only with a single adventure in it.
Nah, it's just a very big adventure.
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yot yot5
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Post by yot yot5 » Tue Oct 16, 2012 1:01 pm

Who would be idiotic enough to try to tie up a chomper???
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Post by |Cookie| » Tue Oct 16, 2012 1:12 pm

yot yot5 wrote:Who would be idiotic enough to try to tie up a chomper???
This picture looks funny for me. :lol:
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Yzfm
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Post by Yzfm » Tue Oct 16, 2012 1:59 pm

Interesting, what do the ropes consist of?
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yot yot5
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Post by yot yot5 » Tue Oct 16, 2012 5:28 pm

Yzfm wrote:Interesting, what do the ropes consist of?
Barrels with random textures.
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Post by Yzfm » Tue Oct 16, 2012 6:19 pm

Whoa!! :o

But that means that the chomp can go off the rope.. unless you surrounded it with logic:wall floors..
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Wonderman109
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Post by Wonderman109 » Tue Oct 16, 2012 8:01 pm

yot yot5 wrote:Who would be idiotic enough to try to tie up a chomper???
Me. :lol:
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llarson
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Post by llarson » Tue Oct 16, 2012 10:34 pm

yot yot5 wrote:Who would be idiotic enough to try to tie up a chomper???
Do the leashes move ? Image
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"Radishes are Ugly"~Came to my mind
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yot yot5
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Post by yot yot5 » Wed Oct 17, 2012 7:42 am

llarson wrote:
yot yot5 wrote:Who would be idiotic enough to try to tie up a chomper???
Do the leashes move ? Image
No. It would be cool, but probably impossible to make. The chomper and the rope just stay where they are. It's unnatural, but still looks good.
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