#4: The Curing http://www.pcpuzzle.com/forum/viewtopic ... 949#312949
#5: The Robbery
Finally! It's done! This took longer than it was suppose to be so sorry about that. Please tell me if there are any bugs in this level. I've spent about an hour squashing those bugs so I hope they are gone.
Edit: I forgot to mention that this is part 1. Yes I plan to make a second custom level about this.
#6: Home of the Fire Flowers http://pcpuzzle.com/forum/viewtopic.php?p=328454#328454
#5: The Robbery: Part 1
- flameterror91
- Rainbow Wonderlander
- Posts: 155
- Joined: Wed Jul 04, 2012 7:06 am
#5: The Robbery: Part 1
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Last edited by flameterror91 on Thu Jun 27, 2013 12:59 am, edited 6 times in total.
Heeeeeey
- Wonderman109
- Rainbow MegaStar
- Posts: 3591
- Joined: Thu Jun 28, 2012 11:25 pm
GRADINGS!
Puzzle: 20/20 Most of the puzzles were rather easy but as this is your first big adventure, I'll let the butter slide.
Action: 18/20: Pretty good. Some parts were a little too easy but overall it was good.
Storyline: 16/20 You had a very clever plot, but it was worded too simply sometimes and the shopkeeper and thief were too slow.
Background: 10/20 This is definitely your weakest point. Although the town looked pretty nice, the forest needed rocks, jagged walls and floor, etc. Also, it was possible to walk through the houses in the first wlv. You need to cover the outer part with invisible walls next time.
Glitch-Free: 18/20: The house thing mentioned above, and also, the thwart at the end should have been CMD 2 deactivated and the walls should have been higher. But no real glitches. You remembered to give the gates different subcolours. Good job.
TOTAL: 82/100 Not the best it could be, but it was a good level. Just add better scenery and effects and your levels will rock!
Puzzle: 20/20 Most of the puzzles were rather easy but as this is your first big adventure, I'll let the butter slide.
Action: 18/20: Pretty good. Some parts were a little too easy but overall it was good.
Storyline: 16/20 You had a very clever plot, but it was worded too simply sometimes and the shopkeeper and thief were too slow.
Background: 10/20 This is definitely your weakest point. Although the town looked pretty nice, the forest needed rocks, jagged walls and floor, etc. Also, it was possible to walk through the houses in the first wlv. You need to cover the outer part with invisible walls next time.
Glitch-Free: 18/20: The house thing mentioned above, and also, the thwart at the end should have been CMD 2 deactivated and the walls should have been higher. But no real glitches. You remembered to give the gates different subcolours. Good job.
TOTAL: 82/100 Not the best it could be, but it was a good level. Just add better scenery and effects and your levels will rock!

Not really around much these years.
- flameterror91
- Rainbow Wonderlander
- Posts: 155
- Joined: Wed Jul 04, 2012 7:06 am
I was going to put the walls bigger for the thwart. Then I forgot... lol. I just noticed that you can go through houses and the fountain. I'll get that fixed
EDIT: The shopkeeper is suppose to be slow because he can't keep up with the thief. I also put some more speed into the thief. I made the walls higher for the Thwart. I also fixed the houses and all that.
EDIT: The shopkeeper is suppose to be slow because he can't keep up with the thief. I also put some more speed into the thief. I made the walls higher for the Thwart. I also fixed the houses and all that.
Heeeeeey
- flameterror91
- Rainbow Wonderlander
- Posts: 155
- Joined: Wed Jul 04, 2012 7:06 am