New Series- Mysteries of Void Island Part 7 Coming VERY soon

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DEEMAN223344
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New Series- Mysteries of Void Island Part 7 Coming VERY soon

Post by DEEMAN223344 » Sat May 02, 2009 12:50 am

Part one out
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cbloopy
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Post by cbloopy » Sat May 02, 2009 10:06 am

Um, I think I'm missing the custom\waterflower.png texture and I can't find it on the forum.
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cbloopy
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Post by cbloopy » Sat May 02, 2009 10:42 am

I got around the missing waterflower texture problem by copying a random texture file and named it waterflower.png, just so I can play with your adventure!

Cool! 8) The visuals are very nice, I love for example the bit with the color thwarts and giant thwart running around and then fading out like ghosts. I also love the ducks in the void, especially with their water swishes offseted some distance away from the actual duck. Those water swishes in the void look almost like some separate ghostly creature! The odd effect fits well with the void settings.

I only regret that puzzle- and action- wise there isn't much to do. The only part where you really need to do anything is the beginning with the flowers, and that was a bit annoying to get through.

Can't wait for part 2!
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Nobody
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Post by Nobody » Sat May 02, 2009 3:05 pm

I think it is in with the other fireflower custom textures in the custom content section. Anyway, I have it. BUt I have a question: Are the UFO's supposed to do something?
i should change my signature to be rude to people who hate pictures of valves
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DEEMAN223344
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Post by DEEMAN223344 » Sat May 02, 2009 11:29 pm

Nobody wrote:I think it is in with the other fireflower custom textures in the custom content section. Anyway, I have it. BUt I have a question: Are the UFO's supposed to do something?
no they arent. BTW, Any comments on wysp dying?
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dlcs18
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Post by dlcs18 » Sat May 02, 2009 11:34 pm

DEEMAN223344 wrote:
Nobody wrote:I think it is in with the other fireflower custom textures in the custom content section. Anyway, I have it. BUt I have a question: Are the UFO's supposed to do something?
no they arent. BTW, Any comments on wysp dying?
Wysp dies? Woah man I hav got to play this!
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Post by cbloopy » Sun May 03, 2009 12:54 am

DEEMAN223344 wrote:BTW, Any comments on wysp dying?
I notice, but since there's no dialog or anything to really explain it in terms of storyline, the whole setup seems really random.
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Post by cbloopy » Sun May 03, 2009 1:03 am

dlcs18 wrote:Wysp dies? Woah man I hav got to play this!
:lol: :lol: In case you're interested, Wysp dies in this test adventure too (solution given here).
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Post by dlcs18 » Sun May 03, 2009 1:35 am

cbloopy wrote:
dlcs18 wrote:Wysp dies? Woah man I hav got to play this!
:lol: :lol: In case you're interested, Wysp dies in this test adventure too (solution given here).
lol I tried it. epic win. :lol:
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DEEMAN223344
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Post by DEEMAN223344 » Sat May 23, 2009 3:14 pm

Part 2 is OUT!
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DEEMAN223344
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Post by DEEMAN223344 » Sat May 23, 2009 3:54 pm

please comment and download
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Post by DEEMAN223344 » Sat May 23, 2009 5:45 pm

C'mon guys!
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Post by stinky2 » Sat May 23, 2009 5:59 pm

demo2 is the best! cant wait till demo 3. good job
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Post by DEEMAN223344 » Sat May 23, 2009 6:02 pm

stinky2 wrote:demo2 is the best! cant wait till demo 3. good job
woa! thanks!
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Post by Emerald141 » Sat May 23, 2009 6:27 pm

Last edited by Emerald141 on Thu Sep 01, 2022 3:41 pm, edited 1 time in total.
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Post by DEEMAN223344 » Sat May 23, 2009 8:02 pm

Emerald141 wrote:Way better than part 1!
Good job.
oh thank you everybody!
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bround
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Post by bround » Sat May 23, 2009 8:04 pm

BEST THAN 1st!!

Also on white flower i only use POW, and i try again then i use POW and Brrr
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Post by DEEMAN223344 » Sat May 23, 2009 10:09 pm

part three OUT!
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Post by Emerald141 » Sat May 23, 2009 11:03 pm

Last edited by Emerald141 on Thu Sep 01, 2022 3:37 pm, edited 1 time in total.
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cbloopy
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Post by cbloopy » Sun May 24, 2009 9:35 am

Part 2 is quite good, definitely shows lots of improvement in your level design skills. 8)

Part 3 is obviously just a prelude to part 4 so I'm left wanting more. The level design is still very good though. The puzzles I'm not so crazy about. That confusing bit with the buttons and gates, I have to admit it acted so strange that I resorted to peeking in the Editor to figure out what's going on. I guess seeing in the Editor what exactly is going on, it isn't really that strange, but it is unnecessarily confusing. Then when I get to the chompers I almost threw my hands up when I thought I have to navigate a dark level w/ no light, but then I realize I just have to manually open the item bag and use the glow gem tha was picked up.

Also about part 3, having gotten an answer to how Wisp died, I love how in the very next scene, Wisp is alive and well with no explanation whatsoever. Am I right to expect that in part 4 I'd get an answer to that question, only to have something else strange happening to Wisp that begs another question? :lol: :wink:

Oh, one more thing for part 3: by walking outside of Wondertown, I can get to the crater w/o ever speaking to the mayor to get the key to the gate. Whoops.
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Post by Salin » Sun May 24, 2009 10:00 am

I hope this is the right place for this level, if not, I'm sorry.
I'm stuck here, what's the next move pleace?
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bround
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Post by bround » Sun May 24, 2009 11:21 am

Salin wrote:I hope this is the right place for this level, if not, I'm sorry.
I'm stuck here, what's the next move pleace?
pop to -> while you pop the other button. (in up)
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Post by bround » Sun May 24, 2009 11:30 am

DEEMAN223344 wrote:part three OUT!
sorry duncan but i downloaded this and this is level 2
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Salin
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Post by Salin » Sun May 24, 2009 1:28 pm

Do you mean POP to the right while standing on the chargepad?
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Post by bround » Sun May 24, 2009 1:42 pm

Salin wrote:Do you mean POP to the right while standing on the chargepad?
Yes, I mean it.
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Post by Salin » Sun May 24, 2009 3:22 pm

Thanks Dani, I'll try that then :lol:
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Post by DEEMAN223344 » Sun May 24, 2009 6:43 pm

Salin wrote:I hope this is the right place for this level, if not, I'm sorry.
I'm stuck here, what's the next move pleace?
note that you need to place your custom textures in the right place
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Post by DEEMAN223344 » Sun May 24, 2009 6:48 pm

Double-post.

Part 4 is out.
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Post by Emerald141 » Sun May 24, 2009 8:03 pm

Last edited by Emerald141 on Thu Sep 01, 2022 3:33 pm, edited 1 time in total.
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Post by DEEMAN223344 » Sun May 24, 2009 10:13 pm

Emerald141 wrote:Hmm, the opening part appears to be impossible. :?
oh. yeah. :? :!: :idea: I forgot to tell you, after moving a space after attacking the barrel, save, restart and charge with blink, then load your game. There you go! The game thinks you got white magic off a blink charger.
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