Deeman (on Epigam) wrote:AAAAAND WE'RE HERE!
-----Trapezoid Saves The World Version 0001-----
Began Working on the Game
Added leveling system
Added basic enemies
-----Trapezoid Saves The World Version 0002----- (UPDATE BY STINKERSQUAD01)
Fixed a bug where the heartleeches would repeatedly get stuck
Limited the ammount of heartleeches that can exist around their nest
Made Nests destructible
-----Trapezoid Saves The World Version 0003-----
Added Sidequests
Added Inventory
Added Saving (loading is broken)
Introduced Stats
Added NPCs
-----Trapezoid Saves The World Version 0004-----
Added Money
Fixed a bug where HP and XP were displayed with decimals
Removed the popup that showed up after doing damage to an enemy
Fixed an error that occurred when the player tries to access item index 0
Added a reminder on how to exit the inventory
Changed the FPS back to 60
Made dialog type faster
You can now skip dialog with Q
Fixed a bug where you could not talk to NPCs
Removed a blatant reference from the inventory in order to not be sued by Gainax
-----Trapezoid Saves The World Version 0005-----
Added Shops
Added more items
Expanded Test Land
Added Ranged Weapons
Changed the sound engine for compatibility reasons
You can now fire your weapon diagonally
Fixed a bug where money dropped into walls was uncollectable
You will now be asked whether you want the game muted upon starting
All sound is now stored externally
Added a huge pile of money in Test Land in order to more easily test shops
-----Trapezoid Saves The World Version 0006-----
Added Explosive and Trap Weapons
Walls now expand to reduce lag
Added Tiles
Fixed a bug where Ranged weapons would use the player's Melee stats
Added LevelExits
Added Talk Quests
Expanded Test Land
You can now scroll through your quests with N
Fixed a bug where you could eat the same Apple or Apple Pie over and over again forever
Fixed a bug where money would cause Windows 8 to crash when collected
Removed Ramiel from Test Land
Dancing Duck now quacks when collected
Nests now start with 30 heartleeches inside instead of 15
Added another Tree to Test Land
-----Trapezoid Saves The World Version 0007-----
Added Ice
Removed the "0007" tiles that prevented the player from accessing Test Land Square
Fixed an error that would occur when trying to load the game
Fixed the bug allowing the player to reuse items again and again forever FOR REAL THIS TIME
Added Spikes
Added Poison Ivy
Added Mud
Removed Sturretman
Added Coal
Improved the Dialog Engine to better accomodate quests
Added Buttons and Barriers
Added Weapons to the HUD
Added Solar Heartleeches
Tweaked and implemented Genius Heartleeches
Heartleeches can now create types other than Red Heartleeches when reproducing
Added Dungeons (which are broken)
Prevented the player from escaping from his past
Placed "0008" tiles that prevent the player from accessing CPU Containment Vault and other unimplemented areas of Test Land
Expanded the "Talk" type test quest
Money, Weapons, and the narrator's monolog will no longer respawn when you reenter rooms. Heartleeches will only respawn if all the stored Heartleeches in their nests have been exterminated
Explosive Weapons now require ammo to be used. Ammo can be found in all of the areas in Test Land, and will respawn after two minutes or can be dropped by heartleeches or be bought in stores
Fixed the broken record
Ranged Weapons now take half a second to reload
Added Test Land Tile Test and Test Land Maze
The Narrator no longer tells the player that loading is broken
https://dl.dropboxusercontent.com/u/894 ... TW0007.zip