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NFW Download update topic
Posted: Thu Jan 20, 2011 11:59 pm
by boywhoflies
Ok, when I make one I'll post progeress here. Right now I'm making a awesome calculator and something somewhat like the Collapse! series. I'm talking about the collapse one now.
It's called Noob Popper, and it should be done realy soon. I'm not shure what the goal would be but probaly getting a high score. You play by clicking on groups of 2 or more of the same color noobs. The engine is done, all I ready have to fix is the graphics and the goal.
This is a screenshot now.
Posted: Fri Jan 21, 2011 4:09 am
by StinkerSquad01
Methinks you should add the new Noob smileys to the forum, and put them in a completely different category. Looks cool.
Posted: Fri Jan 21, 2011 3:47 pm
by TheoX
nice pixel art! what's with the purple teeth though?

Posted: Fri Jan 21, 2011 6:46 pm
by boywhoflies
@SS: I was thinking the same thing.
@Theo:Thanks! The purple teeth are actually gums, and the white inn the mouth are brocken teeth.
Posted: Fri Jan 21, 2011 9:11 pm
by maxnick
Well the gums look sort of weird, also the shading is slightly off, they look very nice overall though!
Posted: Fri Jan 21, 2011 9:55 pm
by maxnick
Ok, well I didn't have anything to do, so I redid your sprites, you obviously don't have to use them, but if you do, here they are:
Posted: Fri Jan 21, 2011 10:43 pm
by boywhoflies
Thank you, but I don't think I'll be using them.
However, I like how you make the middle one like without gums so I got rid of the gums on it and I'll probaly do the same thing on NATD.
Here is a current screenshot:
Posted: Fri Jan 21, 2011 11:07 pm
by maxnick
boywhoflies wrote:Thank you, but I don't think I'll be using them.
Thats fine.

Posted: Fri Jan 21, 2011 11:08 pm
by boywhoflies
Ok, good to know.

Posted: Sun Jan 23, 2011 12:40 am
by boywhoflies
DP.
Ok, I'm done the engine.
Now, I have 2 modes done:
Action:Get rid of at least 75% of the noobs as fast as you can.
Puzzle:Get rid of at least 75% of the noobs in as little clicks as possible.
Ok, I want to add a few more modes but I have about a 5MB limit or something, so I'll only make the ones people would use. Wich ones would you use?
Stratagy:It gives you a few blocks that that work as all colors at once then you have to do the same thing as puzzle mode.
Survival:See how many noobs you can get rid of without setting off bombs(or something that would be good for the noobs) that act like the ones in startagy mode.
RPG:You take turns with the computer to see who can destroy the most noobs before it gets to 75% or less.
Also, screenshot time!
Posted: Sun Jan 23, 2011 12:44 am
by MyNameIsKooky
Lookin' good!
If the computer will have a smart AI, then I'll go with RPG.
Posted: Sun Jan 23, 2011 12:48 am
by boywhoflies
Thanks!
It probaly won't have smart AI, but one that hits noobs randomly. You can pick more than one, by the way.
Anyway...
Stratagy=0
Survival=0
RPG=1?
Posted: Sun Jan 23, 2011 12:57 am
by ~xpr'd~
If the blue area's going unused (not sure if it is) add a counter for how many of each type of noob you explode.
Posted: Sun Jan 23, 2011 1:07 am
by boywhoflies
I don't have a way to check without freezing the game, sorry.
Now, the blue area is gonna be a menu.
BT, xpr, wich ones of the extra modes above would you use?
Posted: Sun Jan 23, 2011 1:39 am
by ~xpr'd~
Survival/RPG.
Posted: Sun Jan 23, 2011 1:40 am
by boywhoflies
Ok, thanks.
Stratagy=0
Survival=1
RPG=1(+1?)
Posted: Sun Jan 23, 2011 4:42 pm
by boywhoflies
DP again.
Survival is done. here is a pic of it.
P.S. I looked at the file size, I'll probaly be amble to cram all modes into it.
Posted: Sun Jan 23, 2011 7:26 pm
by maxnick
Nice bomb sprites
Posted: Sun Jan 23, 2011 7:27 pm
by boywhoflies
Thanks!

Posted: Sun Jan 23, 2011 7:49 pm
by maxnick
Posted: Sun Jan 23, 2011 7:51 pm
by boywhoflies
Yeah, they don't move. You realy need to look around to make shure you don't set anything off though(there's 50 bombs).
Posted: Sun Jan 23, 2011 7:54 pm
by maxnick
Oh, ok, sounds cool.
Posted: Sun Jan 23, 2011 7:55 pm
by boywhoflies
Thanks.
Hey, any of the 3 modes above(besides survival) that you would play,maxnick?
Posted: Sun Jan 23, 2011 8:09 pm
by maxnick
Strategy sounds like it'd be interesting.
Posted: Sun Jan 23, 2011 8:11 pm
by boywhoflies
Ok, thanks.
Stratagy=1
Survival=1
RPG=1(+1?)
Posted: Sun Jan 23, 2011 8:14 pm
by maxnick
In the first post you mentioned a awesome calculator, any news on that? Or perhaps a better description, it sounds interesting.
Also what are you using to make this?
Posted: Sun Jan 23, 2011 8:14 pm
by StinkerSquad01
Strategy. Bombs go boom.
Posted: Sun Jan 23, 2011 8:46 pm
by boywhoflies
@maxnick:No recent progress. For that better discription:
It's a program that has a bunch of math formulas and stuff built into it, like area and persents and stuff like that. My plan is to have it so I can get past most of my math homework faster(my parents don't mind).
I make them with game maker 8.
@SS01:Thanks!
Stratagy=2
Survival=1
RPG=1(+1?)
Posted: Wed Jan 26, 2011 10:33 pm
by boywhoflies
DP.
I got music for the game!
You can lissen to it
here.
I put this in the game, about the song:
The music is a remix of a song belonging to Nintendo, remixed by DjtheSdotcom on youtube. I do not own the music, the remix, Doopliss or anything in here but the game itself and some sprites.
I have permishon from DJ the S to use his remix.
Posted: Thu Jan 27, 2011 10:09 pm
by StinkerSquad01
Great song!
