New Game - Kiyoshi Revamped
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
New Game - Kiyoshi Revamped
Using my GM knowledge I've arranged the events so that you get the controls from Ball Revamped. It's kinda bad, but I guess it's okay.
Anyway I'm trying to make a Ball Revamped fangame using my anime character and some other animes I didn't make that you may know about. I won't tell you who the other anime characters are unless you play the game in the future. And this game will contain...
- 400+ levels in 40+ worlds
- 4 bosses
- load and save file
- level select
- achievements
And here's a screenshot
Anyway I'm trying to make a Ball Revamped fangame using my anime character and some other animes I didn't make that you may know about. I won't tell you who the other anime characters are unless you play the game in the future. And this game will contain...
- 400+ levels in 40+ worlds
- 4 bosses
- load and save file
- level select
- achievements
And here's a screenshot
- Attachments
-
- KR1.PNG (210.79 KiB) Viewed 3568 times
Wow almost five hours without any off-topic stuff
Anyway I forgot to say that I'm also working on WA: The Magical Tests so process of this game may either be slow or I will stop at some points when I'm addicted to something.
Im currently done level designing for World 1. I'll stop and launch Demo 1 at Either level 50 or at the first boss depending on the speed of process.
Version 0.25 levels done - 10%

Anyway I forgot to say that I'm also working on WA: The Magical Tests so process of this game may either be slow or I will stop at some points when I'm addicted to something.
Im currently done level designing for World 1. I'll stop and launch Demo 1 at Either level 50 or at the first boss depending on the speed of process.
Version 0.25 levels done - 10%
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
DP
Im now done 32 levels. xprd is gonna make a logo for this game just like for WA: The Magical Tests. And I have a list of what needs to be done for Demo 1. Incomplete is in red, in progress is blue, and complete is green
- 100 levels. 50 if bad progress
- first boss
- custom level transition
- menu
- Save file
- information for levels, deaths, etc.
Here's another screenshot
Im now done 32 levels. xprd is gonna make a logo for this game just like for WA: The Magical Tests. And I have a list of what needs to be done for Demo 1. Incomplete is in red, in progress is blue, and complete is green
- 100 levels. 50 if bad progress
- first boss
- custom level transition
- menu
- Save file
- information for levels, deaths, etc.
Here's another screenshot
- Attachments
-
- KR2.PNG (248.91 KiB) Viewed 3502 times
- tyteen4a03
- Rainbow AllStar
- Posts: 4386
- Joined: Wed Jul 12, 2006 7:16 am
- Contact:
Today Is a snow day for me and I haven't seen my bus come to pick me up for an hour and twenty minutes. If the bus was cancelled instead of being crazy late, that gives me plenty of more time to work on this. Today it's possible for all levels to be finished and to move to the first boss.
Levels completed
IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
Levels completed
IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
I was done all 100 levels for Demo 1 a few hours ago. I've also finished the introduction of the first boss. It's the exact same introduction in Ball Revamped 2 and Ball Revamped 3 Andromeda. But the boss itself is going to take a while.
Things done and not
- 100 levels
- first boss
- custom level transition
- menu
- Save file
- information for levels, deaths, etc.
Things done and not
- 100 levels
- first boss
- custom level transition
- menu
- Save file
- information for levels, deaths, etc.
- LexieTheFox
- Rainbow Master
- Posts: 769
- Joined: Mon Sep 27, 2010 11:51 pm
I have an Idea Technos!
How about a Level Editor?
Kiyoshi
LEVEL EDITOR
List of things you could add,
But it should be unlocked by something.
How about trying super secret features like RTW?
Level Editor Secret
Put it in a hard to reach place in a hard level. and make it in a secret area that needs alot of work to get in to.
It will have a password.
When typed at the main menu you'll hear a chime play.
Password:
If the chime is sounded, a Custom Levels selection appears along with a selection named "Level Editor"
Inside it contains,
Level Creator (Should have all original game textures along with the ability to load custom ones)
Dialog Creator (Itallic font, colours like WAE Dialog editor.etc)
Tile Creator (Makes custom textures)
I really hope you add this, i bet if alot of people liked Kiyoshi Revamped so much they want to make custom levels!
It'd be at least ok to just make a BETA Level editor.
Just to test things out.
But i really think you should make them earn the editor.
Well, thats all i gotta sugguest.
Bye!
~Lexie
How about a Level Editor?

Kiyoshi
LEVEL EDITOR
List of things you could add,
- The Level Creator
Tile maker. (Custom tiles/textures like WAE)
Dialog editor (If there is any dialogs in the game.)
But it should be unlocked by something.
How about trying super secret features like RTW?
Level Editor Secret
Put it in a hard to reach place in a hard level. and make it in a secret area that needs alot of work to get in to.
It will have a password.
When typed at the main menu you'll hear a chime play.
Password:
Code: Select all
KiyoshiCustoms
Inside it contains,
Level Creator (Should have all original game textures along with the ability to load custom ones)
Dialog Creator (Itallic font, colours like WAE Dialog editor.etc)
Tile Creator (Makes custom textures)
I really hope you add this, i bet if alot of people liked Kiyoshi Revamped so much they want to make custom levels!
It'd be at least ok to just make a BETA Level editor.
Just to test things out.
But i really think you should make them earn the editor.
Well, thats all i gotta sugguest.
Bye!
~Lexie
- LexieTheFox
- Rainbow Master
- Posts: 769
- Joined: Mon Sep 27, 2010 11:51 pm
DP!LexieTheFox wrote:I have an Idea Technos!
How about a Level Editor?![]()
Kiyoshi
LEVEL EDITOR
List of things you could add,And to be able to play them, the level editor should have something to make them playable within the main game. (A "CustomLevels" Selection is available at main menu)
- The Level Creator
Tile maker. (Custom tiles/textures like WAE)
Dialog editor (If there is any dialogs in the game.)
But it should be unlocked by something.
How about trying super secret features like RTW?
Level Editor Secret
Put it in a hard to reach place in a hard level. and make it in a secret area that needs alot of work to get in to.
It will have a password.
When typed at the main menu you'll hear a chime play.
Password:If the chime is sounded, a Custom Levels selection appears along with a selection named "Level Editor"Code: Select all
KiyoshiCustoms
Inside it contains,
Level Creator (Should have all original game textures along with the ability to load custom ones)
Dialog Creator (Itallic font, colours like WAE Dialog editor.etc)
Tile Creator (Makes custom textures)
I really hope you add this, i bet if alot of people liked Kiyoshi Revamped so much they want to make custom levels!
It'd be at least ok to just make a BETA Level editor.
Just to test things out.
But i really think you should make them earn the editor.
Well, thats all i gotta sugguest.
Bye!
~Lexie
Uhh change the Password code into a quote and make its contents white.
Thanks,
~Lexie
Well the way I designed the levels its going to be impossible with the actual level's backgrounds and wall designs. So I have to make one or multiple custom walls and backgrounds suitable for level editing. Like same 16x16 tiles on the walls. That should work out. But I don't think a code will be nesicary.
Which reminds me, I forgot to say that there will be refrences of all BR games in this one. For example
- BR1: Power ups at least
- BR2: Boss introduction, fake warps, fans, etc
- BR3 Andromeda: Same stuff than BR2
- BR3 Gemini: Star powerups in different colours
- BR4: Bringing back most powerups from that game
- BR5: Cool designed levels (curves, etc. for walls) and the level editor Lexie was mentioning
- BR6: Same worlds than that game (note: BR6 was not made by the same guy)
- Mostly every game: Music, other versions of some worlds, sounds, sprites.
Which reminds me, I forgot to say that there will be refrences of all BR games in this one. For example
- BR1: Power ups at least
- BR2: Boss introduction, fake warps, fans, etc
- BR3 Andromeda: Same stuff than BR2
- BR3 Gemini: Star powerups in different colours
- BR4: Bringing back most powerups from that game
- BR5: Cool designed levels (curves, etc. for walls) and the level editor Lexie was mentioning
- BR6: Same worlds than that game (note: BR6 was not made by the same guy)
- Mostly every game: Music, other versions of some worlds, sounds, sprites.
- LexieTheFox
- Rainbow Master
- Posts: 769
- Joined: Mon Sep 27, 2010 11:51 pm
DP. Process now
- 100 levels
- first boss
- custom level transition
- menu
- Save file
- information for levels, deaths, etc.
The difficulty for the rest of the features are in between the difficulty of the ones completed now. It's going to take a few hours for both. But I'm busy for most of tomorrow. I'm talking a hike in the woods somewhere and later I'm going to a family get-together. I only have an estimated 3-6 hours to work on this for tomorrow. If I don't have all of Demo 1 done by tonight, I'll upload what I've done so far.
- 100 levels
- first boss
- custom level transition
- menu
- Save file
- information for levels, deaths, etc.
The difficulty for the rest of the features are in between the difficulty of the ones completed now. It's going to take a few hours for both. But I'm busy for most of tomorrow. I'm talking a hike in the woods somewhere and later I'm going to a family get-together. I only have an estimated 3-6 hours to work on this for tomorrow. If I don't have all of Demo 1 done by tonight, I'll upload what I've done so far.
- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
- 100 levels
- first boss
- custom level transition
- menu
- Save file
- information for levels, deaths, etc.
Now let's see if I can finish demo 1 within a few hours. On nights that are not school ones I'm free to sleep whenever I want. So If progress goes great, I'll go to bed when this is finished and uploaded.
- first boss
- custom level transition
- menu
- Save file
- information for levels, deaths, etc.
Now let's see if I can finish demo 1 within a few hours. On nights that are not school ones I'm free to sleep whenever I want. So If progress goes great, I'll go to bed when this is finished and uploaded.
- StinkerSquad01
- Rainbow AllStar
- Posts: 4251
- Joined: Mon Aug 09, 2010 3:39 am
Hey you know what? I think I'll put up a quick. big, bold code
TZDAY Z HAD A PZZBLEM. THE BAZK ZF MY HAZD WAS SZZE AZD ZT WAS GETTZZG AZZZYZZG. Z DZD ZZT KZZW WHAT ZAUSED ZT BUT Z ZEED TZ FZZD A SZLUTZZZ. Z MAZAGED TZ FZZD A GEL YZU CAZ ZUB ZZ SKZZ TZ MAKE ZT BETTEZ AGAZZ. SZ Z USED THAT AZD ZT WZRKED!
yeah try to solve this devil puzzle
I'll give you all the answer after a while after demo 1 when it feels like you all saw the boss. If you have the answer pm me.
TZDAY Z HAD A PZZBLEM. THE BAZK ZF MY HAZD WAS SZZE AZD ZT WAS GETTZZG AZZZYZZG. Z DZD ZZT KZZW WHAT ZAUSED ZT BUT Z ZEED TZ FZZD A SZLUTZZZ. Z MAZAGED TZ FZZD A GEL YZU CAZ ZUB ZZ SKZZ TZ MAKE ZT BETTEZ AGAZZ. SZ Z USED THAT AZD ZT WZRKED!
yeah try to solve this devil puzzle

I'll give you all the answer after a while after demo 1 when it feels like you all saw the boss. If you have the answer pm me.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm