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Lost Data

Posted: Wed Mar 16, 2011 11:01 pm
by MyNameIsKooky
Evil Toaster 3 is finally coming to a close, so I thought "heck, why not post my SEKRIT THINGY?"

STORY: The game, Lost Data, takes place in a future time where technology is highly sophisticated. The latest robots, called "Retrievers," are small anthropomorphic robots with lightbulbs as heads. Their purpose is to collect "Data Cells" that may be floating in the air (hence the name Retrievers). Data Cells are new atoms that have been recently invented to help recover any lost data - when data from any latest technology gets purged or deleted, it gets rejected into the air in the form of Data Cells.

The main character, a Retriever named Alan, wakes up for the first time and finds himself inside of a space station with twelve other Retrievers who have crowded around the pipe from which he arrived (which he went through while he was still in sleep mode). Alan has the knowledge of how lots of things work, but he doesn't remember anything. It's similar for the other Retrievers.

Spuds, the oldest of the Retrievers, explains to Alan that every once in a while a new Retriever arrives through the pipe like Alan just did. All of the Retrievers have been trapped in this space station for a while with no way out and no explanation of why or how they got to this space station. However, they are all sure of one thing. They must escape to planet Earth.

The space station has one room, which has four warp pads in the middle of it. There is a terminal that adjusts the destinations of these warp pads for each individual Retriever.

The destinations available each lead to a certain planet within a system of other planets. These planets all have identical terrain layout, but different terrain (like grass, swamp, etc.). The four warp pads each lead to a different place on the currently selected planet. Each planet has an abundance of Data Cells. By collecting enough of these, a Retriever can unlock destinations to more planets.

The strongest of the Retrievers have unlocked eight planets, but have yet to find a way to escape. Spuds has a theory that if they progress through all the planets, they'll have a way to get home. Alan is determined to be a help to the cause and begins his adventure.

However, it's not all easy. Each planet is riddled with many dangers. Even the space station itself can be dangerous...

CHARACTERS: Here are the characters, listed from earliest arrival to the space station to latest arrival.

1. Spuds: The first Retriever to arrive in the space station. He knows a lot about it.

2. Doffy: This Retriever is obsessed with running a gameshow, thus he wears a purple gameshow vest thing and carries a microphone everywhere he goes. He's a close friend of Spuds and has an outgoing personality, announcing everyone's victories.

3. Annoying Guy: A Retriever who could be annoying, but he's actually just trying to be caring. He will block your way into the fourth warp pad to a planet unless you've gotten all the gems on the planet (see gameplay).

4. Sludge: This Retriever was created 2x the normal Retriever size for some reason, thus he is very strong.

5. Seshru: A female Retriever with a cocky attitude.

6. Metalhead: He's loyal to Sludge. No one knows his real name, but he always calls himself Metalhead.

7. Digits: He's a pretty nice guy who's pretty excited on getting the heck out of the space station.

8. Otto: Some random Retriever who had supposedly gotten frozen on the Ice Planet. He somehow found a gun that he carried everywhere and blasted his rivals.

9 & 10. Ri & Ro: Two twin Retrievers that are always fighting and beating each other up over little things.

11. Ø: No one can really pronounce his name, so everyone just calls him "You."

12. Tic: He loves running recklessly through the planets at sixty miles per hour. He can provide lots of useful tips and items for Alan... for a price, of course.

13. X: The greatest hero of all time!... Or so he says...

14. Alan: THE MAIN CHARACTER!

15+. Haven't arrived in the space station yet (as of the start of the game).

GAMEPLAY: There are going to be four levels on each planet. The fourth level is a bonus level which will usually involve running from something dangerous. The other three levels should be completed to progress through the game. I originally intended there to be ten levels per planet, but I figured that would drag things out for too long.

On every level, there is a gem you can collect. To get the gem, you must collect every single Data Cell in the level. Gems will probably be necessary to progress through the game (I haven't really decided yet).

The space station is going to be the hub area where you can talk to everyone and buy stuff.

Data Cells can be found in abundance in each level. They can be found floating around or you'll have to break some sort of package to get them.

Data Cells come in three values and can appear as Hexadecimal numbers. Collecting Data Cells gives you Bits. Bits will be the currency for buying stuff.

Bit: 1 Bit
Nibble: 4 Bits
Word: 16 Bits

The levels will be quite linear, but quite fun. It will also be more fun to design than Evil Toaster.

So... yeah.









If you want to see what a Retriever looks like, there will be a picture around... somewhere...

Posted: Wed Mar 16, 2011 11:24 pm
by boywhoflies
That sounds awesome! :D

Posted: Thu Mar 17, 2011 12:27 am
by LittleZbot
I sounds absolutely awesomely great! Probably the best game your company has made yet!

However, I noticed that the plot isn't very - uh, well, threatening. Is seems a bit too calm for the game. There isn't even a bad guy. Does the plot thicken as you progress?

Posted: Thu Mar 17, 2011 12:30 am
by LexieTheFox
At least add bosses.
That's awesome.

Posted: Thu Mar 17, 2011 12:38 am
by StinkerSquad01
Theres an actual form of byte known as nybble. *realizes thats what your taking about* oh. lol

Posted: Thu Mar 17, 2011 1:11 am
by MyNameIsKooky
LittleZbot wrote:There isn't even a bad guy.
There is. Who would've locked them in some random space station with a bunch of bozo warp pads???
LittleZbot wrote:Does the plot thicken as you progress?
Of course.
LexieTheFox wrote:At least add bosses.
Of course there will be bosses! Bosses are always what I look forwards to in games! :lol:
StinkerSquad01 wrote:Theres an actual form of byte known as nybble.
Yes, there is. However, the proper spelling of "nybble" is actually "nibble".

Posted: Thu Mar 17, 2011 2:01 am
by Emerald141

Posted: Thu Mar 17, 2011 2:02 am
by Nobody
I wish I could make awesome games like that, but I'm usually too lazy to even drag code into scripts in GM. I'm better at coming up with OVER 9000 plotlines and gameplay elements. :P

Posted: Thu Mar 17, 2011 2:06 am
by LittleZbot
MyNameIsKooky wrote:
LittleZbot wrote:There isn't even a bad guy.
There is. Who would've locked them in some random space station with a bunch of bozo warp pads???
LittleZbot wrote:Does the plot thicken as you progress?
Of course.
THEN THIS WILL BE THE BEST GAME EVER!!!!

Posted: Thu Mar 17, 2011 5:24 pm
by LittleZbot
DP

You might want to ask a mod to change the name of the topic to "MY SEKRIT THING- Lost Data" or something. The way it is now sounds like you lost all the data on your Computer. :lol:

Posted: Thu Mar 17, 2011 6:50 pm
by MyNameIsKooky
BUT THEN IT WOULDN'T BE SEKRIT! :(

People will figure this out. :wink:

And fun rating? How am I supposed to rate a game that doesn't exist yet?

idk/37

Posted: Thu Mar 17, 2011 7:23 pm
by Nobody
It's obvious that this game is going to be AROUND 27!!! *shot*

Posted: Thu Mar 17, 2011 7:23 pm
by MyNameIsKooky
That's like 6/10. *kick*

Posted: Thu Mar 17, 2011 9:36 pm
by boywhoflies
It's oviously gonna be at least OVER 9000!!!/37. Were talking about creator of Evil Toaster, remember? This guy should be famous.

Posted: Thu Mar 17, 2011 10:42 pm
by LittleZbot
He should start a real company and SELL games.

Posted: Thu Mar 17, 2011 10:45 pm
by boywhoflies
Yes, he should. :)
But he would have a lot of work getting all the copyrights... :lol:

Posted: Fri Mar 18, 2011 12:50 am
by Master Wonder Mage
27/37=0.729729729729729729729729...

That is approximately 7/10 not 6/10

Re: Lost Data

Posted: Fri Mar 18, 2011 11:19 pm
by maxnick
[quote="MyNameIsKooky"Spuds, the oldest of the Retrievers, explains to Alan that every once in a while a new Retriever arrives through the pipe like Alan just did. All of the Retrievers have been trapped in this space station for a while with no way out and no explanation of why or how they got to this space station. [/quote]

*cough* Maze Runner *cough*

Posted: Fri Mar 18, 2011 11:47 pm
by Emerald141

Re: Lost Data

Posted: Sat Mar 19, 2011 11:15 pm
by MyNameIsKooky
maxnick wrote:*cough* Maze Runner *cough*
Yes, it inspired me. The rest of the plot will be very different, I promise! :lol:

Posted: Tue Mar 22, 2011 12:00 am
by Emerald141

Posted: Tue Mar 22, 2011 12:19 am
by boywhoflies
Where is it? :lol:

Posted: Thu Mar 24, 2011 10:26 pm
by LittleZbot
^ditto

Posted: Thu Mar 24, 2011 10:50 pm
by LittleZbot
DP.

I got bored and made a random retriever sprite. Not very good, and I'd still like to see the original.

Posted: Thu Mar 24, 2011 11:04 pm
by MyNameIsKooky
^ew
boywhoflies wrote:Where is it?
complete my other games 100% first

Posted: Thu Mar 24, 2011 11:04 pm
by LittleZbot
NO TANKS.

Posted: Thu Mar 24, 2011 11:05 pm
by MyNameIsKooky
You want me to make games, but you won't play them?

Posted: Thu Mar 24, 2011 11:08 pm
by boywhoflies
MyNameIsKooky wrote:^ew
boywhoflies wrote:Where is it?
complete my other games 100% first
:shock:
Only Emerald can do that. And you.

I'm trying...

Posted: Thu Mar 24, 2011 11:53 pm
by LittleZbot
MyNameIsKooky wrote:You want me to make games, but you won't play them?
I WILL, BUT IT IS SO HARD...

Posted: Fri Mar 25, 2011 12:49 am
by Nobody
boywhoflies wrote:
MyNameIsKooky wrote:^ew
boywhoflies wrote:Where is it?
complete my other games 100% first
:shock:
Only Emerald can do that. And you.

I'm trying...
Even I can't get past the part of the Conveyor Dance with the spiked ceiling.