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A possible game possibly comming soon

Posted: Sat Mar 19, 2011 4:07 pm
by boywhoflies
I'm not shure if I'm gonna start this at all, but I'm at least gonna find out if people are intrested. If you're not, please tell me instead of just not posting. :lol:


I'm not shure what to call this thing, so lets just say "Life in Wonderland". I would let you "explore" Wonderland in 3D. You would be amble to do some other stuff like use the arcade and (possibly) decorate your house, stuff like that. When you get to a hard-to-reach area you might be amble to find a glimph to get there easly later on(You can use them at the mirror in the temple on fire island or in the temple where Morklin is at the place where those teleporter beams are).

Here are the planed areas. If I missed a "real" area, let me know. This may contain spoilers!
  • Real Areas
    Stinky's Cove
    That temple-place near Stinky's Cove
    Wondertown
    Wondertown Sewers
    The Plains
    The Creppy Keep
    Foggy Mountains
    Foggy Peak
    Under the Foggy Mountains
    Qookie's Cottage(And the rest of her huge propety)
    The Void
    Under the Void/The Twart's home
    Wasteland
    The Wonderland Temple(Mabye not the name, but where you meet Wisp in WA)
    The abondoned Wonderland Temple(From RTW)
    Mushroom Grove
    Fire island(and all the places in it)
    Sundog island(and all the places in it)
    "Resque in Space"(RTW)
    The Raindow World(RTW)
    The Fire World(RTW)
    Forever Forest
    Forest's End
    Wonderfalls
    "The Libarry"(RTW)

    Made up by me
    Crystal Valley(a small stinker village where there are no plants, evreything is made of gems and it is very bright. Stinky has a expensive looking vacation house here(the bigest one in the village, and he dosen't use it much). It's around the corner from the foggy mountains.)

    The Crystal Dude Base(A VERY tall pillar next to Crystal Valley where "Crystal Dudes" are when they aren't trying to take over Crystal Valley)
    Wasteland Oasis(A oasis in the middle of wasteland. It's hard to get to but I'll add a bonus when you get there, like a minigame or something)

    Foggy Cave(A (not so) deep cave in the side of the foggy mountains with old couches and stuff in it, as if someone lived in it about 5 years ago)

    Foggy Falls(A lake, a waterfall, and a few creeks running from the lake high in the foggy mountains. The waterfall might have a cave behind it, not shure if i'll bother adding it though).

    Wasteland Temple(A large temple in Wasteland not far from the oasis. Mabye I'll have a team of baby boomers and Perfesseur BLASTER!(or whatever his name is) there studying it.)

No spoilers from here on!

I highly dought this will ever be competed, since there are so many areas but being amble to play with a few areas isn't a problem.

Do you like the idea?

Posted: Sat Mar 19, 2011 4:51 pm
by Technos72
Pretty interesting. This reminds me of those interactive things where they show video game layouts in different prespectives. Like isometric and 3d fly-bys whatever they're called.

Posted: Sat Mar 19, 2011 5:09 pm
by tyteen4a03
With GM?

Learn BlitzBasic and do it the MS way! :D

Posted: Sat Mar 19, 2011 7:01 pm
by LittleZbot
ME LIKE.

Posted: Sat Mar 19, 2011 8:07 pm
by tyteen4a03
He missed the other planets :P

Posted: Sat Mar 19, 2011 8:45 pm
by boywhoflies
Ok, 2 people are intrested. Good eneugh. :lol:

@Tyteen:Yeah, with GM. There's no way I'm gonna figgure out blits. :lol:

For the other planets, I'm too lazy. But mabye I'll shove Planet OTZ in there...mabye. :lol:

Lots of lol in this post. :lol:

Posted: Sun Mar 20, 2011 11:04 pm
by boywhoflies
DP

Ok, I started working on it! :D

Start at 2. Then keep on adding 3 until you get to 139. That's all the "depths" you can go to...that are "programed" for now. And I have a engine in my head(wich I used in another part of the game) that will let me set the z difrence in the creation code and have evreything else happen automitically. 8)

I'm working on the Foggy Mountains right now...since I love mountains. I love forests too, so I guess Forever Forest is next.

Who wants a screenshot?

Posted: Sun Mar 20, 2011 11:10 pm
by Master Wonder Mage
I want screenshot!

It's PROFESSOR BLASTAZAR! by the way.
(Professor might not be all caps, I'm not sure.)

Posted: Sun Mar 20, 2011 11:31 pm
by boywhoflies
Ok...-shove-

This is still in progress. I'll probaly end up changing some textres and stuff...And I haven't put in the ability to look up and down(but that won't take long, I've done it before) so this isn't the best shot ever.

The base of 2 mountains...

Posted: Sun Mar 20, 2011 11:35 pm
by billy bob
tyteen4a03 wrote:Learn BlitzBasic and do it the MS way! :D
Blitz3D you mean. :wink:

Posted: Sun Mar 20, 2011 11:39 pm
by MyNameIsKooky
billy bob wrote:
tyteen4a03 wrote:Learn BlitzBasic and do it the MS way! :D
Blitz3D you mean. :wink:
BlitzBasic is the coding language that Blitz3D uses.

Posted: Sun Mar 20, 2011 11:42 pm
by billy bob
Oh. I thought Blitz Basic was the 2D Blitz.

Posted: Mon Mar 21, 2011 1:01 pm
by StinkerSquad01
Ok, 3D?
Cool.
Do you just explore or are there side quests?

Posted: Mon Mar 21, 2011 9:20 pm
by boywhoflies
I might change it into something where I take the WSW map, and each "level circle" is a area, and you need to find a hidden spot in each area to go on.

That a good idea, or should I stick with just walking around and minigames?

Posted: Mon Mar 21, 2011 10:44 pm
by ~xpr'd~
Cooool. You might want to add a bit of distinguishment to the tiles, though.

Posted: Mon Mar 21, 2011 10:46 pm
by boywhoflies
You mean so they look diffrent, or so you can see them better?

Posted: Mon Mar 21, 2011 10:47 pm
by ~xpr'd~
A border or something, like you have on the white tiles.

Posted: Mon Mar 21, 2011 10:49 pm
by boywhoflies
Those are walls... :lol:

The boarder would be streched like crazy on wall, and it won't look good. :lol: Don't worry though, it's eazy to see where they are when you are actually playing.

Posted: Tue Mar 22, 2011 12:04 am
by ~xpr'd~
If those are walls you're walking on shiny things inside of walls. XD
I meant the border like on the floor.

Posted: Tue Mar 22, 2011 12:12 am
by boywhoflies
I meant the things without boarders are walls. Sorry! :lol:

They would get streched oddly, though...but I'll try it anyway.

Posted: Tue Mar 22, 2011 12:15 am
by boywhoflies
DP

They look like this. It ok?