Like in title, what do you think is better? Telling a complex story in a series of hubs or in a big one?
Smaller hubs are easier to manage during the designing phase, but they require to be played in order. Also, there's less interaction possible between early and late story elements, as the whole thing is divided into parts.
So what do you think about it?
Few smaller hubs or a big one?
Few smaller hubs or a big one?
"Let us return to the past; it will be progress."
by Giuseppe Verdi
by Giuseppe Verdi
Well, I am personally going all-out for a massively over-sized hub, as is; but, I don't know, maybe you could give these different hubs a try.
It might actually help you in the long term; you could stop production with enough hubs set in stone.
It might actually help you in the long term; you could stop production with enough hubs set in stone.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- Wonderland King
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