New Adventure: Mushroom Farm
-
- Silver Wonderlander
- Posts: 42
- Joined: Wed Dec 02, 2009 5:46 pm
New Adventure: Mushroom Farm
Hello, my name is Alex and I 'm a wonderland fan for more than 8 years! This the first adventure (and the first message) I post to this forum, it's not a puzzle adventure but its a demo for a mechanism that allows the player to plant, crop and sell mushrooms for coins.
To play this adventure you also need my custom icon set "mushfarm".
Have fun!
To play this adventure you also need my custom icon set "mushfarm".
Have fun!
You do not have the required permissions to view the files attached to this post.
Mushroom Simulator 2016
Yes.
I love this.
Come here you little shrooms!
This was an amazing adventure, AlexAlex! Welcome to the forums, and I look forward to seeing more content from you!
Oh, here are two videos covering my playthrough of this adventure...
there's... not really that much to watch, but ... here it is.
Part 1 and Part 2! I hope you enjoy
I love this.
Come here you little shrooms!
This was an amazing adventure, AlexAlex! Welcome to the forums, and I look forward to seeing more content from you!
Oh, here are two videos covering my playthrough of this adventure...
there's... not really that much to watch, but ... here it is.
Part 1 and Part 2! I hope you enjoy
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- Wonderland King
- Rainbow Master
- Posts: 945
- Joined: Thu Jan 17, 2013 12:48 am
- Wonderman109
- Rainbow MegaStar
- Posts: 3532
- Joined: Thu Jun 28, 2012 11:25 pm
If you mean directly giving coins; I can't help you.Celebi543 wrote:Just asking, but how do you do a dialogue where the player is given coins? Is it a FNC?
If you mean you want them to spawn on the ground, that's easy.
Example:
Give a coin an ID of one. Make it deactivated and place it wherever you want. Then go into the dialogue and make the CMD be 1 and the ID be one. When you click that answer, it will activate the coin so you can pick it up when the dialogue is finished!
Cheese!
Cheese Vs Pirates, featuring Finn, Timecrokba, and Yoda!
Cheese Vs Pirates, featuring Finn, Timecrokba, and Yoda!
I knew about the CMD 1 thing. That’s essentially how any item gets spawned. I was just thinking there was a FNC that allowed the player to directly receive a certain number of coins like if you did something specific without having to use up space.FinnThor wrote:If you mean directly giving coins; I can't help you.Celebi543 wrote:Just asking, but how do you do a dialogue where the player is given coins? Is it a FNC?
If you mean you want them to spawn on the ground, that's easy.
Example:
Give a coin an ID of one. Make it deactivated and place it wherever you want. Then go into the dialogue and make the CMD be 1 and the ID be one. When you click that answer, it will activate the coin so you can pick it up when the dialogue is finished!
There is, but I don't remember what it is or how to do it. I'll look into it tomorrow.Celebi543 wrote:I knew about the CMD 1 thing. That’s essentially how any item gets spawned. I was just thinking there was a FNC that allowed the player to directly receive a certain number of coins like if you did something specific without having to use up space.FinnThor wrote:If you mean directly giving coins; I can't help you.Celebi543 wrote:Just asking, but how do you do a dialogue where the player is given coins? Is it a FNC?
If you mean you want them to spawn on the ground, that's easy.
Example:
Give a coin an ID of one. Make it deactivated and place it wherever you want. Then go into the dialogue and make the CMD be 1 and the ID be one. When you click that answer, it will activate the coin so you can pick it up when the dialogue is finished!
Cheese!
Cheese Vs Pirates, featuring Finn, Timecrokba, and Yoda!
Cheese Vs Pirates, featuring Finn, Timecrokba, and Yoda!
- PhoenixBlaze
- Rainbow Wizard
- Posts: 419
- Joined: Thu Apr 06, 2017 11:50 pm
- Location: Texas
- Contact:
I think I remember how to do this.
Make a dialogue with an FNC of 4, I think. 4 is coins and 5 is items, IIRC. if you want to be given coins instead, make the data number a NEGATIVE number instead of a positive number. You will be given the number of coins that relates to the negative integer. This can be useful for shops if you want to sell items!
Make a dialogue with an FNC of 4, I think. 4 is coins and 5 is items, IIRC. if you want to be given coins instead, make the data number a NEGATIVE number instead of a positive number. You will be given the number of coins that relates to the negative integer. This can be useful for shops if you want to sell items!
currently simping for kiyotaka ishimaru
Thanks for the info!PhoenixBlaze wrote:I think I remember how to do this.
Make a dialogue with an FNC of 4, I think. 4 is coins and 5 is items, IIRC. if you want to be given coins instead, make the data number a NEGATIVE number instead of a positive number. You will be given the number of coins that relates to the negative integer. This can be useful for shops if you want to sell items!