Lattius Road (130 Adventures) - REVIVED BIG HUB
Lattius Road (130 Adventures) - REVIVED BIG HUB
A hub revived from 11 years from MyNameIsKooky. This hub features ton of worlds, unique puzzle mechanics, Even its own hybrid (between MOFI and POTZ) engine. The whole hub is a whole game folder, and it's standalone because of some unique custom content. The hub features 130 adventures, many realms, arcade games, and a lot of humour
Here's the hub trailer I made: https://www.youtube.com/watch?v=GUkqxf- ... l=nasko222
I think i've sent enough images in the previous two topics, So without further ado, Let's dive into The Lattius Road
Update v1.00 Beta testing: <was released only for beta testers> (i lost it :c)
Update v1.01 Initial Public release: https://www.mediafire.com/file/7dka7e99 ... 1.rar/file
Update v1.01 with Jungle Token Bugfix: https://www.mediafire.com/file/v9nqialr ... d.rar/file
Update v1.01 with Jungle Token Bugfix and Sundog Rescue coin fix: https://www.mediafire.com/file/oa9odjou ... 2.rar/file
NEW UPDATE v1.02: https://www.mediafire.com/file/q6tbz995 ... 2.rar/file
Here's the hub trailer I made: https://www.youtube.com/watch?v=GUkqxf- ... l=nasko222
I think i've sent enough images in the previous two topics, So without further ado, Let's dive into The Lattius Road
Update v1.00 Beta testing: <was released only for beta testers> (i lost it :c)
Update v1.01 Initial Public release: https://www.mediafire.com/file/7dka7e99 ... 1.rar/file
Update v1.01 with Jungle Token Bugfix: https://www.mediafire.com/file/v9nqialr ... d.rar/file
Update v1.01 with Jungle Token Bugfix and Sundog Rescue coin fix: https://www.mediafire.com/file/oa9odjou ... 2.rar/file
NEW UPDATE v1.02: https://www.mediafire.com/file/q6tbz995 ... 2.rar/file
Last edited by nasko222 on Sun Jan 22, 2023 6:24 pm, edited 3 times in total.
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
UPDATE: It's finally RELEASED. HAVE FUN!!!
Update 1.01 : https://www.mediafire.com/file/7dka7e99 ... 1.rar/file
Update 1.01 : https://www.mediafire.com/file/7dka7e99 ... 1.rar/file
- Wonderman109
- Rainbow MegaStar
- Posts: 3549
- Joined: Thu Jun 28, 2012 11:25 pm
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
WHOA, that was fast. Good job Nasko!
This is a block of text that can be added to posts I make. There is a 255 character limit.
- Wonderman109
- Rainbow MegaStar
- Posts: 3549
- Joined: Thu Jun 28, 2012 11:25 pm
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
I spent so much time cheesing the first level...and managed to kill the spikeyball and still win. More points for me, yay
This is a block of text that can be added to posts I make. There is a 255 character limit.
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
I will be making walkthrough series for the hub.
I want to keep the topic on top because after all it was a lot of hard work.
I want to keep the topic on top because after all it was a lot of hard work.
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
I will be doing Walkthrough for 100% for all adventures and secrets, like 2-3 episodes each week.
Also there might be a nice stealth update to Lattius Road soon (not the hub or the adventures, but something else thats gonna be funnier )
Also there might be a nice stealth update to Lattius Road soon (not the hub or the adventures, but something else thats gonna be funnier )
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
Here's bugfix for the jungle token not being obtainable.
1. Replace in Data/Adventures/Hub
2. To fix your saves, save your game in, lets say slot 1, somewhere outside the jungle. Then go to GameData/Player Profiles/(your profile)/SaveFiles/1/Hub/ -> and replace the .wlv file there.
PS: Don't forget to pickup any keys (from the adventures) in the area with the token (there are 3 jungle levels there) If you haven't
Note: This bugfix is if you have v1.01 without the bugfix, otherwise if you're new, I updated the link above and i added v1.01 with bugfix. So if youre new please download the new version
1. Replace in Data/Adventures/Hub
2. To fix your saves, save your game in, lets say slot 1, somewhere outside the jungle. Then go to GameData/Player Profiles/(your profile)/SaveFiles/1/Hub/ -> and replace the .wlv file there.
PS: Don't forget to pickup any keys (from the adventures) in the area with the token (there are 3 jungle levels there) If you haven't
Note: This bugfix is if you have v1.01 without the bugfix, otherwise if you're new, I updated the link above and i added v1.01 with bugfix. So if youre new please download the new version
You do not have the required permissions to view the files attached to this post.
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
UH Sorry for the bugs again, this one is very minor. Sundog Rescue has a coin stuffed inside a wall. And you need to replace 1.wlv in Data/Adventures/Adventure71 to fix it.
You don't need to tinker with your saves for this one. If your save is inside this exact adventure, just restart the adventure after applying the fix.
You don't need to tinker with your saves for this one. If your save is inside this exact adventure, just restart the adventure after applying the fix.
You do not have the required permissions to view the files attached to this post.
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
Well this was positively epic...
Definitely had a few adventures that drove me a little bit nutty (if you've been keeping up with my video series ;p), and a couple of bits and bobs that were hidden beyond disbelief - but in the end, it was still pretty good fun to play through, and did feature some pretty neat ideas
Well, my full video series and playthrough of the hub (including hub area, secrets, and a couple of filler parts) is here
https://www.youtube.com/watch?v=H-WC4FW ... P0ACEjoNio
However, I will also be linking the solutions to specific adventures. WARNING: This list alone contains spoilers, if you have not played this yet. Warning: I didn't edit prior to Stardust Island, so uh... expect some clunky part numbering. (And I should note I also way overcomplicated at least a couple of these, so take a couple of these solutions with a grain of salt. Def. recommend checking out Kamerson's solutions to these.
Disclaimer: I may have forgotten or mislinked one or two of these. Also, the names I've given the areas are not official names. Lastly if you want to know about secrets or hub progression, you'll have to ctrl+f my playlist... sorry xD
Miscellaneous Hub Adventures:
002 - Magic Refresher [Beginning Area]
042 - The MX-314 VBG Lock [Wondertown]
044 - Sea Turtles [Magic Hub Area]
045 - Cave Speed Run [Magic Hub Area]
092 - Repairing the Core [Captain Bozo's Ship, Stinkeretta]
117 - Scritter Blaster [Wondertown]
127 - Point Nemo [Wondertown]
Mr. Zurkon's Airship:
003 - Barrel Storage
004 - Escape Capsule Room
004 -Magic Trap Room
005 - Engine Room A
005 - Engine Room B
005 - Engine Room C
006 - Engine Room D
006 - Spikeyball Trap Room
007 - Bathroom Run (1/2)
008 - Bathroom Run (2/2)
011 - Aircraft Down! (3/4)
012 - Aircraft Down! (4/4)
Don't worry about parts 1 and 2; they were basically failed attempts.
Stardust Island (Surface):
013 - The Lone Wee Stinker (1/2)
014 - The Lone Wee Stinker (2/2)
015 - Floing Manipulation
016 - Speed Popping
017 - The Lone Baby Boomer
018 - Stardust Island's Vast Center (1/2)
019 - Stardust Island's Vast Center (2/2)
020 - Keeping It On
020 - The Quiz
021 - Twisted Springs
026 - Tollin'
027 - Turtles and Spikeyballs (1/2)
028 - Turtles and Spikeyballs (2/2)
029 - Stalker Crabs
038 - Crab Archipelago
040 - Creature Blaster
Stardust Island (Underground):
022 - Lower Floor (1/2)
023 - Lower Floor (2/2)
024 - Cave o' Traps
025 - Underground Crabbing
Stardust Island (Coral Reefs):
031 - Chomper Matrix
032 - Crab Blockers
033 - Timed Run
034 - Falling Stars
035 - Spoofy and the Three Chompers (1/2)
036 - Spoofy and the Three Chompers (2/2)
037 - Trouble Among the Coral
Sundog Island:
046 - Sudden Attack!
047 - Time Freeze (1/2)
048 - Time Freeze (2/2)
049 - Freezing Floor
056 - Nine Explosions
056 - Avalanche Shore
093 - Sundog Rescue
145 - Kaboom! Expedition (1/2)
146 - Kaboom! Expedition (2/2)
Sundog Island: Underground Fortress:
050 - Button Masher (West)
050 - Button Masher (East)
050 - Treasure Dungeon
051 - Across the Water Current (1/3)
052 - Across the Water Current (2/3)
053 - Across the Water Current (3/3)
055 - Sewer Maze
Fire Island Volcano:
058 - Magma Chompers
059 - Dark Underground (1/2)
060 - Dark Underground (2/2)
061 - Flaming Pop
062 - The Volcanic Machine
063 - Flipfire System (1/2)
064 - Flipfire System (2/2)
065 - Grow Defense
066 - Fire Travel (1/2)
067 - Fire Travel (2/2)
068 - Floing Discharge
069 - Plants Zone
Z-Bot Lab:
070 - Zbot Game Prototype v1.02
101 - Laser Protection
102 - The Launchpad
103 - Suction Tunnel
104 - Flipbridge Combination
105 - Track Setup
106 - Treasure Station
107 - Disco Floor
108 - 2Weestinkers2Weebots (1/2)
109 - 2Weestinkers2Weebots (2/2)
110 - Codebreaker (1/2)
111 - Codebreaker (2/2)
112 - Laser Maze
The Plains / Caves:
075 - Flowers in the Fields
080 - The Pit
081 - Shroom Fireweed
082 - A Race With Willie
083 - Turtle Friends
084 - Blinded by the Water
085 - Slippery Cave
086 - You Don't Have Time!
087 - Dragonturtle Shells
088 - Turtle Transporters (No Turtles)
089 - Turtle Transporters (No Magic)
090 - Grow Some Flowers
091 - The Red Powerorb
The Cold Area:
072 - Stand Your Ground
073 - The Bridge
074 - Slush Cave
Creepy Keep:
118 - Shallow Waters
119 - Gem Summoner
120 - Creepy Crawlers
121 - Near Miss
122 - Perplexing Priority
123 - Ghost House
The Jungle:
094 - Timer Button Controller
096 - Green Crab Plateau
097 - Bridge Trouble
098 - Wacky Pathways
099 - Remote Control
100 - Outrun the Turtle
140 - Mess in the Rocks
143 - The High View (1/2)
144 - The High View (2/2)
Point Nemo:
128 - Order of the Trees
129 - Unusual Behavior
130 - Portal Malfunctions
131 - Magic Controlled by the Moon
132 - Mechanical Flowers
133 - Alive
134 - Crab Malfunction
135 - Voice of Reason
Arcade:
077 - Transporter Factory Lv1
126 - Transporter Factory Lv2
126 - Transporter Factory Lv3
077 - Flip Flop Lv1
114 - Flip Flop Lv2
114 - Flip Flop Lv3
078 - Claustrophobia Lv1
115 - Claustrophobia Lv2
149 - Claustrophobia Lv3
079 - High Leap Lv1
116 - High Leap Lv2
142 - High Leap Lv3
Bonus Adventures:
136 - WOWZAWHAT??? THICC BUTTONS THO [???]
137 - WHATUP SPOOKEYBALLS??? [???]
138 - cringe 2 [???]
141 - Surprise! [Temple]
147 - Curiousity [Temple]
148 - Scritters in the Dark [Temple]
152 - DEV AREA! [Post-Temple]
152 - BONUS AREA!! [Post-Temple]
152 - THE WALK [Post-Temple]
Definitely had a few adventures that drove me a little bit nutty (if you've been keeping up with my video series ;p), and a couple of bits and bobs that were hidden beyond disbelief - but in the end, it was still pretty good fun to play through, and did feature some pretty neat ideas
Well, my full video series and playthrough of the hub (including hub area, secrets, and a couple of filler parts) is here
https://www.youtube.com/watch?v=H-WC4FW ... P0ACEjoNio
However, I will also be linking the solutions to specific adventures. WARNING: This list alone contains spoilers, if you have not played this yet. Warning: I didn't edit prior to Stardust Island, so uh... expect some clunky part numbering. (And I should note I also way overcomplicated at least a couple of these, so take a couple of these solutions with a grain of salt. Def. recommend checking out Kamerson's solutions to these.
Disclaimer: I may have forgotten or mislinked one or two of these. Also, the names I've given the areas are not official names. Lastly if you want to know about secrets or hub progression, you'll have to ctrl+f my playlist... sorry xD
Miscellaneous Hub Adventures:
002 - Magic Refresher [Beginning Area]
042 - The MX-314 VBG Lock [Wondertown]
044 - Sea Turtles [Magic Hub Area]
045 - Cave Speed Run [Magic Hub Area]
092 - Repairing the Core [Captain Bozo's Ship, Stinkeretta]
117 - Scritter Blaster [Wondertown]
127 - Point Nemo [Wondertown]
Mr. Zurkon's Airship:
003 - Barrel Storage
004 - Escape Capsule Room
004 -Magic Trap Room
005 - Engine Room A
005 - Engine Room B
005 - Engine Room C
006 - Engine Room D
006 - Spikeyball Trap Room
007 - Bathroom Run (1/2)
008 - Bathroom Run (2/2)
011 - Aircraft Down! (3/4)
012 - Aircraft Down! (4/4)
Don't worry about parts 1 and 2; they were basically failed attempts.
Stardust Island (Surface):
013 - The Lone Wee Stinker (1/2)
014 - The Lone Wee Stinker (2/2)
015 - Floing Manipulation
016 - Speed Popping
017 - The Lone Baby Boomer
018 - Stardust Island's Vast Center (1/2)
019 - Stardust Island's Vast Center (2/2)
020 - Keeping It On
020 - The Quiz
021 - Twisted Springs
026 - Tollin'
027 - Turtles and Spikeyballs (1/2)
028 - Turtles and Spikeyballs (2/2)
029 - Stalker Crabs
038 - Crab Archipelago
040 - Creature Blaster
Stardust Island (Underground):
022 - Lower Floor (1/2)
023 - Lower Floor (2/2)
024 - Cave o' Traps
025 - Underground Crabbing
Stardust Island (Coral Reefs):
031 - Chomper Matrix
032 - Crab Blockers
033 - Timed Run
034 - Falling Stars
035 - Spoofy and the Three Chompers (1/2)
036 - Spoofy and the Three Chompers (2/2)
037 - Trouble Among the Coral
Sundog Island:
046 - Sudden Attack!
047 - Time Freeze (1/2)
048 - Time Freeze (2/2)
049 - Freezing Floor
056 - Nine Explosions
056 - Avalanche Shore
093 - Sundog Rescue
145 - Kaboom! Expedition (1/2)
146 - Kaboom! Expedition (2/2)
Sundog Island: Underground Fortress:
050 - Button Masher (West)
050 - Button Masher (East)
050 - Treasure Dungeon
051 - Across the Water Current (1/3)
052 - Across the Water Current (2/3)
053 - Across the Water Current (3/3)
055 - Sewer Maze
Fire Island Volcano:
058 - Magma Chompers
059 - Dark Underground (1/2)
060 - Dark Underground (2/2)
061 - Flaming Pop
062 - The Volcanic Machine
063 - Flipfire System (1/2)
064 - Flipfire System (2/2)
065 - Grow Defense
066 - Fire Travel (1/2)
067 - Fire Travel (2/2)
068 - Floing Discharge
069 - Plants Zone
Z-Bot Lab:
070 - Zbot Game Prototype v1.02
101 - Laser Protection
102 - The Launchpad
103 - Suction Tunnel
104 - Flipbridge Combination
105 - Track Setup
106 - Treasure Station
107 - Disco Floor
108 - 2Weestinkers2Weebots (1/2)
109 - 2Weestinkers2Weebots (2/2)
110 - Codebreaker (1/2)
111 - Codebreaker (2/2)
112 - Laser Maze
The Plains / Caves:
075 - Flowers in the Fields
080 - The Pit
081 - Shroom Fireweed
082 - A Race With Willie
083 - Turtle Friends
084 - Blinded by the Water
085 - Slippery Cave
086 - You Don't Have Time!
087 - Dragonturtle Shells
088 - Turtle Transporters (No Turtles)
089 - Turtle Transporters (No Magic)
090 - Grow Some Flowers
091 - The Red Powerorb
The Cold Area:
072 - Stand Your Ground
073 - The Bridge
074 - Slush Cave
Creepy Keep:
118 - Shallow Waters
119 - Gem Summoner
120 - Creepy Crawlers
121 - Near Miss
122 - Perplexing Priority
123 - Ghost House
The Jungle:
094 - Timer Button Controller
096 - Green Crab Plateau
097 - Bridge Trouble
098 - Wacky Pathways
099 - Remote Control
100 - Outrun the Turtle
140 - Mess in the Rocks
143 - The High View (1/2)
144 - The High View (2/2)
Point Nemo:
128 - Order of the Trees
129 - Unusual Behavior
130 - Portal Malfunctions
131 - Magic Controlled by the Moon
132 - Mechanical Flowers
133 - Alive
134 - Crab Malfunction
135 - Voice of Reason
Arcade:
077 - Transporter Factory Lv1
126 - Transporter Factory Lv2
126 - Transporter Factory Lv3
077 - Flip Flop Lv1
114 - Flip Flop Lv2
114 - Flip Flop Lv3
078 - Claustrophobia Lv1
115 - Claustrophobia Lv2
149 - Claustrophobia Lv3
079 - High Leap Lv1
116 - High Leap Lv2
142 - High Leap Lv3
Bonus Adventures:
136 - WOWZAWHAT??? THICC BUTTONS THO [???]
137 - WHATUP SPOOKEYBALLS??? [???]
138 - cringe 2 [???]
141 - Surprise! [Temple]
147 - Curiousity [Temple]
148 - Scritters in the Dark [Temple]
152 - DEV AREA! [Post-Temple]
152 - BONUS AREA!! [Post-Temple]
152 - THE WALK [Post-Temple]
Last edited by Jutomi on Sun Jan 22, 2023 5:53 pm, edited 1 time in total.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- rainbowmon
- Rainbow Keeper
- Posts: 342
- Joined: Thu Apr 17, 2014 6:31 pm
- Contact:
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
Definitely need to play this at some point. That said... The original post mentioned a custom hybrid engine between MoFI and PotZ - do I need those installed to play this? In terms of WA, I've yet to download anything but OpenWA/WASharp on my computer (mostly due to the fact that while I have PotZ directly from MS, I have WA1 and MoFI from Big Fish, and haven't really felt like reinstalling BF).
Rainbowmon of the Care-Monic Spirits
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
Hi Rainbowmon; yes, downloading Lattius Road will give you your own launcher you can use to play this.
It does come with some advantages; it's basically its own exe, like its own game instance, where you don't have to think about profiles or contamination-of-versions etc. Even modded junk can be tailored specifically to it. But the disadvantages, of course, include not being able to just use said tailored objects in the general openwa(or mnik) / WA# editor, as well as, well, having more game files, and having to download someone else's custom .exe (I know this is why Amnon won't play modded RTW).
Your call though; if you don't feel comfortable with it (although, I'm pretty sure it's safe xD), you're welcome to watch my playthrough of it. ^^
It does come with some advantages; it's basically its own exe, like its own game instance, where you don't have to think about profiles or contamination-of-versions etc. Even modded junk can be tailored specifically to it. But the disadvantages, of course, include not being able to just use said tailored objects in the general openwa(or mnik) / WA# editor, as well as, well, having more game files, and having to download someone else's custom .exe (I know this is why Amnon won't play modded RTW).
Your call though; if you don't feel comfortable with it (although, I'm pretty sure it's safe xD), you're welcome to watch my playthrough of it. ^^
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
GG Jutomi nice list for solutions, thanks for that. This hub playthrough took almost a year of uploads, which is a lot.
btw its stardust island not starfall island
btw its stardust island not starfall island
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
Looks like someone is secretly playing Sonic Frontiers and Lattius Road interchangeably and got the names mixed up together.
LEVEL LIS1
All previous projects currently on hiatus OR cancelled
All previous projects currently on hiatus OR cancelled
- rainbowmon
- Rainbow Keeper
- Posts: 342
- Joined: Thu Apr 17, 2014 6:31 pm
- Contact:
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
*Or Sonic and the Fallen Star
Rainbowmon of the Care-Monic Spirits
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
Fixed Many thanks :3
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Re: Lattius Road (130 Adventures) - REVIVED BIG HUB
And I was waiting Jutomi to finish the Hub, so I can post this.
For any future players, I went ahead and made the hub more playable, with the NEW Update v1.02
DOWNLOAD: https://www.mediafire.com/file/q6tbz995 ... 2.rar/file
For any future players, I went ahead and made the hub more playable, with the NEW Update v1.02
DOWNLOAD: https://www.mediafire.com/file/q6tbz995 ... 2.rar/file
Code: Select all
Changelog v1.02:
Program:
Glyphs are now handled internally
Infini magic across area glitch brought back for speedruns
Attempted to fix Plants Zone crash ;)
Gems id now change to -1 which fixes bug in Gem Summoner
Fixed save naming for Comfy and Sundog Sewers
The font is now Comic Sans MS instead of Courier
Hub:
Fixed few waterpatches in jungle
Kaboom Expedition area is now more visible
Fixed misplaced decoration tile in Planet of Z-Bots
Replaced lamp with glowgem but not visually
Removed inappropriate jokes
Removed an exploit that breaks the internet 4th wall
Removed Track Setup adventure
Adventures:
Sea turtles - added favor for speedrunners
The High View - made the button squared
Voice of reason - dialogue edit
Time Freeze - added BROTIP
Across the Water Current - removed bridge coins and brought back floing
Sewer maze - Added a button that reactivates the bridges
Grow defense - Removed few flowers
Stand your ground - Magic is now once use only
Avalanche Shore - Removed easier solution and brought back floing
Sundog Rescue - Removed chompers
Underground Crabbing - added more blink
You don't have time! - Tweaked scritter solution
Turtle Transporters - removed huge skip
Dragonturtle shells - Removed glowworms and made coins solution less annoying
Blinded by the water - Replaced some buttons with square or circle instead of diamond or timer
Creepy Crawlers - added a sign
2WeeStinkers2WeeBots - The upper stinker is moved into a room to avoid save scumming
FlipBridge Combination - Fixed major skip
Codebreaker - fixed background command sequence
Kaboom Expedition - added more brr