New Level (Adv) - Darkastle

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kiki
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New Level (Adv) - Darkastle

Post by kiki » Wed Oct 29, 2008 12:38 am

:D :D :D Shouldn't be to hard, enjoy!

Using Majic's Darkb texture, Thanks Julie! :D :D :D

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Last edited by kiki on Wed Oct 29, 2008 11:22 pm, edited 1 time in total.
Keeks
Amnon
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Post by Amnon » Wed Oct 29, 2008 12:51 pm

Shouldn't be to hard, enjoy!
Was not on the easy side either. Quite new and clever tricks - Thank you for the challenge!
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Salin
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Post by Salin » Wed Oct 29, 2008 2:23 pm

Eerr, did someone say "not hard?" LIAR :lol: :lol: :lol: :lol:
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majic1
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Post by majic1 » Fri Oct 31, 2008 4:57 am

I can never finish Kiki levels, but THIS one didn't look that hard, and it looked very interesting. Then I started playing it - and discovered all is not as it appears. :shock: After lots of tries, I actually got myself to the green cannon. And now I am just sitting there with a dumb look on my face, which is getting me nowhere. I'm not yellin' for help yet tho - if I got THIS far, surely I can figure out the rest?
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kiki
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Post by kiki » Sat Nov 01, 2008 12:57 am

:D :D :D I really thought this one wouldn't be that hard, I guess I am a liar Inger. :lol:

Here is a hint to get going.
Head down to the left side boomer wait til it starts upward then collect the coin then quickly step right to the tile above the tramp.

Then Tramp D-D-L-R onto the travelator go back to the upper area step on the conveyor button then collect the coin at the very top0.

Now get to the cannon/cube.
Push the cannon and stand inside to the cube until the cannon lands.



:D :D :D
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bob roest
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Post by bob roest » Sat Nov 01, 2008 9:33 pm

For the record...I did not find this easy, not at all. :evil:

I had all sorts of problems with the pink button area and then I couldn't get the raft area to work for me until I realized where I had gone wrong, restart! :D

This was a real puzzle for me Keeks and fun all the way, thanks bud!
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Post by Marinus » Mon Nov 03, 2008 5:01 pm

:D :D :D No this was not easy at all. I surely needed the spoiler. I was going with the first travelator to the cannon/cube part, but I had the idea that was wrong. But it was again a matter of hidden stuff though :twisted: :lol: Next time maybe I look in the editor again 8) :wink: Thanks for the fun! :D :D :D
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Post by annedanner » Mon Nov 03, 2008 8:25 pm

Boy, I sure am struggling with this one. Thanks for the spoiler, Kiki. Now ... will you please do Spoiler - Part 2?
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Marinus
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Post by Marinus » Mon Nov 03, 2008 8:51 pm

This is what I did Anne :D
Use that icecube for the other flames to get the coin

Push icecube on tramp to the right to destroy a woodbox

Two barrels should go between the two woodboxes at the right to destroy them

Third barrel below last woodbox (the one on the way to the blue timer)

Cannon on pink

First boomer blows up barrel and woodbox

Other one activates blue timer
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kiki
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Post by kiki » Mon Nov 03, 2008 9:20 pm

:D :D :D Thanks once again Marinus for jumping in and coming to the rescue.
You da man. :D :D :D
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Post by annedanner » Tue Nov 04, 2008 12:59 am

Wonderful and fun level to figure out. Thanks for the spoilers Marinus and Kiki.
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majic1
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Post by majic1 » Sat Nov 08, 2008 1:32 am

I was wrong - I can't figure out what to do after I get past the green cannon. I'm not sure what I need to do, exactly, with the kegs - I think I need to blow some stuff up, but after trying a few things, I'm getting nowhere. Either I'm too out of practice or levels have just gotten harder - or a combination of both; OR maybe I'm just too dense..............which is probably the true reason. :shock:

(I think this is a hint that I need a hint.) :?
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kiki
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Post by kiki » Sat Nov 08, 2008 1:57 am

:D :D :D Here is a hint that Marinus provided above, hope it helps if not I will give a blow by blow.

Use that icecube for the other flames to get the coin

Push icecube on tramp to the right to destroy a woodbox

Two barrels should go between the two woodboxes at the right to destroy them

Third barrel below last woodbox (the one on the way to the blue timer)

Cannon on pink

First boomer blows up barrel and woodbox

Other one activates blue timer
:D :D :D
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majic1
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Post by majic1 » Sat Nov 08, 2008 2:04 am

Duh - No - giant DUH! How did I miss that hint from Marinus? It was hiding right there in plain sight. I'm going back in..............hopefully to come out with a smile on my face. :D
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majic1
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Post by majic1 » Sat Nov 08, 2008 4:39 am

WOO HOOOO! And I'm outta the dark castle. Whata relief! Once ya know what ta do, this is lots of fun. The trick is knowing what to do.........it does help tho if ya gotta brain that's functional - which mine didn't seem to be for a long while there.

Anyway - thanks for the fun level!
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uneekrose
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Post by uneekrose » Sat Nov 08, 2008 5:32 pm

Time to work on some of your levels Keeks.
I had the begining figured out up to the cannon/cube area also after wandering aimlessly around with the travelator in the beginning. Who'd a thunk there was a conveyor hidden in that wall? Might have to be like Marinus and start looking in that editor. :lol:

I had fun in the dark castle and enjoyed this level, thanks Kiki.
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doodlebug
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Darkastle

Post by doodlebug » Thu Oct 11, 2012 11:15 pm

Does anyone know how to get to the exit in this one. I am stuck with one coin left I can't hit no matter how I try and can not figure out how to get to the exit.

Thanks

Annie
Amnon
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Post by Amnon » Fri Oct 12, 2012 12:26 am

I am stuck with one coin left I can't hit no matter how I try and can not figure out how to get to the exit.
Is the kaboom helping you?
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doodlebug
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Post by doodlebug » Fri Oct 12, 2012 12:29 am

Amnon wrote:
I am stuck with one coin left I can't hit no matter how I try and can not figure out how to get to the exit.
Is the kaboom helping you?


The kaboom is going back and forth over the blue gate switch
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doodlebug
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Post by doodlebug » Fri Oct 12, 2012 12:48 am

doodlebug wrote:
Amnon wrote:
I am stuck with one coin left I can't hit no matter how I try and can not figure out how to get to the exit.
Is the kaboom helping you?


The kaboom is going back and forth over the blue gate switch
I figured out what I was doing wrong with the boats and now I have it. Was over looking the obvious
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