Post, download, and discuss custom levels for Return To Wonderland.
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Mark
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Post
by Mark » Tue Apr 01, 2014 12:04 am
.
LIRPA could be a Vulcan weapon.
Or someone with Sponge Bob skin.
But maybe it's something else entirely.
I'm borrowing Lizzie's sophisticated ArtDeco.
I've included an easier Lite version 293L.
Double your pleasure!
MARK293
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Last edited by
Mark on Sun Apr 06, 2014 2:34 pm, edited 1 time in total.
Mark
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Amnon
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by Amnon » Tue Apr 01, 2014 2:06 am
The misdirection is that there is no misdirection... at least not within the level itself, which is straight-forward and looks pretty much like Kiki's.
Thanks for the fun!
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Amnon
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by Amnon » Tue Apr 01, 2014 2:15 am
A lite version? Aren't a prism and a sphere heavier than wooden boxes?
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Mark
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Post
by Mark » Tue Apr 01, 2014 3:37 am
Amnon wrote:looks pretty much like Kiki's.
Thank you for the compliment.
Amnon wrote:A lite version? Aren't a prism and a sphere heavier than wooden boxes?
It depends what's inside the boxes.

Mark
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Liz Mayhew
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by Liz Mayhew » Tue Apr 01, 2014 7:31 am
Well I think my boxes are filled with lead ingots.
I could do the first bit with the prism/timer, which is definitely like one of Kiki's levels, but after that it's Mark all the way. A total conundrum whether it's the heavy or lite version.
Back later ...
Lizzie
To err is human,
To arr is pirate!
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Mark
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Post
by Mark » Tue Apr 01, 2014 2:31 pm
Liz Mayhew wrote:A total conundrum whether it's the heavy or lite version.
Hi Liz,
You may want to focus on the Lite version.
And keep in mind: this is a jumping puzzle.
Mark
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bob roest
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by bob roest » Tue Apr 01, 2014 2:32 pm
This is a real puzzle right? The title might suggest otherwise.

bob
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Amnon
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by Amnon » Tue Apr 01, 2014 2:35 pm
It IS a real puzzle, Bob, though not a hard one.
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Mark
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Post
by Mark » Tue Apr 01, 2014 2:37 pm
bob roest wrote:This is a real puzzle right? The title might suggest otherwise.

Yes, but I must confess I was very tempted.

Mark
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bob roest
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by bob roest » Tue Apr 01, 2014 3:53 pm
You're right this is a real puzzle.
I played both versions, the first one I was trying a quick bunny move with the cannon and then thought, why? I had fun playing both.
Thanks Mark.
bob
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doodlebug
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by doodlebug » Tue Apr 01, 2014 5:56 pm
Really fun Mark I was jumping all over the place.
Thanks
Annie
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annedanner
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by annedanner » Tue Apr 01, 2014 8:46 pm
May I have some help, please. I'm not seeing how to get the coin on the yellow button. I have the timer going and the cannon on the blue button.
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Amnon
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by Amnon » Tue Apr 01, 2014 9:56 pm
I'm not seeing how to get the coin on the yellow button.
Jump
Right-Up-Left into that room, but first you need to take the time-bonus without stepping on the breaktile that blocks the box.
Can you do this or do you need further help?
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annedanner
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Post
by annedanner » Tue Apr 01, 2014 11:03 pm
Thanks, Amnon, I know to jump...I'm just not seeing it.
I've attached an image to show you where I am.
Edit: Ooops, sorry, I just saw that you posted the jump. Be back soon.
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annedanner
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by annedanner » Wed Apr 02, 2014 5:26 pm
This was a fun level, Mark. Thanks so much.
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Chip
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by Chip » Thu Apr 03, 2014 12:30 pm
Hi Mark
I'm

that you could resist temptation.
Both levels were fun to play. Thanks!
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Mark
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Post
by Mark » Sun Apr 06, 2014 2:35 pm
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Solution for "LOOF LIRPA"
Tramp prism #3 U - D and all the way L.
Tramp prism #4 R - L - D and all the way L.
Tramp prism #5 R.
In NW room, push middle prism 1R.
Return to prism #5 and tramp R - L - D and all the way L.
Push both bottom prisms U to start the timer.
Push box D and jump D - U.
Slide U then jump R + U + D + U.
Jump D - D - U and take timer.
Jump R + U + D + L and push box 3R.
Tramp box U and wait for it to stop.
Jump U and push box D + R on blue button.
Jump R + U + L and push box 5D + 3R.
Slide D on ice to break-tile then slide back U.
Jump R + D (pushing box into water).
Between cannon fires:
Press timer + slide D + push cannon D and follow + step U on button.
When aqua gate closes: Push cannon 1R + 3U.
Tramp box U.
Push cannon 1D + 3R and tramp it U.
Push box 3L + 1R + 3U into white TP.
Jump U and slide cannon D on ice curve.
Slide D + press timer + slide U + step D in TP and U on button.
When aqua gate closes push box U on yellow button.
Push cannon 1R on conveyor and step D + R to take coin.
Tramp cannon D and follow.
Slide U and push cannon through black TP.
After cannon destroys Kaboom, take the last 2 coins.
Push cannon L or R to exit.
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Mark
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Liz Mayhew
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Post
by Liz Mayhew » Mon Apr 07, 2014 6:26 am
Thanks for the walkthrough on this one Mark.
It's taken me about 130 tries to get it right, but I finally did it!
Great puzzle action, thanks

Lizzie
To err is human,
To arr is pirate!