Wonderland Adventures Hub- The Shadow Stinker World.
- WonderHunter
- Bronze Wonderlander
- Posts: 12
- Joined: Sat Dec 27, 2014 5:17 pm
Wonderland Adventures Hub- The Shadow Stinker World.
Hello. I decided to create a very strange hub with completely new mechanic. That can be called minigame. The sections I decided to create are:
- Tutorial 5/7
- Action 0/21?
- Puzzle 0/21?
- Action/puzzle 0/42?
- Bonus 0/21?
- Community levels (maybe)
I think this project won't be cancelled.
- Tutorial 5/7
- Action 0/21?
- Puzzle 0/21?
- Action/puzzle 0/42?
- Bonus 0/21?
- Community levels (maybe)
I think this project won't be cancelled.
Last edited by WonderHunter on Sat Feb 07, 2015 2:51 pm, edited 3 times in total.
Hub Project
I wish you luck with that, Hunter! 
It's not the easiest thing to make a hub - nor is it to make new mechanics.
I wish you luck with this.

It's not the easiest thing to make a hub - nor is it to make new mechanics.

I wish you luck with this.

Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~

Also, if you want to see my level list, here it is!

(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
I will agree with Jutomi.
To make a hub isn't an easy thing but I hope to complete your project!
To make a hub isn't an easy thing but I hope to complete your project!
My Youtube Channel:
https://www.youtube.com/user/InMrMenShow
>My list with my custom levels/adventures<
http://pcpuzzle.com/forum/viewtopic.php?p=351783#351783
https://www.youtube.com/user/InMrMenShow
>My list with my custom levels/adventures<
http://pcpuzzle.com/forum/viewtopic.php?p=351783#351783
- WonderHunter
- Bronze Wonderlander
- Posts: 12
- Joined: Sat Dec 27, 2014 5:17 pm
Sorry, that sounds like a terrible idea. MS originally wanted there to be no Spy-Eye in Uo, but testing revealed it was far too inconvenient for the player. It's a puzzle game, allow us to plan things out.1. No Spy-Eye.
What would that accomplish? The inability to drop items might make this annoying.2. Only 1 item you can collect.
Not sure what you mean. Could you explain in more detail.3. Frame changes mechanic of door.
Aha, so you want to specialize your magic puzzles on pow, flash and brr?4. No floing, pop, grow and blink.
That actually sounds like an interesting idea.and you will can buy bonus levels with coins.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
- WonderHunter
- Bronze Wonderlander
- Posts: 12
- Joined: Sat Dec 27, 2014 5:17 pm
- WonderHunter
- Bronze Wonderlander
- Posts: 12
- Joined: Sat Dec 27, 2014 5:17 pm
I personally don't really like them. A Spy-Eye is necessary to view the stage and be able to solve puzzles without torturing yourself of only doing what you see on the screen. The 1-item you can collect is useless because you still have to have the gloves, lamp, spy-eye, and more collectable items. I don't really understand the third one, but I don't see why exclude four magics from the hub.WonderHunter wrote:The New Mechanics currently I'll use in hub are:
1. No Spy-Eye.
2. Only 1 item you can collect.
3. Frame changes mechanic of door.
4. No floing, pop, grow and blink.
Hub won't have plot and you will can buy bonus levels with coins. I'll try to not use red arrows in adventures.
- WonderHunter
- Bronze Wonderlander
- Posts: 12
- Joined: Sat Dec 27, 2014 5:17 pm