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Hello everyone,
WA Editor is updated regularly with merging of different mods, here's the source of the latest mod!
File changed:
NOTE: revisions.txt contains detailed revisions although authors are not correct. Alex and Sammy_Bro get the credits for their work, I only merged the code. Due to Patrick not allowing the code to be shared in code sharing sites, I had to manually merge everything and because of this all commits have my name as their author.
loader.bb
-Fixed loader not closing on clicking the close button.
menu-defines.bb
-Updated credits.
adventures.bb
-Changed version to v3.04.
-added custom maps (ALEXALEX976)
-added support for custom glyph and shard locations (ALEXALEX976)
-added test mode for adventures (ALEXALEX976)
-added logo support for custom hubs, just place wonderlandadventures.bmp in custom\hubs\yourhubname or in custom\editing\hubs\yourhubname and the hub builder will copy it to custom\hubs\yourhubname (ALEXALEX976)
-added blink barrels and prisms (Sammy_Bro)
-added new command 17 that changes level tile logic
-fixed function ChangeIntAccrossLevels (ALEXALEX976)
menu.bb
-changed Version Text, added some commented code
-test mode changes in menus (ALEXALEX976)
editor.bb
-added test button and test mode (ALEXALEX976)
-added hub builder (ALEXALEX976)
-adventure and hub compiling with custom content
-added custom maps (ALEXALEX976)
-added support for custom glyph and shard locations (ALEXALEX976)
player.bb
-Shift+8 activates Bounce, and Shift+9 activates Barrel Magic in secret
-variables and some changes made related to test mode (ALEXALEX976)
Here is the old changelog:Hope you enjoy!File changed (2019-05-12):
adventures.bb
-added two general commands in ActivateCommand() function
-added Bounce magic in ControlSpellball() function
-added Talkable objects - code in ControlPlayerInGame(), OccupyObjectTile(), VacateObjectTile(), ControlObjects() object type 472
-talkable objects are now considered as NPCs and can move
-Null magic charges show different particle movements
New changes (2019-05-12)
-added widescreen mod (ALEXALEX976)
-added support for bmp and png textures with transparency
-fixed "Couldn't load texture" bug for custom textures that does not exist
editor.bb
-changed version to v10.03
-Colour adjuster in GloveCharge can now select Bounce magic and White Magic
New changes (2019-05-12)
-added widescreen mod (ALEXALEX976)
-added support for bmp and png textures with transparency
-object textures specified even with unofficial method are also visible!
-fixed "Couldn't load texture" bug for custom textures that does not exist
menu.bb
-changed version to v10.01
-fixed profile explode bug
-fixed stars background in adventure title screen when you launch any adventure from custom adventure select screen
-fixed strange cube in hub load and save load screens
New changes (2019-05-12)
-added widescreen mod (ALEXALEX976)
player.bb and menu-defines.bb
-secret code changed, and the hint for secret updated
preload.bb
-fixed jungle temple background in wonderfalls texture bug
Aryan