Adventure #8 - The Magic Bricks

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InvisibleWater6512
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Adventure #8 - The Magic Bricks

Post by InvisibleWater6512 »

I just remembered that OpenWA's CMD 15 exists, so I decided to make a simple level to test it out. Enjoy!

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ab-47
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Re: Adventure #8 - The Magic Bricks

Post by ab-47 »

Cute level, thanks. Be sure to check out the other modded commands we have too, you might like CMD 16, CMD 17, CMD 119, and more! :)
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Sammy_P
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Re: Adventure #8 - The Magic Bricks

Post by Sammy_P »

Really interesting concept, OpenWA's custom commands are honestly pretty neat and this was a fun utilization of CMD15.
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|Cookie|
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Re: Adventure #8 - The Magic Bricks

Post by |Cookie| »

I keep forgetting cuboids can trigger CMDs upon destruction. This is a pretty lovely idea and I can see it utilized in great ways!
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Blast!10
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Re: Adventure #8 - The Magic Bricks

Post by Blast!10 »

Ooh, this was very cute! Definitely looks like we have some unexplored possibilities (to say the least) with OpenWA.
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Jutomi
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Re: Adventure #8 - The Magic Bricks

Post by Jutomi »

A very interesting adventure, indeed! Loved the concept; I can imagine some really interesting puzzles coming out of this special application of CMD15. hope to see this kind of thing employed more often in other adventures :)

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