Sorry, no sketches today... busy here as usual (end of the month accounts in front of me to do) - but hopefully plenty to think about in the notes following
And as Patrick mentioned, these are just some personal thoughts.
New Actions
Kick
I know what you're thinking... couldn't do any hitting, now he wants to kick things

Somethings gotten into Robbie (use to be such a nice boy

)
Useful for kicking open boxes (reveal treasure inside) - kicking bombs over a couple of squares (see Special Items for more on this)
Jump
Like it says, the ability to jump... (see Special Items for more on this)
Swim
Ability to swim providing you have the right equipment.
Carry
I'd still like to be able to put things in a bag (see previous page) but it would be great to be able to carry things over your head either to move them out of the way & place them somewhere else - ie rocks, bombs (think Bomberman), barrells or vases (think Zelda) & either place them down or throw them - to either hit an enemy (kaboom or the like) or to place in a position at a distance. Breaking open vases/barrells could reveal gold (for buying things) or items to be picked up.
Other Stuff
Plants
Add some water & plants could either reward you with information/gold/items (pop out of revived plant) or placed next to a wall could grow to enable you to climb up the wall to reach another area.
Watering Can
Stored in pouch, used to water plants etc, refill automatically when you are beside a pool of water.
Bombs
(Previously mentioned) Come in different strengths (different colour/different visual appearance) with varying degrees of blast area. Either picked up or purchased at a store - more power, higher cost. Select from pouch & carry above head - either placed or thrown.
Could have a set amount of time when placed or thrown before going off (within that time maybe it could be picked up again safely). Could be another bomb type which is set off by remote control.
Rocks
Used by level creator to block areas from access. Removed by more powerful bomb or by special Gloves (see below)
Water Gun
An optional 'weapon' like the water can stored in pouch & requires refilling - used against kabooms (by putting out their fuses) - limited water storage to say 5 or 6 squirts.
Ghost Buster Style Gun
For sucking up Ghosts & Rainbow Spirits... just a thought that popped in.
Special Items
- to be found in chests or sold in stores at high prices.
Gloves
- Giant Gloves - for picking up heavy objects like rocks
- Thief Gloves - for steeling coins from monsters/picking locked chests.
Boots
- Winged Boots - jump higher
- Iron Boots - walking on pool/river (etc) floor
- Roadrunner (?) Boots - move faster
- David Beckham Boots (??) - kick things further/harder
Snorkle/Floaties (sorry I know this has many meanings but I'm thinking of the floatation devices for small kids)
- for Swimming along surface of water
Scuba Gear
- for use with Iron Boots to access things deep down in the water. Maybe you could even place caves/tunnels at the sea floor which open up to new areas...
Light Sources
For darkened areas - candle, lamp, torch, lantern - various degrees of usability/duration/strength
Block Reward
I was just thinking of a Mario styled block - say with the no. 3 on all sides - kick it & coin/tickets/bomb/ladder pops out; sides change to no.2, kick again the same thing, sides change to no.1, kick it again & something pops out, become a regular pushable block after that.
Block contents either random or set by level creator (to meet the need of a particular puzzle in the area)
New Enemies
Fireball Breathing Statue
Similar to Cannons currently in game only they rotate to fire at where you are standing - destroyed by Water Gun or big Rock
Fake Chest
Looks like a regular chest (maybe a little different). When you walk up next to it it stands up & walks after you (slower). When you are say 2 or 3 steps away from it it sets back down & goes to sleep...(

)
Kick it with Iron Boots to destroy it - gold reward to pick up.
Stores
I still like the idea of having stores to buy things. Gold to be found in chests/laying around/in Plants/in Reward Blocks/Vases etc can be converted at stores (with inventory & prices set by level creator) for things like bombs/tickets/ladder parts/lighting sources/other Boots/Gloves etc or other things that make it into the game.
Controls
I'd like the option of either or (or both) as far as controls go. Maybe an option to set keys for different actions. Some mice are a little unwieldy to control. I prefer the basic Logitech trackball mouse which is brilliant (& cheap) & may work well in game but some might be having to move the whole mouse around...
Anyway, back to everyone else...
Robbie
