about the first keg in the treadmill
about the first keg in the treadmill
I can get thru all of it til the very last part near the red teleporter...theres a boulder and a box in my way  
  was I suposed to bring that first keg with me 
  
   If I was, then I wont get thru this   
			
									
									
						You can get it thru.  It takes fast fingers to get it in the right spot then switch characters but you can do it.  By bringing the keg with you, the boulder will smash into it, thus destroying the box and allowing you to get thru to the exit.
			
									
									If you want to be somebody, if you want to go somewhere, you have to wake up and pay attention.
						There are two ways to remove that box. I will tell you about both.
1) One way is much easier to do, but the preparation heavily relies on some Sokoban-like manuevring. It's Bear's unplanned way.
The preparation: You need to place a prism two squares above the white button and a reflector two squares to the right from the prism. Stay close to the whit button.
When the shot fires, Peegue simply lets it pass and quickly stands on the white button, thus having the wooden box destroyed. Now put a reflector on the white button. You now have a spare prism to use later.
The boulder: Stinky can do it now all alone with the boulders. The boulder which comes to block us the way to the box can be crashed by colliding with another boulder.
The box removing: Stinky pushes a box one square to the right. Peegue shoves the spare prism one tile to the left from a reflector on the white button. BOOM! The prism shoots up the box. The way is clear and you can proceed now. The first keg here is unnecessary.
2) The second way is the planned way and relies on a bug. (LOL, I'm not kidding). It's MUCH harder to do the runnig part but the preparation is plain and simple.
The preparation: No preparation really! About prisms, one prism goes on a button -- IT WON'T BE DESTROYED. The second prism goes right above the first prism. The reflector goes two tiles to the right from the second prism. You won't have a spare prism, so...
The boulder AND the box: Now comes the hard part. All the characters must be free and stand on the second breakbridge tile to do this. Stinky goes on a button, pushes a first keg (if neccesarry, don't remember) and collects the key (safe spot) QUICKLY switch to Loof, push the keg up until you can collect the key, collect key, QUICKLY switch to Qookie, push the keg, collect key, QUICKLY switch to Peegue and push the keg all the way down and get the key. The boulder will crash the keg, crashing itself (it's the blocking boulder, which helped!) and the box.
I would not recommend to do the second way, if you don't have some quick fingers. If you like Sokoban, choose the first way. But if you are tired with all those Sokobanic, and you DO have some very quick fingers, choose the second way.
Personally I mastered them both, and I think that the second way leaves you with a greater satisfaction, but the first way can be easier to solve the level.
One last thing I will suggest, if you will do the second way, keep one hand at ENTER, to make switching quicker.
			
									
									1) One way is much easier to do, but the preparation heavily relies on some Sokoban-like manuevring. It's Bear's unplanned way.
The preparation: You need to place a prism two squares above the white button and a reflector two squares to the right from the prism. Stay close to the whit button.
When the shot fires, Peegue simply lets it pass and quickly stands on the white button, thus having the wooden box destroyed. Now put a reflector on the white button. You now have a spare prism to use later.
The boulder: Stinky can do it now all alone with the boulders. The boulder which comes to block us the way to the box can be crashed by colliding with another boulder.
The box removing: Stinky pushes a box one square to the right. Peegue shoves the spare prism one tile to the left from a reflector on the white button. BOOM! The prism shoots up the box. The way is clear and you can proceed now. The first keg here is unnecessary.
2) The second way is the planned way and relies on a bug. (LOL, I'm not kidding). It's MUCH harder to do the runnig part but the preparation is plain and simple.
The preparation: No preparation really! About prisms, one prism goes on a button -- IT WON'T BE DESTROYED. The second prism goes right above the first prism. The reflector goes two tiles to the right from the second prism. You won't have a spare prism, so...
The boulder AND the box: Now comes the hard part. All the characters must be free and stand on the second breakbridge tile to do this. Stinky goes on a button, pushes a first keg (if neccesarry, don't remember) and collects the key (safe spot) QUICKLY switch to Loof, push the keg up until you can collect the key, collect key, QUICKLY switch to Qookie, push the keg, collect key, QUICKLY switch to Peegue and push the keg all the way down and get the key. The boulder will crash the keg, crashing itself (it's the blocking boulder, which helped!) and the box.
I would not recommend to do the second way, if you don't have some quick fingers. If you like Sokoban, choose the first way. But if you are tired with all those Sokobanic, and you DO have some very quick fingers, choose the second way.
Personally I mastered them both, and I think that the second way leaves you with a greater satisfaction, but the first way can be easier to solve the level.
One last thing I will suggest, if you will do the second way, keep one hand at ENTER, to make switching quicker.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
						Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
treadmill.... dream on!
hahahaha ok I will probably try both ways. Thankyou both for such a quick reply. 
			
									
									
						grr
ok as in # 1 above..I always end up blowing up the prism 
  OR the reflector isnt in the right spot 
 OR I dont have enough room to maneuver. 
  How in the world did you manage to do it??
In # 2 above.. I always end up dead
			
									
									
						In # 2 above.. I always end up dead
hahaha
woohoo i finally did it! 
  but then Qookie messed up!! 
 Now for the life of me I cant figure out how the heck Peegue made his moves to save a prism 
			
									
									
						Put reflector in the right spot, and the prism one tile to the bottom form it's right position, quickly go further and push it up and stay close to the white button and do the rest! 
EDIT: Replayed the level. Here's the more detailed description.
1) Push the upper prism two tiles to the left.
2) Push the reflector one tile to the left. Wait for the shot to reflect (to be safe) and push reflector back three tiles to the right. Now push it one tile to the left again.
3) When the shot fired, and passed the tile by the left of the prism, it's now safe. Push the prism one tile to the left and quickly go to push it one tile up! Stay close to the white button and when the shot fires, let it pass and stand on the white button, etc. Do the rest!
			
									
									EDIT: Replayed the level. Here's the more detailed description.
1) Push the upper prism two tiles to the left.
2) Push the reflector one tile to the left. Wait for the shot to reflect (to be safe) and push reflector back three tiles to the right. Now push it one tile to the left again.
3) When the shot fired, and passed the tile by the left of the prism, it's now safe. Push the prism one tile to the left and quickly go to push it one tile up! Stay close to the white button and when the shot fires, let it pass and stand on the white button, etc. Do the rest!
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
						Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
At the end, when reflector is on the white button and you can get your saved prism, Stinky must push the wooden box one square to the right! Then Peegue moves a prism one tile to the left from a reflector! Then BOOM! The box is blown up in the small pieces. 
 
Good luck!
			
									
									Good luck!
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
						Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
I don't think that is anything worth complaining about - At least it's not the "F" word!
That would be shameful
			
									
									That would be shameful
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
						Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
