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Posted: Mon Sep 26, 2011 8:41 pm
by boywhoflies
Okay. That would make it one of the few upgrades to actually appear on App.
(I was thinking that mabye the other upgrades that normaly wouldn't would be represented by a ring on App's steam or something)
Posted: Thu Sep 29, 2011 11:33 pm
by boywhoflies
DP
The plot will chenge very slightly between charecters. Sorry about that. I needed to do that so I could throw in a bunch of reused bosses. *shot*
Posted: Sat Oct 08, 2011 8:46 pm
by boywhoflies
TP
I think I'm getting my spriting skills back. ^_^
Anyway, what do you think this is? Kooky probaly allready knows, so to the rest of you. *shot*
Posted: Sun Oct 09, 2011 2:53 am
by ab-47
More like a king toaster. I like his hair and the toaster in his arms, hmmmmmmmmmmm......A BOSS!
Posted: Sun Oct 09, 2011 2:57 am
by Master Wonder Mage
It's a bot.
Posted: Sun Oct 09, 2011 3:12 am
by boywhoflies
AB47:Not a king toaster, but it might be used as a boss. I haven't decided. Thanks, BTW. Those were supposed to be spikes, though. My bad, I should work on them.
MWM:Yes. That's not all there is too it, though.
It's not very ovious what the rest is, so I'll say it's the Toast Man. Because it never phisically appeared I needed to guess on a design, but a few hints were given in a way, with the ARS turrets being red and such.
Now, you'll need to wait, be Kooky, or hack Kooky's account to find out it's role. *shot*
Posted: Sun Oct 09, 2011 3:59 am
by MyNameIsKooky
Master Wonder Mage wrote:It's a bot.
If you mean Bot as in the robots who were watching the apples, toasters, and refrigerators, then no.
I should've called the Bots something else; this is starting to get confusing.
Posted: Mon Oct 10, 2011 3:58 am
by boywhoflies
How about we say "bot" for the bots and "robot" for evreything else? *shot*
Posted: Mon Oct 10, 2011 4:36 am
by MyNameIsKooky
Yeah, that's what I was thinking.
Posted: Mon Oct 10, 2011 5:24 am
by boywhoflies
Okay, cool.
Posted: Mon Oct 10, 2011 5:35 pm
by boywhoflies
DP
I'm gonna swap Elemna's earthquake for something else;I want to be able to use tiles on the levels(remember that bit about better level design? That's part of it.) and with the earthquake engine the tiles would be impossible to move and if I made seprate blocks I would need to go through a long prosess for each one to make them compatible. Besides, it would only work on "naturel" levels(so it wouldn't work on Space Fever and stuff). Anyway, I'm thinking a asteroid(which is made of rock, remember that *shot by a random gun...that's diffrent eneugh, right?*) would land in front of her, as long as nothing is in the way. Any other ideas?
Posted: Mon Oct 10, 2011 5:48 pm
by StinkerSquad01
Is there a stable build I can test yet? I really want to see the metal nobs in action.
Posted: Mon Oct 10, 2011 5:49 pm
by boywhoflies
Saddly, no. I'll try to get those done today though.
Posted: Mon Oct 10, 2011 7:56 pm
by boywhoflies
DP
You won't be amble to test all of App's powerups for a while, since I'm using ET5 powerups as well I'll need to wait a whle to find out what I'm programing. *shot*
Anyway, was this the way you meant you wanted the metal nobs to look? Because of my monitor I can't tell if I did a good job, though.
Posted: Mon Oct 10, 2011 9:49 pm
by Master Wonder Mage
By the way, the boulder dropping is kind of lame. You should think of something else for that too. Or make the boulders last longer so that it is actually worth while.
Posted: Mon Oct 10, 2011 11:14 pm
by boywhoflies
Can we wait until it's in a actual level? It sucks on it's own, yeah, but if you combine it with another power(fire works well) it brings you pretty high without needing to wait for the wind to bring you up. This would fit quite well into level design; most of the time, with Roaster chasing you, you won't have time to use wind that that's the 2nd highest "jump".
Posted: Tue Oct 11, 2011 1:49 am
by Master Wonder Mage
Could you at least make it last slightly longer without breaking? There wouldn't really be time to stack two blocks, change powers, then jump. There's barely enough time to stack two blocks then jump without
Posted: Tue Oct 11, 2011 1:58 am
by boywhoflies
I've done 3, swaped to fire, and jumped. It just takes practice. But sure.
Posted: Sat Oct 15, 2011 9:48 pm
by boywhoflies
Qwerty20000 wrote:well, you can make ur own game like evil toaster too, but with different characters and enemies and worlds and tools
Here's a good idea -
1) you are a small robot / insect or so
2) your enemies are electric chips (parts of a computer card/disc/drive)
3) Evil chips have conquered the world's internet by accumulating virus and you must go through tiny areas to defeat them and win!!! And destroy the evils in all of them
I'm considering making this. Thank you.
Posted: Sun Oct 16, 2011 10:34 pm
by Master Wonder Mage
Found a glitch: On Leaf's training, on the long tunnel where you are supposed to press a button so there is a platform you can land on to catch your breath. However, if you catch your breath before you start decelerating, you will make it to the top without that platform.
Posted: Sun Oct 16, 2011 11:17 pm
by boywhoflies
Thanks. I fixed it and touched up App ad Leaf's toutorials while I was at it.
Posted: Mon Oct 17, 2011 12:17 am
by Sammy_P
What are the numbers for?
Posted: Mon Oct 17, 2011 12:18 am
by boywhoflies
It's a timer.
BTW, could a mod add "Demo 1 out" to the topic title?
Posted: Sat Oct 22, 2011 4:45 pm
by boywhoflies
Working on this. BTW, quote the bottom if I ever start to ditch this.
I promise to finish FT9.
Posted: Sun Nov 06, 2011 7:43 pm
by boywhoflies
TP
I wanna use this as the Rox Battle music. Hint hint.
http://www.youtube.com/watch?v=1BZIQW_G ... re=related
Posted: Sat Jul 07, 2012 1:05 am
by Master Wonder Mage
This game, WHICH YOU WERE NEVER GOING TO CANCEL, hasn't had a post in 8 months and has fallen to the 5TH PAGE of the off topic section. HOW DARE YOU?
Just letting you know. :3
Posted: Sat Jul 07, 2012 1:38 am
by boywhoflies
8 MONTHS HOLY CRAP IT'S BEEN
THAT LONG
The way I have this game layed out is that I will have to create all the objects, upgrades, and levels as part of the starting up phase, which will take a while. I'm hoping to get a burst of motivation(which has happened quite a bit, but right before I fall asleep) early in the day and ride it for a while,hopefully getting a bunch of work done.
TIME TO THINK ABOUT HOW AMAZING THIS GAME COULD BE AND TO PLAY SOME SONIC ADVENTURE
Posted: Sat Jul 07, 2012 1:41 am
by Master Wonder Mage
Wait, my bad. Did the math wrong.
9 months.
Posted: Sat Jul 07, 2012 11:15 pm
by boywhoflies
I need to step it up. Forget motivation.
HERE
WE
GOOOOOOOOOOOOOOOOOOOOOO
Posted: Sat Jul 07, 2012 11:18 pm
by llarson