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Posted: Thu Jun 14, 2012 2:28 pm
by DEEMAN223344
It happened again.
Posted: Thu Jun 14, 2012 4:40 pm
by yot yot5
Lol. We've gained 3 posts on this topic.
Posted: Sat Jun 16, 2012 3:59 am
by MyNameIsKooky
Gah, no one cares about technical difficulties anymore! This is the twenty-first century!
My 48th adventure will be released within the next few hours...
EWWW THERE'S A TENTACLE IN MY EDITOR MENU
Posted: Sat Jun 16, 2012 7:06 pm
by StinkerSquad01
so.
Posted: Sun Jun 17, 2012 8:49 pm
by llarson
AHHH He'll force your brain to explode with long words NOOOOOOOOOO

.Can't wait for this. EDIT: Since I made "The grass is always greener" the links will now be just the actual level titles from now on. Hope you enjoy my new system

.
Anyways here's my level list:
STANDALONES
6.the spammiest level ever
1.The hateful tollgate
Extra: George's marvelous mecicine
Extra: Nanny Mcphee
THE RED COIN TRILOGY
7.The sentient lock
8.Downunder
9.No turning back
THE ORANGE COIN PENTALOGY
12.Wall scaling
17.The rainbow void
18.The temple of mech
19.Time race
20.The annoying orange
THE YELLOW COIN TRILOGY
21.The Desert Cities
22.The Pop Path
23.The Poppycock Pyramid
THE GREEN COIN TRILOGY
24.The weed eater
25.Lawnmower sector 5
26.The grass is always greener
WONDERWOOD TRILOGY
27.The road to Wonderwood
28.Wonderwood
29.Off-limits
THE CYAN COIN QUADILOGY
30.The nippster
31.Ice age
32.Heatstroke
33.Total Meltdown
THE INDIGO COIN TRILOGY
34.The reef
35.Underwater museum
36.Flood Warning
THE PURPLE COIN TRILOGY
37.The spooky forest
38.The mansion
39.GET OUT!
THE BLACK COIN OCTOLAGY
40.???
41.???
42.???
43.???
44.???
45.???
46.Revenge and rue
47.Years
DEATHS DOOR TRILOGY
48.The road to Deaths door
49.Strange power
50.Knocking at Deaths door
PANDORA'S BOX TRILOGY
51.A special box
52.Pandora's house
53.Abusive power
THE GOLDEN MYSTERY
54.Golden enemies
55.The staircase to sky city
56.The golden road
THE LAND OF MAVS SEPTOLAGY
57.Welcome to ms paint
58.Upon the desktop
59.WA?
60.MAV land
61.Rainbowscreen of death
62.Virus house
63.The end of eternity
THE LAND OF GIANT THINGS HEPTOLAGY
64.The blimp
65.What goes up,must come down
66.A GIANT LEVEL
67.Jail breakers
68.Escape Giant land
69.Size matters
THE COBBLESTONE PATH TRILOGY
70.A slick stinker
71.The cobblestone road
72.Rocky horror
THE RAINBOW CUBOIDS TRILOGY
73.???
74.???
75.???
THE WHITE CUBOID TRILOGY
76.???
77.???
78.???
BOUNCY WORLD TRILOGY
79.The portal to bouncy world
80.Bouncy Castle
81.The spring room
THE CRAYON WORLD TRILOGY
82.The Pastel Portal
83.Crayon Land
84.Smudged out
BORING CO. PENTOLAGY
85.Bored to death
86.???
87.???
84.Taking down boring co.
85.Peggy Cream
SPRING INC. PENTOLAGY
86.Forgotten
87.The road of the forgotten
88.Bigtowns vast center
89.Spring inc.
90.Ricky Racket
BIGTOWN WATER SOCIETY TRILOGY
91.Pollution
92.The Bigtown water society
93.Shockwave
THE BAD BOWLER HATS HEPTOLAGY
94.Condenmed
95.Portal to nowhere
96.Nowhere House
97.Pandora's new box
98.New World
99.Bowler HQ
101.Bob Boerson
THE LAWS OF PHYSICS DECOLAGY
102. The problem with physics
103. Hell house
104. ???
105. ???
106. ???
107. ???
108. ???
109. ???
110. ???
111. ???
Posted: Sun Jun 17, 2012 9:43 pm
by Sammy_P
Please don't post levels on your level list that haven't been released yet.
Posted: Sun Jun 17, 2012 9:48 pm
by llarson
Code: Select all
Please don't post levels on your level list that haven't been released yet.
sorry fixed it.The levels there that aren't released are already made just not put up yet.I might put them up later.BTW I was actually scared when you put that up 'cause I've never posted before today so I was a little shocked because I want to get well known and not have people thinking I'm a bad person.

.Anyways thanks
Posted: Tue Jun 19, 2012 5:09 am
by MyNameIsKooky
Releasing my next adventure at some point tomorrow, hopefully. (Or today, depending on your time zone...)
Posted: Tue Jun 19, 2012 8:14 am
by yot yot5
Wow, that was quick!
The First Age has been a very painful adventure to design. I hope to release it soon, after I've written all of the dialogues.
Posted: Tue Jun 19, 2012 2:37 pm
by ab-47
I hate moving walls! oh pic! Anyone interested in skulls?

Posted: Tue Jun 19, 2012 9:37 pm
by llarson
Skulls creep me out but your level looks amazing!
EDIT: I just now noticed that the walls or background is skulls

.
Posted: Wed Jun 20, 2012 2:27 pm
by Emerald141
Posted: Wed Jun 20, 2012 3:07 pm
by yot yot5
Emerald141 wrote:I forgot how quickly I can make progress when I have the motivation.
PUZZLES: 15/17
CUTSCENES: 3/4
BOSSES: 1/2
I've already figured out what I'm going to do for the two remaining puzzles and the cutscene, and I'm starting to get something of an idea of what I want to do for the midboss.
Also, why only 17 puzzles instead of 18? For laziness/humor purposes, I decided to convert one of the Chapter D puzzles into an Air Reactor-type thing where the Blue One was too stupid to place any obstacles. Or would that be too cheap?
If everything goes as planned, there's a possibility that ADV50 will be out today.
OMG I CAN'T WAIT!!!
I don't know what time zone you're in, but where I am this is the mid-afternoon. If you release it quickly or wait 20 hours, I would be very happy.
And for the Blue One, I think you could have a stupid trap like this:
1: PLAYER ENTERS AREA
2: PLAYER COLLECTS KEY
3: DIALOGUE COMES UP SAYING: Hm. Guess the Blue One was too stupid to put puzzles in here.
4: PLAYER ALMOST EXITS...
5: DIALOGUE COMES UP SAYING: this is the blue one. i is makeing u go bak to my awsom puzzul arya wun.
6: PLAYER IS TELEPORTED TO PUZZLE AREA 1
Posted: Wed Jun 20, 2012 3:43 pm
by Emerald141
Posted: Wed Jun 20, 2012 3:53 pm
by Master Wonder Mage
COOL! I'M IN THE SAME TIME ZONE AS EMERALD!
Posted: Wed Jun 20, 2012 4:31 pm
by Nobody
Master Wonder Mage wrote:COOL! I'M IN THE SAME TIME ZONE AS EMERALD!
COOL! I'M IN THE SAME TIME ZONE AS YOU!
Posted: Wed Jun 20, 2012 7:43 pm
by MyNameIsKooky
COOL! I'M AN HOUR IN THE FUTURE FROM ALL OF YOU!
Posted: Wed Jun 20, 2012 10:38 pm
by LittleZbot
COOL
Posted: Thu Jun 21, 2012 12:20 am
by Emerald141
Posted: Thu Jun 21, 2012 2:27 am
by ab-47
I think the last puzzle should be a puzzle with using the four magics to solve a puzzle, think of a very big and hard puzzle using all four 4 magics together.

Posted: Thu Jun 21, 2012 6:23 am
by llarson
After playing Mr.Zurkons house I decided to try a similar approach for my next adventure.This adventure also includes mynameiskookys pool puzzle from Tophat dimension.Can you match the rooms?
They are:
-Indoor pool
-Billiard
-Random room
-Library
-animal museum
-Dark room
-Mirror hall
-kitchen
-THE VAULT
-the gameroom
So can you?
Posted: Thu Jun 21, 2012 7:15 am
by StinkerSquad01
No, because the entrances look exactly the same for each room, as for the room you are in, the pool room, obviously.
Posted: Thu Jun 21, 2012 7:19 am
by llarson
StinkerSquad01 wrote:No, because the entrances look exactly the same for each room, as for the room you are in, the pool room, obviously.
I'm not in one of the rooms I'm in the hub.Hint
:I gave you a very CLOCK-LIKE hint.
Not to mention theres one more room.Which is obviously the middle.
Posted: Thu Jun 21, 2012 10:47 am
by ab-47
in my newest trilogy I'll use moving clouds and tents.... we're goin' camping everyone!!
Posted: Thu Jun 21, 2012 11:09 am
by yot yot5
The First Age kinda died today, and I've started over.
I kept the core areas, but it's going to take a loooong time to do all the puzzles.
Posted: Thu Jun 21, 2012 11:11 am
by ab-47
yot yot5 wrote:The First Age kinda died today, and I've started over.
I kept the core areas, but it's going to take a loooong time to do all the puzzles.
this is the first time I see you and you're suffering from the lack of no puzzles
Posted: Thu Jun 21, 2012 12:13 pm
by yot yot5
ab-47 wrote:yot yot5 wrote:The First Age kinda died today, and I've started over.
I kept the core areas, but it's going to take a loooong time to do all the puzzles.
this is the first time I see you and you're suffering from the lack of no puzzles
I have loads of puzzles, but this adventure was supposed to be more dialogue/storyline-based.
Posted: Thu Jun 21, 2012 4:50 pm
by yot yot5
I've run out of dialogue. I'm just gunna use the old dialogue/puzzle connection, the kinda thing I used in Tomb Raider.
Posted: Thu Jun 21, 2012 5:29 pm
by ab-47
I'm finally done with the four beetle design, it's like almost impossible to make it! but finally!
BTW: it looks very boring in the editor, but it's very incredible in the player!

Posted: Thu Jun 21, 2012 7:17 pm
by Derp
Hmm... Reminds me of Shadow-Forger Ihlakhizan from Runescape!