Posted: Thu Jul 05, 2012 1:39 am
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Thanks for telling me about the level thing.I like storyline more and my next adventure will be somehow be like gem chompers.I might not make it to 102 but it's still fun having a goal.Emerald141 wrote:102 .wlv's with almost no puzzles? I'm sorry, llarson, but I don't plan on playing an adventure like that.llarson wrote:Blah:/ Basically it's still a little interesting but it almost has no puzzles so it will probably take like 5 minutes before you find something interesting.I have plansEmerald141 wrote:I seriously doubt you'll be able to make an adventure that long and still maintain players' interest throughout. If I were you guys, I would shoot for a more attainable objective..But then again I'm afraid my players or editors going to crash.
And from my experience, the Editor/Player doesn't crash because of too many levels, just from big ones filled with objects.
*facepalms at triple facepalm to create a quadruple facepalm*Emerald141 wrote:*facepalms at facepalm at facepalm*Wonderman109 wrote:*facepalms at facepalm*
I think I'm going to start work on my PotZ submission next, considering MS might or might not start hiring adventure designers two updates from now. Now to see if I can pry myself away from other stuff long enough to do that...
What is it?It was originally going to be like yotyot's Tomb raider adventure and be in The mech temple.But if it's really bothering everyone I could consider doing 50 or lower.Wonderman109 wrote:*facepalms at triple facepalm to create a quadruple facepalm*Emerald141 wrote:*facepalms at facepalm at facepalm*Wonderman109 wrote:*facepalms at facepalm*
I think I'm going to start work on my PotZ submission next, considering MS might or might not start hiring adventure designers two updates from now. Now to see if I can pry myself away from other stuff long enough to do that...
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But on a more serious note,, you've just reminded me to add' PotZ submission' to my increasingly stuffed list of WAE to-dos.
llarson: I am seriously worried if you are making a level so long you have to manually add wlv. files.Unless you have:
a) a lot of puzzles similar to the one used in MoFI's Mystery Island
b) an epic storyline
c) Lots of small wlvs for small puzzles/action/dialog/background/etc.
d) Really good puzzles and action
e) Any combination of the above
then I think you'd better scale down the size or your adventure will be very boring due to length and/or being rather uninteresting considering its length.
No offense, (as I usually say when being a critic,) but this isn't your best idea so far.![]()
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There's nothing wrong with long adventures, but try to keep the player entertained throughout.llarson wrote:What is it?It was originally going to be like yotyot's Tomb raider adventure and be in The mech temple.But if it's really bothering everyone I could consider doing 50 or lower.
A long adventure shouldn't have a very long same puzzleyot yot5 wrote:There's nothing wrong with long adventures, but try to keep the player entertained throughout.llarson wrote:What is it?It was originally going to be like yotyot's Tomb raider adventure and be in The mech temple.But if it's really bothering everyone I could consider doing 50 or lower.
So... You do puzzles and then fight Mr Zurkon, You do more puzzles and then Fight Mr Zurkon, And then you do even more puzzles and then you fight Mr zurkon, And then you do even even more more puzzles, And then- *Shot*llarson wrote:If you knew that you have to fight Mr.Zurkon every tenth part all the way up to part 40 would you be interested?IDK I just got the idea that he's a warrior and nobody's aloud to see the king unless they're the hero and since he thinks the players not MANLY enough so you have to fight him.And I'll ask Mynameiskooky right now.
What?I think it's a good Idea.IDK why.I basically based my next adventure after sammers kingdom so it's fitting (and no you don't actually fight him it's a chomper summoner thing.)Emerald141 wrote:llarson wrote:If you knew that you have to fight Mr.Zurkon every tenth part all the way up to part 40 would you be interested?IDK I just got the idea that he's a warrior and nobody's aloud to see the king unless they're the hero and since he thinks the players not MANLY enough so you have to fight him.And I'll ask Mynameiskooky right now.
Can't you just come up with more of your own characters without using mine???llarson wrote:I'm using Stupid Mcstupid 'cause he doesn't like the player (Mr.Zurkon kinda does but he is the only other person I can think of that won't let the player pass.)
I'm not using yours.Besides if I did I just wouldn't release the level.I'm using an atagonist I made up in The hateful Tollgate instead.As for your level.IDK why but I feel like I'm doomed to end up in a locked topic.MyNameIsKooky wrote:Can't you just come up with more of your own characters without using mine???llarson wrote:I'm using Stupid Mcstupid 'cause he doesn't like the player (Mr.Zurkon kinda does but he is the only other person I can think of that won't let the player pass.)![]()
This adventure looks amazing! I need to come up with an idea like this...MyNameIsKooky wrote:Can't you just come up with more of your own characters without using mine???llarson wrote:I'm using Stupid Mcstupid 'cause he doesn't like the player (Mr.Zurkon kinda does but he is the only other person I can think of that won't let the player pass.)
Anyways, I couldn't release my 52nd adventure yesterday because I ran into a painful glitch. It's resolved now, though.
Here's another picture of it. As you can see, it's evolving quite a bit.
IT'S THE ATTACK OF THE FLIPPING COMPUTER SCREENS!MyNameIsKooky wrote:Can't you just come up with more of your own characters without using mine???llarson wrote:I'm using Stupid Mcstupid 'cause he doesn't like the player (Mr.Zurkon kinda does but he is the only other person I can think of that won't let the player pass.)
Anyways, I couldn't release my 52nd adventure yesterday because I ran into a painful glitch. It's resolved now, though.
Here's another picture of it. As you can see, it's evolving quite a bit.
HOW DARE YOU COPY ME!!!Wonderman109 wrote:BTW, I am now certain my level is destined to beat MZRH II in playing time. I have 10 wlv before I get to the Time Traveller part.