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Posted: Sun Feb 19, 2012 7:18 am
by StinkerSquad01
MOAR:
Posted: Sun Feb 19, 2012 1:44 pm
by boywhoflies
The first thing looks like teh coding of MC. WAT DO U MEAN DATS IRRELEVANT
I lol'ed at the 2nd pic.
Posted: Sun Feb 19, 2012 4:30 pm
by Technos72
they're like the ball from Ball Revamped
Posted: Sun Feb 19, 2012 5:04 pm
by StinkerSquad01
I know. C:
Think of Blaze as Ace from MOFI, or Soap from ET, maybe a bit of Pinkie Pie, perhaps all combined in a sort. He is very playful and tends to get into trouble a lot. He also is the holder of the bonus levels.
Posted: Sun Feb 19, 2012 5:15 pm
by StinkerSquad01
There are also two other characters that are Voids I haven't introduced yet.
Posted: Sun Feb 19, 2012 11:17 pm
by StinkerSquad01
I have a laser script that will collide with walls, I just need it to hurt the character. I'm thinking of collision_line but I am not quite sure how to put it into syntax, but I have an idea.
Posted: Mon Feb 20, 2012 5:09 am
by StinkerSquad01
Hm. I have it working so if the the laser were to always point at the char it will detect him, and it won't be able to if there is a wall in the way. I just need it to match the laser's line.
Here is the code if anyone can help.
Code: Select all
argument0 (x) : Starting x coordinate
** argument1 (y) : Starting y coordinate
** argument2 (dir) : Direction of laser
** argument3 (range) : Maximum range of laser
** argument4 (obj) : Object which blocks the laser
** argument5 (col1) : First colour
** argument6 (col2) : Second colour
Code: Select all
//player collision
if !collision_line(argument0,argument1,o_voidy.x,o_voidy.y,argument4,false,false)
{sound_play(sd_letter)};
The sound thing is a test.
Posted: Mon Feb 20, 2012 5:39 pm
by StinkerSquad01
Posted: Wed Feb 22, 2012 11:54 pm
by StinkerSquad01
Guys & Gals, please can you leave me suggestions for the game?
Posted: Thu Feb 23, 2012 9:40 pm
by boywhoflies
Make the charecters look very mad when you go 7 hours of playing because they can't go to the bathroom.
Posted: Fri Feb 24, 2012 1:08 am
by Nobody
Energy pipes that carry whatever is in them from one place to another. Some pipes Voids can travel through, some pipes everything else can travel through, and some pipes everything can travel through.
Posted: Fri Feb 24, 2012 1:40 am
by StinkerSquad01
Nobody wrote:Energy pipes that carry whatever is in them from one place to another. Some pipes Voids can travel through, some pipes everything else can travel through, and some pipes everything can travel through.
That's a great idea, but the only way I can think of getting that to work is to use paths. Oh, and if you want, maybe I can help you with quests. I have gotten much better at GameMaker now.
Posted: Fri Feb 24, 2012 2:03 am
by boywhoflies
^Have straight pipes that do nothing, and curves that change your direction.(in objects)
Posted: Fri Feb 24, 2012 2:09 am
by MyNameIsKooky
when it gets dark, voidy turns into a werevoid
Posted: Fri Feb 24, 2012 9:53 pm
by boywhoflies
^Sonic Unleashed?
Posted: Fri Feb 24, 2012 9:59 pm
by MyNameIsKooky
Yes, but I was joking.
Posted: Sat Feb 25, 2012 3:31 am
by StinkerSquad01
I'm thinking of adding Deuterium Oxide, or "heavy water". When you enter it, you get propelled up!

Posted: Sat Mar 03, 2012 11:01 pm
by StinkerSquad01
RUN
Posted: Sun Mar 04, 2012 12:33 am
by TheThaumaturge
That looks cool!

Posted: Sun Mar 04, 2012 1:14 am
by Technos72
The clouds...
Posted: Sun Mar 04, 2012 1:24 am
by StinkerSquad01
Technos72 wrote:The clouds...
What about them?
Posted: Sun Mar 04, 2012 1:36 am
by boywhoflies
Those are some big spikes. They look rather painful.
Posted: Sun Mar 04, 2012 1:37 am
by StinkerSquad01
boywhoflies wrote:Those are some big spikes. They look rather painful.
They are, merely poke it and you EXPLOOODDEEE!
Posted: Sun Mar 04, 2012 1:45 am
by boywhoflies
lol
Posted: Sun Mar 04, 2012 3:09 am
by Technos72
StinkerSquad01 wrote:Technos72 wrote:The clouds...
What about them?
Sorry. I just like them
Posted: Sun Mar 04, 2012 3:27 am
by StinkerSquad01
@Technos72 Thanks!
Hmph.
When I hit the corner of a block, while moving diagonally, I will go flying up, or down.
My code for collision is
Posted: Sun Mar 04, 2012 3:48 am
by StinkerSquad01
Also, one of the worlds is about visiting games and such, so I wouldn't mind making levels styled after some of your guys games. Just provide a link to the game and some sprites for me to use.
Posted: Sun Mar 04, 2012 3:50 am
by TheThaumaturge
Any chance you will be visiting Mr. Video's world?

Posted: Sun Mar 04, 2012 4:03 am
by StinkerSquad01
TheThaumaturge wrote:Any chance you will be visiting Mr. Video's world?

Although that would be fun, I don't think I could pull off those graphics.

Posted: Sun Mar 04, 2012 4:07 am
by Sammy_P
StinkerSquad01 wrote:Also, one of the worlds is about visiting games and such, so I wouldn't mind making levels styled after some of your guys games. Just provide a link to the game and some sprites for me to use.
thanks to me