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Posted: Sun Mar 04, 2012 4:09 am
by DEEMAN223344
StinkerSquad01 wrote:
TheThaumaturge wrote:Any chance you will be visiting Mr. Video's world? :wink:
Although that would be fun, I don't think I could pull off those graphics. :(
AoDD2 please.

Posted: Sun Mar 04, 2012 4:12 am
by StinkerSquad01
Ok, PM me some sprites to use.

Posted: Sun Mar 04, 2012 4:13 am
by TheThaumaturge
Yeah, you're right. It would be nice though. Voidy in VOID. :lol:

Posted: Sun Mar 04, 2012 4:38 am
by DEEMAN223344
@SSO1. I will tomorrow. Also...
Kooky, please PM SS01 with the ET3 versions of the sprites.
Also, BTW: App seems to have to fight the ARS, the Toaster Army, The Refrigerator Army, The Robot Army, AND the Bots' Minions?! I'm not sure if an appleified (Is that a word?) US could defeat all of that.

Posted: Sun Mar 04, 2012 5:59 am
by MyNameIsKooky
DEEMAN223344 wrote:Kooky, please PM SS01 with the ET3 versions of the sprites.
Didn't I already give them to you?

Posted: Sun Mar 04, 2012 6:39 am
by StinkerSquad01
In retrospect...

Posted: Sun Mar 04, 2012 7:19 am
by StinkerSquad01
Sprinkle in some Heavy Water and more tilesetting...

Posted: Sun Mar 04, 2012 9:16 am
by |Cookie|
Nice game !
I like how you draw the sprites !
This game looking cool ! 8)

Posted: Sun Mar 04, 2012 2:58 pm
by TheThaumaturge
Looking good, SS01! :)

Posted: Sun Mar 04, 2012 7:40 pm
by StinkerSquad01
StinkerSquad01 wrote:
Hmph.

When I hit the corner of a block, while moving diagonally, I will go flying up, or down.

My code for collision is

Code: Select all

 move_contact(direction) vspeed=0 
I'm pretty sure it has to do with the move_contact(direction), as I changed it to 270 and I still encounter it, but it will only happen while moving down.

Posted: Sun Mar 04, 2012 8:15 pm
by Technos72
Nice work on the world

Posted: Sun Mar 04, 2012 8:21 pm
by StinkerSquad01
Thank you, I am considering releasing the sprites of the level.

Posted: Sun Mar 04, 2012 8:35 pm
by StinkerSquad01
Hm. I can barely hear my jump noise over the music, which is an mp3 file....


Deeman, I need those sprites if you want AoDD as a level.

Posted: Sun Mar 04, 2012 10:10 pm
by DEEMAN223344
Today I will send.

Posted: Sun Mar 04, 2012 10:13 pm
by StinkerSquad01
Collision thing fixed.

Posted: Mon Mar 05, 2012 2:46 am
by DEEMAN223344
Sorry, you'll have to wait until tomorrow.

Posted: Mon Mar 05, 2012 2:46 am
by StinkerSquad01
Oh. :(

Posted: Tue Mar 06, 2012 12:28 am
by StinkerSquad01
Added update log to first post.

Posted: Tue Mar 06, 2012 1:15 am
by boywhoflies
Like Circuit. YAY I STARTED SOMETHING AFTER THE FT GAMES

Unless someone did it before me and called it that and I didn't know or forgot.

Posted: Sat Mar 10, 2012 5:28 am
by StinkerSquad01
I urge everyone to check my blog I started for some other previews, the link is in my signature. 8)

Posted: Sat Mar 10, 2012 9:18 pm
by StinkerSquad01
Gonna see if I can finish D1 today.

Posted: Sun Mar 11, 2012 12:00 am
by boywhoflies
YAY

Posted: Sun Mar 11, 2012 1:00 am
by StinkerSquad01
boywhoflies wrote:YAY
If not today, hopefully I can work on it tomorrow, and finish it.

Posted: Wed Mar 21, 2012 8:04 pm
by Sammy_Bro
StinkerSquad01 wrote:
boywhoflies wrote:YAY
If not today, hopefully I can work on it tomorrow, and finish it.
FROM 11 DAYS AGO (shot)

G0T work done?

Posted: Wed Mar 21, 2012 9:08 pm
by StinkerSquad01
Sammy_Bro wrote:
StinkerSquad01 wrote:
boywhoflies wrote:YAY
If not today, hopefully I can work on it tomorrow, and finish it.
FROM 11 DAYS AGO (shot)

G0T work done?
No, because he save engine I use does not like me, and I have problems with entering a level taking you to the start. I'd rather work on it during spring break.

Posted: Thu Mar 22, 2012 12:32 am
by Nobody
Voidy should visit Wonderland and scare all the Stinkers by unintentionally making them think he's some new phenomenon caused by the scattering of more magical artifacts.

Posted: Thu Mar 22, 2012 12:53 am
by StinkerSquad01
Nobody wrote:Voidy should visit Wonderland and scare all the Stinkers by unintentionally making them think he's some new phenomenon caused by the scattering of more magical artifacts.
That's an interesting idea.