Page 61 of 92

Posted: Sat Sep 01, 2012 1:19 pm
by Emerald141

Posted: Sat Sep 01, 2012 3:06 pm
by Wonderman109
Your mechanism looks very easy to make. [/sarcasm]

Posted: Sat Sep 01, 2012 3:08 pm
by |Cookie|
Wonderman109 wrote:Your mechanism looks very easy to make. [/sarcasm]
I'M SCARD!!!! :lol:

Posted: Sat Sep 01, 2012 3:09 pm
by Emerald141

Posted: Sat Sep 01, 2012 3:32 pm
by Wonderman109
Muddy hill?

Posted: Sun Sep 02, 2012 10:18 pm
by Emerald141

Posted: Sun Sep 02, 2012 10:19 pm
by llarson
Emerald141 wrote:AAAAAAAAAAAAAARRRGGGH!!! I did quite a bit of work on the checkers mechanism today, but it turns out that I'm not actually going to be able to release a working version. The room simply has too many objects and is giving me an AIB every time I try to add more. :cry:
Well I hope you could find a better mechanism idea :( .

Posted: Sun Sep 02, 2012 10:22 pm
by Wonderman109
Emerald141 wrote:AAAAAAAAAAAAAARRRGGGH!!! I did quite a bit of work on the checkers mechanism today, but it turns out that I'm not actually going to be able to release a working version. The room simply has too many objects and is giving me an AIB every time I try to add more. :cry:
*sniff* That would have been nice to see. :(


Anyways, I'm MAKING PROGRESS on The Forest That Wasn't.

Posted: Sun Sep 02, 2012 10:24 pm
by llarson
Wonderman109 wrote:Anyways, I'm MAKING PROGRESS on The Forest That Wasn't.
Cool :3

Posted: Mon Sep 03, 2012 12:43 am
by LexieTheFox
Wonderman109 wrote:
Emerald141 wrote:AAAAAAAAAAAAAARRRGGGH!!! I did quite a bit of work on the checkers mechanism today, but it turns out that I'm not actually going to be able to release a working version. The room simply has too many objects and is giving me an AIB every time I try to add more. :cry:
*sniff* That would have been nice to see. :(


Anyways, I'm MAKING PROGRESS on The Forest That Wasn't.
Sorry to quote an entire picture, but what exactly is The Forest That Wasn't? Is it part of the Fourth Wall or a single adventure?

Posted: Mon Sep 03, 2012 8:07 am
by yot yot5
Emerald141 wrote:AAAAAAAAAAAAAARRRGGGH!!! I did quite a bit of work on the checkers mechanism today, but it turns out that I'm not actually going to be able to release a working version. The room simply has too many objects and is giving me an AIB every time I try to add more. :cry:
Ok, time for that 4X4 board...

Posted: Mon Sep 03, 2012 1:05 pm
by Emerald141

Posted: Tue Sep 04, 2012 8:28 am
by yot yot5
My 19th adventure is driving me NUTS. Making an evil base has been done so many times before, so I'm trying to be original. It's all pretty new and pretty fun except for one chamber where I coudn't resist using one of my 2-brr-charge-ice-puzzle-cubes.

Posted: Tue Sep 04, 2012 8:46 pm
by Wonderman109
LexieTheFox wrote:
Wonderman109 wrote:
Emerald141 wrote:AAAAAAAAAAAAAARRRGGGH!!! I did quite a bit of work on the checkers mechanism today, but it turns out that I'm not actually going to be able to release a working version. The room simply has too many objects and is giving me an AIB every time I try to add more. :cry:
*sniff* That would have been nice to see. :(


Anyways, I'm MAKING PROGRESS on The Forest That Wasn't.
Sorry to quote an entire picture, but what exactly is The Forest That Wasn't? Is it part of the Fourth Wall or a single adventure?
My head storyline follows this description:
Spoiler wrote: My 1st level: You start in Wonderland's Ice Canyon, above Stinky's Cove, and work west to the beach near Willow Rock and cross only to discover that the island is a black desert thanks to a curse it holds. After summoning the curse and teleporting, you wake up in a strange plains. A stinker named Evil King identifies to you that you are in Lost Wonderland, and you are The Chosen One who shall do great things there.
Spoiler wrote: 2nd level: EK takes you into the Old Academy of Magic where you learn all 7 magics. After taking all the courses and the final test, you discover a group of wild, sick, chompers has surrounded the building and is getting in.
Spoiler wrote: 3rd level: EK shows you a path through the academy basement that leads outside eventually. It turns out it's more dangerous than you think. You reach the end after a harrowing journey and lock the chompers in the academy only to find out even more lurk in the forest ahead, The Forest That Wasn't.
And The Forest That Wasn't is next in line, and you will find out about what it's like as soon as I finish it. You should play the other levels first if you're interested though.

If you want quick access to them, just go to my level list directly, here in my signature. I'm too lazy to post direct links. :P

yotyot: Good luck with that! :)

Posted: Wed Sep 05, 2012 1:48 am
by Wonderman109
DP I am going to love this level...

Posted: Wed Sep 05, 2012 7:18 am
by ab-47
me too.

Posted: Thu Sep 06, 2012 1:16 am
by llarson
Interesting level Wonderman. Can't wait :)

Posted: Thu Sep 06, 2012 4:19 am
by flameterror91
Wow that looks cool, Wonderman. I have no idea how to do some of this

Posted: Sat Sep 08, 2012 4:59 pm
by Wonderman109
A lot of it involves messing around with visual-only object adjusters, in particular Yaw, Roll, Scale-Adjust and Z-Adjust.

I am happy to report that The Results of Psycho Editing is now finished and I just have to test it. Coming soon to a discussion board near you. :P

EDIT: HERE. [/advertising]

Posted: Sat Sep 08, 2012 6:25 pm
by llarson
Wonderman109 wrote:I am happy to report that The Results of Psycho Editing is now finished and I just have to test it. Coming soon to a discussion board near you. :P
YAY! :D

Posted: Sat Sep 08, 2012 11:48 pm
by Wonderman109
...

Posted: Tue Sep 11, 2012 2:17 am
by Wonderman109
And if you're wondering about the progress of my new Time Traveler's Daughter level so far, I'm a third through the Lava Age. GO JOIN ME IN THIS MOLTEN PIT OF DOOM; I'M LONELY. :twisted:

Posted: Tue Sep 11, 2012 2:53 am
by llarson
Wonderman109 wrote:And if you're wondering about the progress of my new Time Traveler's Daughter level so far, I'm a third through the Lava Age. GO JOIN ME IN THIS MOLTEN PIT OF DOOM; I'M LONELY. :twisted:
ok
*Joins Cuz it's cewl*

Posted: Wed Sep 12, 2012 11:28 pm
by Wonderman109
The Forest That Wasn't kind of died and I'm starting over from my 5th wlv and on up. I had a good puzzle system and hub idea but the mechanisms and numbers of wlvs it required made it too hard and it just wasn't fun. :( Oh well...it'll have to come out SOMETIME.

Posted: Thu Sep 13, 2012 3:50 pm
by ab-47
After a long work on getting more than 100 picture, I finally made WAEpicture collection part 1, from pages 1 to 30, pages 31 to 60 will be ready soon, but not now, Here's a little tip I advise you to do...
1-extract the file
2-put any music you like
3-open the first picture
4-put the slideshow mode and enjoy! 8)

Here's the link...
http://www.mediafire.com/?6ktyva1urdpqgd2

Posted: Thu Sep 13, 2012 4:03 pm
by dig 222
Screenie for my first adventure. :3

Posted: Thu Sep 13, 2012 10:24 pm
by Wonderman109
Cool idea, but you misspelled a word. It's not buisness; it's 'business,' OK? :wink:

Also, do finish the work you started under your username as Derp, please. Getting caught up in many levels at once can be annoying, and I know from first-hand experience! :lol: :oops: (And although I already said, I must see the final levels or I'll suffer enormously from unquenched curiosity.)

If you don't want to finish the levels, could you at least give me what you have? I'd like to finish them for you if you've lost interest in them.

Posted: Thu Sep 13, 2012 10:25 pm
by llarson
dig 222 wrote:Screenie for my first adventure. :3
This'll be interesting. Can't wait.

Posted: Fri Sep 14, 2012 11:54 pm
by Wonderman109
LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE

Posted: Sat Sep 15, 2012 3:12 am
by llarson
Wonderman109 wrote:LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE LAKE
LAKE LAKE LAKE LAKE LAKE LAKE COOL LAKE LAKE Anyways I plan on making a random "Fail" adventure after playing "The results of psycho editing" Though it will probably be more random then fail (Though it'll use a lot of internet terms such as *Shot*)