Page 66 of 92
Posted: Thu Oct 25, 2012 10:35 pm
by Emerald141
Posted: Fri Oct 26, 2012 12:02 am
by Wonderman109
MyNameIsKooky wrote:Wonderman109 wrote:kidkidaaa1 wrote: BTW, I remember that MNIK told me that he will release gem chomper 2 in the Halloween, but I don't think he will.
DON'T JINX OUR CHANCES!!!
OK!!!
OK!!! *Shot*
MyNameIsKooky wrote: I'm working on Gem Chompers 2 right now.
THINGS I HAVE PLANNED:
1. There will be a few new monsters which will make the Slenderthwart look wimpy.
Uh, well, that kind of misses the point. But if you are, I suggest Totheark. You know, the medium-height creepy mask guy working with Slenderman who appears in Marble Hornets somewhere in the early 30s?
MyNameIsKooky wrote: 2. Gem Chompers 2 will be scarier than its predecessor.
(Well, duh.)
MyNameIsKooky wrote: 3. There will be more focus on plot this time around.
That's nice. And I'm not being sarcastic. Seriously.
MyNameIsKooky wrote: 4. There will be 25 new "haunted" wlvs.
Yay!
MyNameIsKooky wrote: 5. I'M GOING TO SCARE YOU ANTI-SCARED PUNKS THIS TIME.
I don't know whether to be scared, annoyed, or excited.

Posted: Fri Oct 26, 2012 12:11 am
by llarson
Wonderman109 wrote:
MyNameIsKooky wrote: I'm working on Gem Chompers 2 right now.
THINGS I HAVE PLANNED:
1. There will be a few new monsters which will make the Slenderthwart look wimpy.
Uh, well, that kind of misses the point. But if you are, I suggest Totheark. You know, the medium-height creepy mask guy working with Slenderman who appears in Marble Hornets somewhere in the early 30s?
Doesn't he appear on entry # 18 pretending to be dead ? (To be honest I was so scared I just skipped to his part

)
Posted: Fri Oct 26, 2012 12:21 am
by Wonderman109
I never watched Entry 18 because of some glitch that wouldn't let me start the video. But I know I saw Totheark attack Jay in the episode where Jessica disappears in the hotel.
Posted: Fri Oct 26, 2012 1:14 am
by MyNameIsKooky
Wonderman109 wrote:Uh, well, that kind of misses the point. But if you are, I suggest Totheark. You know, the medium-height creepy mask guy working with Slenderman who appears in Marble Hornets somewhere in the early 30s?
I'm not planning to follow Marble Hornets' story anymore.
Posted: Fri Oct 26, 2012 1:48 am
by Technos72
Emerald141 wrote:Page.
Why do you keep doing this?
Posted: Fri Oct 26, 2012 1:52 am
by Wonderman109
Oh, another person who doesn't know...
I wrote: There's a glitch with this topic existing for a few tens of pages.
When all posts (the limit is 30 posts per page) on a page have been posted but another to start a new page hasn't been posted, the glitch makes the page count look like the next unstarted page has been started. When clicked, the link says 'No posts exist for this topic,' and you get booted to the index.
For instance, when the 30th post of Page 56 is posted, the Page 57 link appears but it goes nowhere until someone makes a new post.
To prevent this causing trouble, we just make sure to quickly post and start a new page after the 30th post is made and the 'false' link appears.
Understand now?
Also, the post count in this topic is one higher than it should be.
MyNameIsKooky wrote:
I'm not planning to follow Marble Hornets' story anymore.
Ok, I understand.

Posted: Fri Oct 26, 2012 2:30 am
by Emerald141
Posted: Fri Oct 26, 2012 7:59 pm
by MyNameIsKooky
GC2 will be released either tonight or tomorrow because I'm a rebel who doesn't bother waiting.
Posted: Fri Oct 26, 2012 8:34 pm
by Wonderman109
You work very fast.
EDIT: And I realized I missed my 1111th post. STUPID!
Posted: Sat Oct 27, 2012 1:04 am
by llarson
Posted: Sat Oct 27, 2012 3:04 am
by MyNameIsKooky
Nevermind about the supposed early release date. I won't be able to work much at all tomorrow due to unforeseen complications.
Posted: Sat Oct 27, 2012 3:21 am
by llarson
MyNameIsKooky wrote:unforeseen complications.
Well I hope they could be resolved . Good luck!
Posted: Sun Oct 28, 2012 1:26 pm
by Wonderman109
My Special is halfway finished.
Posted: Sun Oct 28, 2012 6:27 pm
by yot yot5
Wonderman109 wrote:My Special is halfway finished.
I bet any money it'll include a mysterious Maze with a scary dead end.
Remember, 1 fun, original puzzle is much better than 100 alternating bridge chains.
Posted: Sun Oct 28, 2012 6:50 pm
by Wonderman109
yot yot5 wrote:Wonderman109 wrote:My Special is halfway finished.
I bet any money it'll include a mysterious Maze with a scary dead end.
You're close. The whole mansion is a large maze, and it's scary, to some extent anyways, but so far the only actual dead end I've put is a brief one when you run into Totheark. (I couldn't resist putting Slenderman's friendly masked assistants in my level.)
There is one maze in the dark, in a different wlv, but it has no bad endings.
yot yot5 wrote: Remember, 1 fun, original puzzle is much better than 100 alternating bridge chains.
Welp, I haven't reached the part with the most original and fun puzzle. There are already several puzzles, but most aren't new.
Also, the level doesn't end in the house. When I say I'm halfway, I mean I mean I finished the part before the mansion and mansion itself, more or less.
The level goes quite some time after, in a haunted forest, then a graveyard, a hilly area at night, a temple, a sewer, a watertower, a wrecked house, and a creepy alternate dimension. Most of those places will be one wlv long, (fortunately,) but the dimension will be several wlvs long.
It may seem out-of-order,

but there is an explanation for how the player gets to all these places.
As for the bridge chains, the conveyer puzzle has 40 and there are two others used for making one-way paths in a small puzzle. So no, not quite 100, only 42.

Posted: Sun Oct 28, 2012 6:54 pm
by Nobody
Wonderman109 wrote:As for the bridge chains, the conveyer puzzle has 40
oh lord
i'm glad i'm not playing this
Posted: Sun Oct 28, 2012 7:01 pm
by Wonderman109
Believe me, they're literally three bridges short each. They're not boring, just a little confusing.
Posted: Sun Oct 28, 2012 10:25 pm
by Master Wonder Mage
Wonderman109 wrote:(I couldn't resist putting Slenderman's friendly masked assistants in my level.)
Just to clarify, Masky is not totheark (Jay is supposed to be human. Not everything he says is accurate), and neither Masky nor totheark are The Operator's assistant. Though it is implied that totheark is allied with Masky. Heck, it's not even certain that either one of them is evil.
Posted: Mon Oct 29, 2012 12:39 pm
by yot yot5
Hey all. I'm trying to make one of my puzzles in my 21st adventure "Zombiism", and I need some help with the flip glitch. I want to place buttons on the ground that you can only pass over once, so I use bridges/buttons on the same tile. When I play the adventure, buttons only seem to work some of the time. Is it something to do with the way I flip the level?
Posted: Mon Oct 29, 2012 4:01 pm
by Pawelec
Buttons on barrels are extremely glitchy.
Placing button over water tile makes it behave like floor tile.
There's a workaround for this: place Chomper somewhere outside the level and make button X or Y adjusted, so it is pushed by Chomper, but appears over the tile that you step on. However this way makes using once-passable buttons very limited.
Posted: Tue Oct 30, 2012 2:15 pm
by yot yot5
I'm very sorry, but my 21st adventure will NOT be called "Zombiism" and will NOT include the Jade Vine. The three-root-burning-puzzles just don't work well with this editor. I will come up with something cool, but it'll take a bit longer.

Posted: Tue Oct 30, 2012 8:01 pm
by Wonderman109
*sniffs*
Posted: Wed Oct 31, 2012 1:40 am
by Wonderman109
DP
This is the 10th evening that I've been editing and I haven't made any real progress. I know this is really out-of-the-blue, but my frustration with my levels has gotten to a point where I'm just going to junk my entire storyline on Lost Wonderland, my Halloween Special, the brain teasers and other challenge things, and The Void trilogy.
I know I will regret part of doing this, but I've deleted all the progress on almost all of the levels I've been working on. My plots were just going nowhere.
I'm debating with myself whether to finish The Fourth Wall or not. Considering how much commotion I've caused with it, I don't want to junk it. I have an idea to turn it into a tennis, but I wonder now if anyone would actually want to start a game with me.
I'm going to finish up on my current tennis match number with llarson, but that's it. I'm not going to participate in the Wonderland!10 competition either.
I need a fresh start. I will start a new level list, beginning with TTNW Part 3. I'll keep my 18 levels as part of my old level list. Most of them are short enough that it doesn't matter anyways.
I'll spend much more time on my levels, releasing much less often but putting more effort into my work. I'll start drawing out my puzzles before making them.
I'm also changing my music pack up a lot. I've deleted the archive for V3. Anyone who's using my music pack, please wait until tomorrow so I can re-upload V4.
Posted: Wed Oct 31, 2012 3:01 am
by llarson
Wonderman109 wrote:I will start a new level list, beginning with TTNW Part 3.
YAY! I HAVE SO MUCH
evil PLANS! Sorry about your other stories though

.Well anyways my aniversary level isn't going anywhere . I'VE JUST BEEN TOO LAZY!
Posted: Wed Oct 31, 2012 10:45 am
by yot yot5
Wonderman109 wrote:I need a fresh start. I will start a new level list, beginning with TTNW Part 3. I'll keep my 18 levels as part of my old level list. Most of them are short enough that it doesn't matter anyways.
This is EXACTLY how I felt when I wanted to leave the forum, and it didn't take me anywhere. Please Wonderman, take it from a victim: This isn't going to help you in any way.
Posted: Wed Oct 31, 2012 12:23 pm
by Wonderman109
No, it's not because of the quality of my levels is degrading, it's because I simply have too many levels to work on at once and I want to have only one at a time like most other people so I can focus more. Also, I MAY include some of my characters from my old storyline, but they will probably be very different.
Posted: Wed Oct 31, 2012 12:41 pm
by |Cookie|
Wonderman109 wrote:I need a fresh start. I will start a new level list, beginning with TTNW Part 3. I'll keep my 18 levels as part of my old level list. Most of them are short enough that it doesn't matter anyways.
I really can't wait for your next adventures!
I wish the luck for you.

Posted: Wed Oct 31, 2012 1:16 pm
by |Cookie|
DP.
I was thinking for a little while, rememebering everything I did, i said that I'll finish a lot of the adventures , but, I didn't, I'm feeling very bad, because of that.
for this, NO, BECAUSE OF THIS, I will make advetnures again!
The first thing I'll do is reinstall the editor, because it's not working any more for no reason.

then, I will start making a simple adventure, release it to the forum, then know what people think, if it is good, or it isn't.
after that, if it was good, I will make a bit longer adventures, if the people like it, I will make long adventures.
This is my plan so far.
I hope I'm not annoying anyone, or make him angry.
Posted: Wed Oct 31, 2012 6:53 pm
by MyNameIsKooky
It turns out that conditions have been exactly convenient and inconvenient enough for me to release GC2 in a few hours. Hooray for intended release dates!
It might have to be a little shorter than anticipated though. Although, that shouldn't matter much since I've somehow managed to scare myself a few times with my own adventure.
Wonderman wrote:I know I will regret part of doing this, but I've deleted all the progress on almost all of the levels I've been working on.
Bad idea. If you want to focus more, then force yourself to work on one adventure at a time rather than a bunch at once. Small bites. That's how big projects get done.