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Posted: Mon Oct 12, 2009 6:31 pm
by Nobody
MyNameIsKooky wrote:gameboy991 wrote:make over 100 posts in one day.

That's an overexaggeration.
AND MY LEVEL MOTOR DIED.

...causing the complication of WA: MatT.
(not trying to make you feel guilty, MNI-No, he's evil.)
BTW, if ANYONE has a good idea for a level, JUST ONE, send it to me. If I don't want it, or decide to be nice, I'll send it to Emerald, otherwise, I'll put it in my project.
Posted: Sun Mar 06, 2011 12:51 am
by LittleZbot
WOW! It has been about one and a quarter of a year since the last post.
The reason I am SEVERLY BUMPING this is because I have news. I have decided to get back on it and make it a hub. I have also decided that I will make it, and have added several improvments to the story(Such as a mysterious figure lurking about and the red shard missing). However, I WILL need designers.
And, here comes great news, You will be taking two stinkers with you those two stinkers are - well, you can find out yourself when I release the demo. But I WILL tell one of them - Ace! The other one you guys will love.
Would anyone like to be a designer?
Posted: Wed Mar 09, 2011 1:48 am
by LexieTheFox
LittleZbot wrote:WOW! It has been about one and a quarter of a year since the last post.
The reason I am SEVERLY BUMPING this is because I have news. I have decided to get back on it and make it a hub. I have also decided that I will make it, and have added several improvments to the story(Such as a mysterious figure lurking about and the red shard missing). However, I WILL need designers.
And, here comes great news, You will be taking two stinkers with you those two stinkers are - well, you can find out yourself when I release the demo. But I WILL tell one of them - Ace! The other one you guys will love.
Would anyone like to be a designer?
I would like to,
I'm good at making actiony levels.
I'm a little good at advanced puzzles.
I'm really good on Basic or normal ones. and i can now General Command open gates. (Thanks to Emeralds Gate ID Calcuator)
And heres my guess at the other...
Loopy?? Pootsy??
Those are my two guesses

Posted: Wed Mar 09, 2011 6:51 pm
by LittleZbot
One of them is a good suggestion for a third player...
EDIT: You're good at making puzzles? Good. I need a level where you have to get to a gem to complete it. It should take place right outside of wondertown. Don't make it too hard, it's the first level.
Wow, I've forgotten how hard it is to make a hub. I'm following every step but to no avail. Help?
Posted: Wed Mar 09, 2011 10:01 pm
by LexieTheFox
LittleZbot wrote:One of them is a good suggestion for a third player...
EDIT: You're good at making puzzles? Good. I need a level where you have to get to a gem to complete it. It should take place right outside of wondertown. Don't make it too hard, it's the first level.
Wow, I've forgotten how hard it is to make a hub. I'm following every step but to no avail. Help?
Which place outside of wondertown? (I can convert original WA's level)
Which one?
1)First entering wondertown
2)Mushroom Grove
I can do this puzzle, i'll try to make it easy with a little trick at the end

Posted: Thu Mar 10, 2011 9:05 pm
by LittleZbot
3. Out of the gates of Wondertown. The pathway that leads to the foggy mountains.
Posted: Mon Apr 04, 2011 10:29 pm
by LittleZbot
DP and small BUMP.
My converter is REALLY acting up. I'm going to have to have a volunteer to convert and place the levels and Hub in WA if I ever will be able to do this. I will send him/her the level files and hub files and he/she will put them in WA as to make the hub work.
Volunteers, anyone?
P.S. You haven't sent me that level yet, Lexie.

Posted: Mon Apr 04, 2011 10:49 pm
by Nobody
You're not using MOFI?
Posted: Mon Apr 04, 2011 11:01 pm
by LittleZbot
No. There's a Twist ending that contains things that MOFI would ruin, so I'm using WA.

Posted: Tue Apr 05, 2011 1:20 am
by LittleZbot
Anyone? I could use designers, and I NEED someone to convert things.
