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Posted: Sun Sep 06, 2009 1:09 pm
by tyteen4a03
Emerald141 wrote:5. I have Vista. How do I rename a file type? (e.g. change BMP to WDF)
Save as > All files > namehere.wdf

Posted: Sun Sep 06, 2009 7:09 pm
by Qloof234
Or set the view options so you can see file extensions, and rename it from the folder itself.

Posted: Mon Sep 07, 2009 12:25 am
by Emerald141

Posted: Mon Sep 07, 2009 12:35 am
by maxnick
Well, I like mine better... :P :P :P

But thats most likely because I made them so I would like them better :roll: :? :P

But there OK... :)

Posted: Mon Sep 07, 2009 12:44 am
by Emerald141

Posted: Mon Sep 07, 2009 1:09 am
by Nobody
No offense, but I really think maxnick's logo is better, and the loading screen is a bit boring compared to ours, but that's probably because I made... Well, I didn't make maxnick's logo, but I made my loading screen.

I'm not trying to be rude.

Are you using my idea for the loading screen?

Posted: Mon Sep 07, 2009 1:09 am
by MyNameIsKooky
Emerald141 wrote:6. How do you encode a filename?

7. If there is a GameData folder, like Kooky said, then what goes in it?

8. How do I use custom icons?
MY ANSWERS:

6. Just change the filenames' letters a letter forward in the alphabet:

A=B
B=C
C=D
D=E
E=F
F=G
G=H
H=I
I=J
J=K
K=L
L=M
M=N
N=O
O=P
P=Q
Q=R
R=S
S=T
T=U
U=V
V=W
W=X
X=Y
Y=Z
Z=A

7. Just save game data.

8. The custom icon files are somewhere in the Graphics folder. Edit them like you would edit the logo files. But if you mean actually commanding something to use a certain custom icon, then I don't know.

Posted: Mon Sep 07, 2009 1:15 am
by Emerald141

Posted: Mon Sep 07, 2009 1:16 am
by maxnick
Nobody wrote:No offense, but I really think maxnick's logo is better
Thanks!!! :D :D :D :D

Posted: Mon Sep 07, 2009 1:16 am
by Nobody
How do you think people can load games? :P

Posted: Mon Sep 07, 2009 1:20 am
by Emerald141

Posted: Mon Sep 07, 2009 1:25 am
by Nobody
Emerald141 wrote:Well I checked the WACP demo download and I only found Data. I'm only going to put that in.
GameData only appears if you rename a certain text document in the demo.

I think.

Posted: Mon Sep 07, 2009 3:17 am
by Qloof234
Yes, if you're using MoFI you should change "localsaveoff.txt" to "localsaveon.txt".

Posted: Mon Sep 07, 2009 12:30 pm
by Emerald141

Posted: Mon Sep 07, 2009 3:19 pm
by DEEMAN223344
And BTW, Custom Icons go in Gamedata\Custom Content\Icons.

GameData = UserData.



:P

Posted: Mon Sep 07, 2009 3:32 pm
by Emerald141

Posted: Mon Sep 07, 2009 4:19 pm
by tyteen4a03
Hmm..do you still need my installer and space?

Posted: Mon Sep 07, 2009 4:20 pm
by Nobody
Uh, he never did.

Posted: Mon Sep 07, 2009 10:01 pm
by Emerald141

Posted: Mon Sep 07, 2009 10:17 pm
by MyNameIsKooky
Are you trying to use a new texture or a WA1 area?

Posted: Mon Sep 07, 2009 10:44 pm
by Emerald141

Posted: Mon Sep 07, 2009 11:08 pm
by MyNameIsKooky
If you used a custom texture, did you...

-Put .wdf at the end of the filename
-Put it with all of the other textures
-Encode the filename

Posted: Mon Sep 07, 2009 11:16 pm
by Emerald141

Posted: Mon Sep 07, 2009 11:37 pm
by MyNameIsKooky
Oh.

Other than that, is it almost ready?

Posted: Mon Sep 07, 2009 11:43 pm
by Emerald141

Posted: Mon Sep 07, 2009 11:48 pm
by MyNameIsKooky
Okay!

Posted: Tue Sep 08, 2009 12:05 am
by Emerald141

Posted: Tue Sep 08, 2009 12:19 am
by maxnick
The textures are glichy for me... :cry: :cry: :cry:

Is that first area custom???

It's very nice!!! :) :) :)

Posted: Tue Sep 08, 2009 12:25 am
by Emerald141

Posted: Tue Sep 08, 2009 9:09 pm
by DEEMAN223344
WAIT! CUSTOM TEXTURES GO IN:

GameData\Custom Content\Textures.


if your texture name is (for example) Texturenamezzz DO NOT name it Ufyuqfmzkfaaa.wdf etc. Just copy it from the editor.