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Posted: Sun Dec 12, 2010 4:58 pm
by StinkerSquad01
What about Scale adjust? LOL GIANT TELEPORTER!
Posted: Sun Dec 12, 2010 5:09 pm
by MyNameIsKooky
Here's the Transporter and Teleporter, both with scalableness and ZAdjust.
Posted: Sun Dec 12, 2010 5:20 pm
by StinkerSquad01
Darn, I just made the Scaleporter!
Posted: Sun Dec 12, 2010 5:27 pm
by MyNameIsKooky
This one has ZAdjust too so you can hide them.

Posted: Sun Dec 12, 2010 5:34 pm
by StinkerSquad01
You could do that with ScaleAdjust too, make it go into negatives, but ZAdjust is nicer.

EDIT: Subcolors dont work when scaled.
Here's my .wops
Posted: Mon Dec 13, 2010 9:51 am
by Guppy Star
I need Z adjust in button for it being above floor level
Posted: Mon Dec 13, 2010 9:52 am
by Guppy Star
Any idea to get tentacle into editor and MOFI game?
Posted: Mon Dec 13, 2010 10:05 am
by Guppy Star
Is there any command which can make something act like tentacle
Like some command made scritter to run like turtle or spikey to be scared of us, I think command 30
Posted: Mon Dec 13, 2010 2:34 pm
by StinkerSquad01
The command youre talking about is 51.
Posted: Mon Dec 13, 2010 7:47 pm
by MyNameIsKooky
It's impossible to get something to act directly like a tentacle without having the actual .wop.
Don't be expecting me to try to dig out tentacles, Z-Bots, etc from MOFI.
Posted: Tue Dec 14, 2010 9:39 am
by Guppy Star
MyNameIsKooky wrote:It's impossible to get something to act directly like a tentacle without having the actual .wop.
Don't be expecting me to try to dig out tentacles, Z-Bots, etc from MOFI.
no need! Model swap + command51 for tentacle
Posted: Wed Dec 15, 2010 2:00 pm
by Guppy Star
Another request for KOOKY, X,Y adjust also for teleport, transport, buttons please
Posted: Mon Dec 20, 2010 10:36 am
by Guppy Star
What does the "!" in the wops made by cbloopy signify? If we change the name, will the object change?
Posted: Mon Dec 20, 2010 6:14 pm
by StinkerSquad01
Guppy Star wrote:MyNameIsKooky wrote:It's impossible to get something to act directly like a tentacle without having the actual .wop.
Don't be expecting me to try to dig out tentacles, Z-Bots, etc from MOFI.
no need! Model swap + command51 for tentacle
the dat4 for a tentacle is unknown and probably doesnt exist with our current editor.
as for your other question, i dont know.
the end (loljk)
Posted: Mon Dec 20, 2010 8:14 pm
by MyNameIsKooky
Guppy Star wrote:What does the "!" in the wops made by cbloopy signify? If we change the name, will the object change?
The things after "!" signify a texture or model. You can change them to change the texture or the model, depending on the type of adjustment.
Posted: Tue Dec 21, 2010 9:59 am
by Guppy Star
MyNameIsKooky wrote:Guppy Star wrote:What does the "!" in the wops made by cbloopy signify? If we change the name, will the object change?
The things after "!" signify a texture or model. You can change them to change the texture or the model, depending on the type of adjustment.
Alright, can you give transporter, teleporter with X,Y adjust?
Posted: Tue Dec 21, 2010 9:23 pm
by DEEMAN223344
Fun Fact: MS gave us some of the commands BEFORE the editor was released.
I won't say more, for spoiler reasons.
Posted: Tue Dec 21, 2010 9:25 pm
by MyNameIsKooky
DEEMAN223344 wrote:Fun Fact: MS gave us some of the commands BEFORE the editor was released.
I won't say more, for spoiler reasons.
...Wow.
You DO know that the commands already existed long before the editor was even thought of?

Posted: Fri Jan 14, 2011 2:05 am
by DEEMAN223344
Posted: Sat Jan 15, 2011 4:53 pm
by DEEMAN223344
DP. What is wrong with my editor?
Wefight Version of Problem:
DEEMAN opens the editor.
Editor says "Cannot load mesh 'Body.b3d'. Trying agian. Nope."
Editor opens up normally!
DEEMAN is confused.
DEEMAN reports the bug!
No one posts!
No-One says "BLLAAARGH I THINK THIS A SPAM ROAAAR"
DEEMAN says "Figures"
DEEMAN posts Wefight Version of Problem!
*INSERT FUTURE HERE*
Posted: Sat Jan 15, 2011 9:29 pm
by MyNameIsKooky
DEEMAN223344 wrote:DP. What is wrong with my editor?
Wefight Version of Problem:
DEEMAN opens the editor.
Editor says "Cannot load mesh 'Body.b3d'. Trying agian. Nope."
Editor opens up normally!
DEEMAN is confused.
DEEMAN reports the bug!
No one posts!
No-One says "BLLAAARGH I THINK THIS A SPAM ROAAAR"
DEEMAN says "Figures"
DEEMAN posts Wefight Version of Problem!
*INSERT FUTURE HERE*
I believe Body.b3d is the Stinker model. If you can't get body.b3d from someone then your best bet is to reinstall the editor.
Posted: Sat Jan 15, 2011 9:46 pm
by DEEMAN223344
I know that. That isn't the problem. The editor blows up and then opens up just as if it could find the model. What's happening?
Posted: Sat Jan 15, 2011 9:47 pm
by MyNameIsKooky
Well, what did you do since the last time the editor worked for you?
Posted: Sat Jan 15, 2011 9:50 pm
by DEEMAN223344
It still works, but it's annoying.
This is what happens:
It blows up, then closes that same second that it reopens without blowing up again.
Posted: Sat Jan 15, 2011 9:55 pm
by MyNameIsKooky
I mean, before it started 'blowing up.'
Posted: Sat Jan 15, 2011 10:07 pm
by DEEMAN223344
I don't know. It just randomly started.
BRB, looking for WA TS on my computer. It disapeared.
Posted: Sat Jan 15, 2011 10:11 pm
by MyNameIsKooky
Well, if you don't know the source of the problem, then I can't really help you...
Your best bet is probably to reinstall the editor if the thing really bothers you that much
Posted: Tue Jan 18, 2011 1:49 am
by DEEMAN223344
It also randomly stopped.
I also need help with AoDD.
Please read the AoDD topic.