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Posted: Sat Mar 24, 2012 5:05 pm
by |Cookie|
Very good levels!
I'll try finish all the levels even if i was lazy! :lol:
I'm going to do my best!
Waiting for more! :D

Posted: Sat Mar 24, 2012 6:39 pm
by Tech Warrior
Thank you kidkidaaa1! Glad to know you're excited. :)

Posted: Sat Mar 24, 2012 6:41 pm
by |Cookie|
Tech Warrior wrote:Thank you kidkidaaa1! Glad to know you're excited. :)
I'm very excited! :D
Not excited! :lol:

Posted: Sat Mar 24, 2012 8:40 pm
by Tech Warrior
Well, another level is releasing tonight. And you get to pick it! The last post on the previous page has all the info. :)

Posted: Sat Mar 24, 2012 9:20 pm
by yot yot5
I would like an action level with difficulty of IMPOSSIBLE!!!!!!!!!!!

I LOVE action levels beyond all others! But if you have a neat mis-direction puzzle it would be fun as well...

Posted: Sat Mar 24, 2012 9:24 pm
by |Cookie|
I like to play an puzzling level and i want it Impossible.
I like the hard levels!
Uh..
Of you can...
Can you put some speed challenge??
With some mini puzzle!
Ok.
Mix them all! :lol:

Posted: Sat Mar 24, 2012 11:01 pm
by Muzozavr
Please don't mix it in such a way that the entire level is a huge puzzle and then there's this one ultra-hard action part at the very END of the level, and you only have one chance at it. It's frustrating. ("One Last Hurrah" from RTW Classic Set, I'm looking at you".)

Posted: Sun Mar 25, 2012 1:40 am
by Tech Warrior
My apologies, Muzozavr, but I'm guessing that in that case you won't be too happy with level 115. :P

Okay guys. I'll put up a puzzler. Keep in mind, however, that the quest isn't designed to have Amadeus-like levels and such.

Level 115 it is!

Posted: Sun Mar 25, 2012 10:01 am
by Muzozavr
If it's one or two levels it's probably OK. It's just after someone said "mix it all" (I don't remember and I'm too lazy to check right now) I was worried you might do so for half of the levels. :lol:

Posted: Sun Mar 25, 2012 9:08 pm
by Tech Warrior
Well, there certaintly aren't too many; I can only recall 2 levels like that. There are, however, levels that combine puzzle and action challenges. They contribute to each other.

Posted: Mon Mar 26, 2012 12:48 am
by Muzozavr
That's a good thing, makes for some interesting and challenging levels. :wink:

Posted: Mon Apr 16, 2012 3:01 am
by Tech Warrior
ANNOUNCEMENT:

It's been a good while since a recent update, yes? Don't get too excited just yet.

Over the course of the past month or so, the Quest for the Elements has undergone a a bit of a setback, to put it nicely. Progress has been real slow recently, and a lot of the levels need to be remade.

Do not fear, however, as this does not mean that the Quest for the Five Elements is not coming. It just means that it will be delayed an extended number of months.

The main reason for the setback is mainly because I've been real busy with music work these days, and that's a bit more important to me atm (Other things too, but music mainly)(Also, that's not me saying that no work has been done). The main reason I'm bringing you this announcement is so that you all know that it is, indeed, still alive.

As an added note, expect a MAJOR announcement soon.

Hang in there guys. It's coming. ;)

Posted: Mon Apr 16, 2012 1:19 pm
by Dark Drago
I have downloaded it!

It looks really good,
:D

Posted: Mon Apr 16, 2012 3:35 pm
by Dark Drago
Ooh, this has inspired me to make my own RTWA.
But before that, I'll make some custom levels to start off! 8)

Posted: Mon Apr 16, 2012 4:51 pm
by Tech Warrior
Thanks! But what you downloaded was the demo. :P The full release will contain 194 levels.

And glad to be of service in the inspiration department! :)

Posted: Tue Apr 17, 2012 7:42 am
by Dark Drago
GREAT!!!

I finished the levels!
IT was a good game overall and the feeling of WSW was in this game too!
GOOD! :D

Posted: Mon Apr 23, 2012 2:23 am
by Dark Drago
Any progress???

Posted: Mon Apr 23, 2012 5:50 pm
by Tech Warrior
None that I can announce publicly at this time. ;)

I am in the middle of a major move at the moment, so there is indeed a bit of a delay in progress.

Fear not, however, as regular updates will continue soon.

Posted: Tue May 29, 2012 3:50 am
by Tech Warrior
Wow. It's been a month already? Where've I been? :P

I'm simply here to bump this thread, and make awareness that this adventure has not and will not "die". Please do not lose faith! I will admit that I have not worked on it the past month, but that is only because of school. It's almost out for me (about 1 week [but then again, in homeschool you're out whenever you get done :P]). Once I do finish school, that pretty much frees up my schedule, a LOT. Aside from music work and such, QFE will be next priority!

I apologize about the inconvenience of these delays, but I've been bombarded with schoolwork lately. Still, this does not deserve an excuse! Fear not, for in June progress will continue! :)

Posted: Tue May 29, 2012 6:30 pm
by |Cookie|
Gald to see this project back! :D

Posted: Wed May 30, 2012 5:26 pm
by ab-47
Impressive! I don't often play RTW levels these days, But I'm going to play these! Very good work Tech. :)

Posted: Thu May 31, 2012 12:19 am
by Tech Warrior
Thanks! While there is no predicted release date of this RTWA, I'm hoping it can get out this summer. :)

Posted: Fri Jun 08, 2012 8:56 pm
by Tech Warrior
School's out! :)

I am proud to announce that progress on QFE has officially continued! :D

Such a glorious day indeed.

Posted: Sat Jun 09, 2012 8:15 am
by yot yot5
Tech Warrior wrote:School's out! :)

I am proud to announce that progress on QFE has officially continued! :D

Such a glorious day indeed.
Yay! :D

Posted: Sun Jun 10, 2012 3:53 am
by Tech Warrior
Current progress report:

Completed levels: 114 out of 194
Levels in progress: 5
Levels to be redone: Only 1 at the moment
Completed worlds: 10 out of 18; currently on world 11
Completed lands: 2 out of 4 (currently working on land 3)
Completely tested lands: 1 out of 4 (only one level left to test in land 2)
Completely tested worlds: 8 out of 18

And etcetera. The above is just to give you a visual as to how the adventure is coming along. It's coming along fairly well, although I've still got a good 80 or so levels to make. :? So, yeah.

Posted: Sun Jun 10, 2012 4:48 am
by ab-47
194 levels? I think this will be the longest RTW series I'll ever play, Also can you release a demo?

Posted: Sun Jun 10, 2012 4:36 pm
by Tech Warrior
Demo already released! :D

First page ;)

Posted: Sun Jun 17, 2012 1:04 pm
by Amnon
Done them all, thanks.

In "Crossing the lake" the 2 metal boxes were not used.
In "The Lake" there are 2 spare boxes
and in "Crystal Gate" there's an extra boulder.

Posted: Sun Jun 17, 2012 5:46 pm
by Tech Warrior
Thank you for the notifications. I knew about the extra things on "The Lake" and "Crystal Gate", but not about the metal boxes on "Crossing the Lake". In fact, even after playing the level again, I can't seem to figure out what you did to where the boxes aren't used. :P *facepalm* Can you please provide your solution?

Posted: Mon Jun 18, 2012 12:24 am
by Amnon
Can you please provide your solution?
One guy goes left and fixes all the left islands all the way the exit.
The other guy goes right, fixes the right islands, then bring two wood boxes back to the top to bridge his way back to the left, where both exit.