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Posted: Mon Aug 25, 2014 10:48 am
by Blazeknight
Yeah

Posted: Thu Sep 25, 2014 5:14 pm
by OondiLalaLoopy
When you enter in the Paradise falls and enter in the first adventure the starting coordinates are in a wall and lose coordinates are in water. :(

Wonderfalls

Posted: Thu Sep 25, 2014 5:44 pm
by Jutomi
Yes, I had that problem too.
Blazeknight uploaded a .master.
You copy that and replace the .master of the adventure with the proper number with that.
Though - I made a backup by copy/pasting the wonkey file, anyways. :mrgreen:

Re: Wonderfalls

Posted: Thu Sep 25, 2014 6:16 pm
by OondiLalaLoopy
Jutomi wrote:Yes, I had that problem too.
Blazeknight uploaded a .master.
You copy that and replace the .master of the adventure with the proper number with that.
Though - I made a backup by copy/pasting the wonkey file, anyways. :mrgreen:


What is a .master and a wonkey file?

File Explicits

Posted: Thu Sep 25, 2014 6:32 pm
by Jutomi
Um... :?

Well, if you look in the hub files, and look in an adventure's folder, there should be a .master file.
Now, I believe on the page before this, on this very thread, Blaze uploaded a download for this .master, and said which file it goes under. :|

Posted: Fri Sep 26, 2014 10:09 am
by OondiLalaLoopy
Thanks Jutomi!I forgot about .master file.Thanks for reminder!

Posted: Fri Sep 26, 2014 11:07 am
by OondiLalaLoopy
What is the number of the first adventure in paradise falls?

201

Posted: Fri Sep 26, 2014 5:24 pm
by Jutomi
I believe it's Adventure201.

Posted: Fri Sep 26, 2014 5:59 pm
by OondiLalaLoopy
Thanks Jutomi!

Blazing Jutos

Posted: Fri Sep 26, 2014 6:47 pm
by Jutomi
Blazeknight was the one who helped me, I just passed along his message. :lol:
'Tis my pleasure - as long as it does work. :?

Posted: Sat Sep 27, 2014 5:06 am
by OondiLalaLoopy
I hope it works!

Might It Be Accurate?

Posted: Sun Sep 28, 2014 11:27 pm
by Jutomi
Did it work? :?

Posted: Mon Sep 29, 2014 4:55 am
by md
Well, it has been a while since I have stepped foot on these forums, or even WA for that matter. I only just got POTZ. :oops:

I certainly am eager to try this as I did enjoy your old version of WA: PQ, just as much as I anticipate to enjoy this version. Once I finish POTZ, this will be next on my playlist. :D

Quick question though: How come you are using the game directly rather than the built-in editor hub play feature? Is there something about it that I am unaware of?

Three Purple Stars

Posted: Mon Sep 29, 2014 6:39 pm
by Jutomi
I am rather curious...

Now, three things.

1. The Pop troll section's teleporters - to - colour changers part ...
I couldn't figure out how to make it work, so I did some shifty things with the yellow transporters. :shock:

2. The Flash troll section's teleporter - to - colour changers part...
again, I couldn't figure out how to make them synergize, so I flashed the star and half of the coins. :P

3. The Lookout tower's second-to-third section arrow...
Every time I walk on that, it sends me back into the second room. :(
By the way, I really like what you did with those coins in the second room. :)

Any help with how I can solve this third one? :?

Re: Three Purple Stars

Posted: Sun Oct 05, 2014 8:26 am
by Blazeknight
Jutomi wrote:I am rather curious...

Now, three things.

1. The Pop troll section's teleporters - to - colour changers part ...
I couldn't figure out how to make it work, so I did some shifty things with the yellow transporters. :shock:

2. The Flash troll section's teleporter - to - colour changers part...
again, I couldn't figure out how to make them synergize, so I flashed the star and half of the coins. :P

3. The Lookout tower's second-to-third section arrow...
Every time I walk on that, it sends me back into the second room. :(
By the way, I really like what you did with those coins in the second room. :)

Any help with how I can solve this third one? :?
Sorry for the late reply... I'm too inactive these days. I'm working on writing some books and episodes now... I'll get back to WA this January to start WA-PQ2, the next hub...

About the adventures you just said... I'm pretty sure it worked before... MD didn't report any bug when he played it last time... Anyways, I'll check them again...

To MD, you can overwrite the WA3 directory to play the game directly too...

Wafixit

Posted: Sun Oct 05, 2014 4:24 pm
by Jutomi
Hmm...

well, I am personally playing this in the player...
perhaps that caused some things to change..? :shock:

Also ... episodes? :)

Posted: Tue Oct 07, 2014 7:02 am
by Blazeknight
My hobbies aren't just limited to game designing... www.blazian.webs.com

Some of my novels were written way back when I was a kid. The episodes are smaller versions of books which will increase in number every week or so. I'm learning Manga-Studio-5-EX, Anime-Studio-Pro and other softwares now inorder to start making anime and comics...

Also, I make some music too using Magix, FL Studio and Sibelius... I'm new to them too. I just made one track so far... https://www.youtube.com/watch?v=2ZIIH3E ... e=youtu.be

Posted: Sun Feb 08, 2015 10:48 pm
by loofisawesome
It still says I don't have the busterfly2.png...

Posted: Mon Feb 09, 2015 1:25 pm
by Sofoulini
I will agree with Blake...
And I have the same problem too...

Supercepholys

Posted: Mon Feb 09, 2015 6:58 pm
by Jutomi
I freight that due to my loads glitch,
my save files for this hub may have been canceled. :(

Kind of sad; it really was a great hub, in my opinion. :o

But I still never got past the part with the "boom" noise. :P

So, I guess I'll never know the true ending unless I file edit; and I don't know if I even could. :?
Or I could just restart the hub and file edit. :P

Well, I thank you, not the less, Blaze. :)

Hope to see more of you in the future. :mrgreen:

Also, about the butterflied; uh - I'm not entirely sure about those.
It's been so long since I've played this. :?

Posted: Sat Mar 07, 2015 6:38 am
by Blazeknight
Tell me the errors currently existing on the hub

Errorize

Posted: Sat Mar 07, 2015 7:32 am
by Jutomi
Four major things, for me...

1, something about fences and mushrooms being passable in that windmilly area to the right of the main town.

2, the one(I think first) adventure in the cliff-filled place north of the fores spawns you in a wall(without your compromise).

3. I believe at least 1, maybe 2, of your void levels(Pop certainly, maybe flash too)
are solvable, but incredibly unbalanced with the other adventures as I transport those things all over the map.
With flash, I believe I had to cheat the star and couldn't get the gems via flashing it from the spawn-area - I think. :?

Whether they're really solveable or not in proper, I'm not sure; I might just be missing something, but I certainly couldn't find it. :shock:

4. The adventure after you do the 7 thwart puzzles...
uh - I can't make it past that room with the really neat fake walls and spikey ball. :P

That's about it. :)
It's really nice to see you again, Blaze. :mrgreen:
Are you going to become an active member again, or just dropping by? :o

Posted: Sat Mar 07, 2015 7:56 am
by Blazeknight
Can you please elaborate 3 and 4 points?
and... I'm just checking the forums, its not like I'm gonna create stuff now. I had a wonderful time (2011-2013) making WA levels and it's best they remain golden to that age. I won't make WA anymore

Posted: Sat Mar 07, 2015 11:25 am
by Blazeknight
UPDATED AS PER JUTOMI's REPORT

Posted: Sat Mar 07, 2015 2:37 pm
by tucker27
Can u upload a solution Jutomi

Posted: Sat Mar 07, 2015 5:54 pm
by Sofoulini
Hi Blazeknight...
Actually as I said in my above post, I've got this problem when I will try to load the game:
It says that I don't have the busterfly2.png.
What can I do?
How can I fix it?
I put it in the right folder but still I've got this problem!
:( :( :(

Posted: Sat Mar 07, 2015 7:07 pm
by Blazeknight
Sofoulini wrote:Hi Blazeknight...
Actually as I said in my above post, I've got this problem when I will try to load the game:
It says that I don't have the busterfly2.png.
What can I do?
How can I fix it?
I put it in the right folder but still I've got this problem!
:( :( :(
First put the busterfly2.png into 'custom' folder.
Then put it into userdata/custom/objecttextures/
If still it doesn't work, then open any other busterfly texture in the folder with paint and overwrite busterfly2.png with it

Posted: Sat Mar 07, 2015 7:11 pm
by loofisawesome
Sofoulini, if it works, then can you make a video series about it?

Posted: Sat Mar 07, 2015 10:10 pm
by Sofoulini
Ok Blake...I will try it when I find time...

Posted: Sun Mar 08, 2015 2:55 am
by tucker27
Did u uploaded it