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Posted: Mon Jun 12, 2006 3:53 pm
by wonderland01
Lucky-Luc wrote:
SonicSpeed wrote:EDIT:Lucky-Luc,The water washes away all the stickiness in the Sticky Cubes,so the two cubes don`t stick!
But the top of the upper cube isn't in water :wink: :lol:
Maybe the water floods to the top of the cube.

Posted: Wed Jun 14, 2006 8:27 am
by Muzozavr
paulm12: stinkers were sitting down trying to understand the mysterious gadget named Internet. They pressed something, when you pressed something, and bum-ba-bah they ended up in an alternative reality your computer! :lol:

Lucky-Luc and SonicSpeed: the sticky cube and the water went into a little chemical reaction, sticky is now not sticky!

8)

Posted: Sat Aug 12, 2006 8:39 am
by Muzozavr
Another thought...

If the sticky cubes are really sticky, how come they can crush in collision? :?
EDIT: If unclear, I meant two sticky cubes in collision will crush.

Posted: Sat Aug 12, 2006 8:39 pm
by Stipe
The last time I played WSW was in June on my sister's PC, because mine one was on repair. Now I got it back and from Fire Island came to woods, solved all levels with all bonus coins, solved 3 levels in clouds etc. And I hardly reached Fire Island in that time, but from Wondertown I used hints from web to help myself. I wonder why. :? :? :?

Now my wonders:

:arrow: If rainbow monsters can help me by eating keys, why can they kill me?
:arrow: I noticed that level when that house throws the rocks. How can they fit in that house? :lol: :wink:
:arrow: If the story in volcano was that Loof was alone and other three together, what happened in those levels in woods? :? :wink:

Posted: Sat Aug 12, 2006 8:49 pm
by Muzozavr
1. They are so fast that they go through stinky, and he gets a grand hole.
2. I think they are teleported from some larger place. :wink:
3. Don't know.

Posted: Sun Aug 27, 2006 5:16 am
by moshposh
when you push the sticky cube in the water the water splashes up but evryones grafic cards have been fuszed with by the stinkers so you dont see the water splash up! so there! :stinkyhappy:

Posted: Sun Aug 27, 2006 5:18 am
by moshposh
THE POST CHANGED!!!!!! AHHHHHHHHHHHH!!!!!!! ABANDON WEB SITE!!!!!!

Posted: Sun Jan 28, 2007 2:42 pm
by dlcs18
I got one! When the stinkers land on trampolines, How can they immediatly turn around in the direction you are holding the arrow key? Are they brave enough to do that? :lol:

Posted: Sun Jan 28, 2007 3:14 pm
by paulm12
How do chompers move?
They eat air and shoot it out the hole in back

If sticky cubes stick and you can't push 2+ when they are stuck, why can you push one alone?
The sticky cube is not angry, so it will be light pink and thence lighter.

How do boulders work on trampolines?
They are hooked up to strings on the top of the level.

How do those newspapers get everywhere? Even in the snow!!!
The Level sweepers glue them to the floor!

How do linked boulders work?
They have wireless connection with signals!

Posted: Fri Feb 02, 2007 4:08 pm
by loof101
paulm12 wrote:How do chompers move?
They eat air and shoot it out the hole in back

If sticky cubes stick and you can't push 2+ when they are stuck, why can you push one alone?
The sticky cube is not angry, so it will be light pink and thence lighter.

How do boulders work on trampolines?
They are hooked up to strings on the top of the level.

How do those newspapers get everywhere? Even in the snow!!!
The Level sweepers glue them to the floor!
OH MY GOD. You are hilarious!!!! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Here's some...
How are Link Spheres linked?
Why is it that when you start a level, if Sticky Cubes are beside each other, they don't stick?
How come the stinkers keep dying and coming back?
If Chompers have hole which air comes through, why dosen't the air push the stinker behind them?
I think:
1:Link Spheres are connected by gravity changers of the specific area of both or all of them, so when you push one left, the gravity for all other ones of that colour changes so they tilt left.
2:I think that Sticky Cubes need an extra push to get off of the square, and connect with another one, and when you start the level, they look like they're touching but they're not.
3:I think that God sends the Stinkers back down in a time warp, so they restart the level :lol: :lol: :lol:
4:I actually think that chompers have tiny little legs you can't see, except they don't weigh much, so the tiny legs carry them around. :lol:

More things to think - :lol: :lol: and laugh :lol: :lol: - about.

Posted: Sun Dec 09, 2007 3:30 pm
by ispike2
:!: :stinkyconfused: Loof always has a crate with him to sit on . Where does he put it? :!: :?: :!: :?: :!: :wink: And they can't stop smiling, Dudes! 8) :arrow: 8) :arrow: 8) :arrow: 8) :arrow: 8) :arrow: 8) :arrow: 8)

Posted: Mon Dec 10, 2007 8:21 am
by tyteen4a03
loof101 wrote:
paulm12 wrote:How do chompers move?
They eat air and shoot it out the hole in back

If sticky cubes stick and you can't push 2+ when they are stuck, why can you push one alone?
The sticky cube is not angry, so it will be light pink and thence lighter.

How do boulders work on trampolines?
They are hooked up to strings on the top of the level.

How do those newspapers get everywhere? Even in the snow!!!
The Level sweepers glue them to the floor!
OH MY GOD. You are hilarious!!!! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Here's some...
How are Link Spheres linked?
Why is it that when you start a level, if Sticky Cubes are beside each other, they don't stick?
How come the stinkers keep dying and coming back?
If Chompers have hole which air comes through, why dosen't the air push the stinker behind them?
I think:
1:Link Spheres are connected by gravity changers of the specific area of both or all of them, so when you push one left, the gravity for all other ones of that colour changes so they tilt left.
2:I think that Sticky Cubes need an extra push to get off of the square, and connect with another one, and when you start the level, they look like they're touching but they're not.
3:I think that God sends the Stinkers back down in a time warp, so they restart the level :lol: :lol: :lol:
4:I actually think that chompers have tiny little legs you can't see, except they don't weigh much, so the tiny legs carry them around. :lol:

More things to think - :lol: :lol: and laugh :lol: :lol: - about.
How are Link Spheres linked?
They linked by remote contral. :lol:

Why is it that when you start a level, if Sticky Cubes are beside each other, they don't stick?
Also remote contral. :lol:

How come the stinkers keep dying and coming back?

This is because programming Problems.(Also,there is no HP in them. :wink: :lol: )

If Chompers have hole which air comes through, why dosen't the air push the stinker behind them?

This is because the air is only enough for (pushing) of it's body.

My question:

(Forum Point used.I will record the good answers and give 20-50 points.)

How does the level "float" on the background???

Posted: Mon Dec 10, 2007 4:44 pm
by dlcs18
Tyteen wrote:How are Link Spheres linked?
They linked by remote contral. :lol:

Why is it that when you start a level, if Sticky Cubes are beside each other, they don't stick?
Also remote contral. :lol:
LOL! :lol: :lol: :lol:

Posted: Mon Dec 10, 2007 4:57 pm
by Kilicool64
Why is there no music in the Wondertown Arcade games? :stinkyconfused:

Because they´ve been created before music has been invented. :piratelol:

Posted: Fri Jan 18, 2008 3:41 am
by peegman
tyteen4a03 wrote:How does the level "float" on the background???
Because there in space(Echo)
And there's no gravity in space(Echo)
And the sky colour changes(Echo)

Posted: Fri Jan 18, 2008 5:28 am
by tyteen4a03
peegman wrote:
tyteen4a03 wrote:How does the level "float" on the background???
Because there in space(Echo)
And there's no gravity in space(Echo)
And the sky colour changes(Echo)
There are gravity in Wonder-space(See Wonderland Comic #?)

Posted: Fri Jan 18, 2008 9:32 pm
by maxnick
tyteen4a03 wrote: There are gravity in Wonder-space(See Wonderland Comic #?)
Well then the level would fall!!!!!!!!

Posted: Fri Jan 18, 2008 10:07 pm
by dlcs18
Yup, gravity in Wonderspace (Click here)
Maybe the level floats because it's on an invisible floor! :lol:

Posted: Fri Jan 18, 2008 10:17 pm
by maxnick
:D

Posted: Mon Jan 21, 2008 3:47 am
by superquookie
i think the level is falling. but the ground is so far down that it never seems to touch it.


if the level is in lava, why doesent it melt or sink :?:

Posted: Mon Jan 21, 2008 3:50 am
by dlcs18
Because the lava is holding it up! :lol:

Posted: Mon Jan 21, 2008 1:25 pm
by 321
then once time runs out in a level it means that the level has fallen on the ground!

Strange thoughts about Wonderland (Silly Thread)

Posted: Wed Jan 23, 2008 7:42 pm
by wonderland fan
I, Wonderland Fan, has one too:

If Zbots fly, how can they push buttons? :stinkyconfused:

Posted: Wed Jan 23, 2008 8:17 pm
by dlcs18
321 wrote:then once time runs out in a level it means that the level has fallen on the ground!
That's a very good point!

Posted: Thu Jan 24, 2008 2:32 am
by Qloof234
tyteen4a03 wrote:(Forum Point used.I will record the good answers and give 20-50 points.)
...What?

Tyteen, this isn't a thing where we guess and then we found out if we're right or not. We're just making up some thoughts about Wonderland (as the title says) and then thinking of what we think the answer is.

WHAT does the "Forum Point" DO anyway? If it's just some kind of rank thing, we already have one, based on how many posts we have.

Look at it this way: none of the answers in this thread are wrong, but they aren't right either. The answer is that MS programmed the game like that, and we're just thinking of strange things about the way the game engine works. Technically, only MS has the right answers - he made the game.

I'm sorry if I sound mean or rude, this is just what I thought when I saw this. I don't mean to sound mean or rude, but I don't understand what Forum Point does and why this post is here, since the title and the first post says that this is where we just think about things we find funny about Wonderland.

Posted: Thu Jan 24, 2008 9:29 am
by tyteen4a03
Qloof234 wrote:
tyteen4a03 wrote:(Forum Point used.I will record the good answers and give 20-50 points.)
...What?

Tyteen, this isn't a thing where we guess and then we found out if we're right or not. We're just making up some thoughts about Wonderland (as the title says) and then thinking of what we think the answer is.

WHAT does the "Forum Point" DO anyway? If it's just some kind of rank thing, we already have one, based on how many posts we have.

Look at it this way: none of the answers in this thread are wrong, but they aren't right either. The answer is that MS programmed the game like that, and we're just thinking of strange things about the way the game engine works. Technically, only MS has the right answers - he made the game.

I'm sorry if I sound mean or rude, this is just what I thought when I saw this. I don't mean to sound mean or rude, but I don't understand what Forum Point does and why this post is here, since the title and the first post says that this is where we just think about things we find funny about Wonderland.
Nope,I just give some FUN?_? :lol: :lol:

Posted: Thu Jan 24, 2008 3:34 pm
by Qloof234
tyteen4a03 wrote:Nope,I just give some FUN?_? :lol: :lol:
Oh, okay. Sorry about that.

Re: Strange thoughts about Wonderland (Silly Thread)

Posted: Thu Jan 24, 2008 5:36 pm
by Kilicool64
wonderland fan wrote:If Zbots fly, how can they push buttons? :stinkyconfused:
Because they run so fast that you can´t see their legs and feet. :stinkywink:

Posted: Wed Jan 30, 2008 3:50 am
by peegman
Q.Why aren't Qookie and Peegue in the RTW classic levels
A.They were on a date

Re: Strange thoughts about Wonderland (Silly Thread)

Posted: Sat Mar 01, 2008 6:24 am
by sewel5
Kilicool64 wrote:
wonderland fan wrote:If Zbots fly, how can they push buttons? :stinkyconfused:
Because they run so fast that you can´t see their legs and feet. :stinkywink:
Zbots don't have legs and feet. Coz you can't see them even when they're not moving.

Then again, they do seem to vibrate. Maybe they're still running. :stinkylol: