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Posted: Thu Mar 07, 2013 7:58 am
by Nobody
Because all of them are slow. Duh.

Posted: Thu Mar 07, 2013 8:48 pm
by Wonderman109
No, but none of them are slower than each other.

Posted: Thu May 02, 2013 10:49 am
by Super Nuclear Power
(I hope it's okay to bump this.)

I was suggested to go to this thread to ask a couple questions.

1. In MOFI, why did Wysp let you go on the quest to find the Star Key. Did he know that the machine was made by the Z-bots? (To explain, Wysp didn't come until after you activated the Z-bot machine.)

2. How do the transporters work? What kind of magic or technology do they use to make them float like that?

Posted: Fri May 03, 2013 9:18 am
by md
Super Nuclear Power wrote:2. How do the transporters work? What kind of magic or technology do they use to make them float like that?
I'm pretty sure somebody already asked that question.

I have a question. How come items spawn out of nowhere in Wonderland Adventures?

Posted: Fri May 03, 2013 3:03 pm
by Super Nuclear Power
md wrote:
Super Nuclear Power wrote:2. How do the transporters work? What kind of magic or technology do they use to make them float like that?
I'm pretty sure somebody already asked that question.

I have a question. How come items spawn out of nowhere in Wonderland Adventures?
Could you clarify about your question? Also, I don't remember anyone asking about transporters in this thread. (I'll double check.)

Posted: Fri May 03, 2013 3:39 pm
by Yzfm
Super Nuclear Power wrote:(I hope it's okay to bump this.)

I was suggested to go to this thread to ask a couple questions.

1. In MOFI, why did Wysp let you go on the quest to find the Star Key. Did he know that the machine was made by the Z-bots? (To explain, Wysp didn't come until after you activated the Z-bot machine.)

2. How do the transporters work? What kind of magic or technology do they use to make them float like that?
1. The rainbow stars wanted the stinkers to find the star key, bec Wysp is not the star key himself, but the missing part of it, but when Wysp came to warn them, she was late.

2. They have a small motor at their back. and its upper layer has a senstive weight measurer, when there is any weight on them, they move in the programmed direction, if they can no longer move they flip direction and stop motion, and disable the senstive weight device until there is no weight again.

Well, those would be my answers. But here are some other wonders:

:?: Why do dragon turtles change direction if they hit a wall while walking, but not while they are swimming?
:?: What energy powers firetraps?
:?: How are cages kept upwards until somebody is below them?
:?: How did the Kabooms cross the great wonderland sea to reach fire island?

Posted: Fri May 03, 2013 4:32 pm
by tyteen4a03
Yzfm wrote:But here are some other wonders:

:?: Why do dragon turtles change direction if they hit a wall while walking, but not while they are swimming?
Because there is land. Last time I checked if a turtle hits a land wall in water it will change directions too.

Posted: Fri May 03, 2013 7:36 pm
by Super Nuclear Power
@Yzfm
But then how does the transporter float on the air?

Here are my answers(assumptions) to your questions:

1. It takes Dragon Turtles more energy to swim then to walk, so they can't change direction in water like they do on land.

2. The Wonderland Electrical Grid.

3. The same Anti Gravity device that makes transporters float. But one has to ask how this device works.

4.They were stowaways on the boat to Fire Island.

Posted: Fri May 03, 2013 9:33 pm
by Yzfm
Super Nuclear Power wrote:@Yzfm
But then how does the transporter float on the air?
The small motor in its back pushes air downwards into pits, it is strong enough to reach the very bottom of pits.

Posted: Fri May 03, 2013 9:56 pm
by Master Wonder Mage
I just have to ask,

Who said that Wonderland runs off physics remotely similar to those of our world?

Posted: Fri May 03, 2013 11:18 pm
by Super Nuclear Power
Master Wonder Mage wrote:I just have to ask,

Who said that Wonderland runs off physics remotely similar to those of our world?
Nobody,(Not the user) I guess I was just assuming that. But who knows, maybe in Wonderland there is weightless substances that are unaffected by gravity!
Yzfm wrote:The small motor in its back pushes air downwards into pits, it is strong enough to reach the very bottom of pits.
But then the transporter will rise up into the air, and not remain at a continuous height. Maybe an internal computer monitors the height and then puts the motor at varying levels to make it remain at a constant height.

Posted: Sat May 04, 2013 4:05 am
by md
Super Nuclear Power wrote:
md wrote:
Super Nuclear Power wrote:2. How do the transporters work? What kind of magic or technology do they use to make them float like that?
I'm pretty sure somebody already asked that question.

I have a question. How come items spawn out of nowhere in Wonderland Adventures?
Could you clarify about your question?
Like, when you buy items, they appear randomly out of nowhere.

Posted: Sat May 04, 2013 4:58 am
by LittleZbot
They don't. The Stinker lifts them out of invisible pockets via Telekinesis, and they're geared to twirl and float. It's invisible until it comes out of the pocket.

Posted: Sat May 04, 2013 2:43 pm
by Super Nuclear Power
LittleZbot wrote:They don't. The Stinker lifts them out of invisible pockets via Telekinesis, and they're geared to twirl and float. It's invisible until it comes out of the pocket.
Or it could materialize into the open world from under their hat.

Posted: Sat May 04, 2013 4:16 pm
by LittleZbot
True.

Why do gems make a 'ping' sound at times and a 'wakka' sound at other times?

For that matter, why do gems even have a sound?

Posted: Sat May 04, 2013 9:41 pm
by Super Nuclear Power
LittleZbot wrote:True.

Why do gems make a 'ping' sound at times and a 'wakka' sound at other times?

For that matter, why do gems even have a sound?
The "wakka" sound is actually the Stinker making a Pacman noise.(The Wakka Wakka levels are based off of Pacman) As to why they even make the "ping" noise, it might be the sound of the gem scraping across the ground as the Stinker picks it up. Just my two cents.

Posted: Sat May 04, 2013 11:38 pm
by md
Maybe the gems make some sort of magical sound when they are first touched by a stinker.

Posted: Tue May 07, 2013 4:25 pm
by LittleZbot
Why does everyone use Znoo-Znee's locks when it's become obvious that they have a tendency to lock you out?

Posted: Tue May 07, 2013 4:41 pm
by dig 222
LittleZbot wrote:Why does everyone use Znoo-Znee's locks when it's become obvious that they have a tendency to lock you out?
Because Znoo-Znee has hypnotic powers that he uses to scam people for a couple extra gold coins. :lol:

Posted: Tue May 07, 2013 5:14 pm
by LittleZbot
WHY DOESN'T HE SCAM US?

Posted: Tue May 07, 2013 8:05 pm
by dig 222
LittleZbot wrote:WHY DOESN'T HE SCAM US?
Because he knows that, unlike the people who bought the locks, we are smart. ._.

Posted: Tue May 07, 2013 8:47 pm
by LittleZbot
WHY ARE WE SMARTER THAN EVERY OTHER STINKER?

Posted: Tue May 07, 2013 8:52 pm
by Nobody
Two words: Adventurer, see?

Posted: Tue May 07, 2013 8:54 pm
by dig 222
Nobody wrote:Two words: Adventurer, see?
Ace from MOFI is smart? :shock:

Posted: Tue May 07, 2013 9:32 pm
by Nobody
No, he's a wannabe.

Posted: Tue May 07, 2013 10:31 pm
by boh123321
Nobody wrote:No, he's a wannabe.

indeef

Posted: Tue May 07, 2013 11:28 pm
by LittleZbot
WHY ARE WE ADVENTURERS? WHY CAN'T WE BE FIGHTERS, OR BUSINESSMEN?

Posted: Tue May 07, 2013 11:35 pm
by boh123321
LittleZbot wrote:WHY ARE WE ADVENTURERS? WHY CAN'T WE BE FIGHTERS, OR BUSINESSMEN?
Because the game we are in is called Wonderland Adventures

Posted: Tue May 07, 2013 11:56 pm
by LittleZbot
WHY IS IT CALLED THAT? WHY CAN'T IT BE CALLED "NO VOID ALLOWED" OR SOMETHING?

Posted: Wed May 08, 2013 12:16 am
by boh123321
LittleZbot wrote:WHY IS IT CALLED THAT? WHY CAN'T IT BE CALLED "NO VOID ALLOWED" OR SOMETHING?
WHY NOT?