Page 13 of 84
Posted: Sun Oct 17, 2010 2:39 pm
by boywhoflies
Posted: Sun Oct 17, 2010 5:23 pm
by Emerald141
Posted: Mon Oct 18, 2010 6:35 pm
by ^_^
Can i make textures for POTZ?

Posted: Tue Oct 19, 2010 10:50 pm
by boywhoflies
Thanks for putting those up!It is great to be amble to see them all together!

Posted: Sun Oct 24, 2010 3:24 pm
by ^_^
Any stuff to disscuss about this? -_-
Posted: Sun Oct 24, 2010 3:48 pm
by boywhoflies
There's a indgo wall in #13.Mamby that has something to do with indgo magic?
Yeah...probaly not.
Posted: Sun Oct 24, 2010 4:14 pm
by ^_^
Its just a texture.
Posted: Sun Oct 24, 2010 4:56 pm
by boywhoflies
Yeah.I thought(for about half a second) than indgo makes indgo walls.Then I rembered that is what grow does.

Posted: Sun Oct 24, 2010 5:44 pm
by ^_^
If you want to know more stuff bout textures, you should download WAeditor.
Its free.
Posted: Sun Oct 24, 2010 6:40 pm
by Midnight Synergy
Slow week. No update this time.
Posted: Sun Oct 24, 2010 7:34 pm
by StinkerSquad01
Hmmm. I think where that z bot ufo thing is you're inside the spaceship. I dunno.

Posted: Sun Oct 24, 2010 8:15 pm
by DEEMAN223344
Duh, but there were no Wee Stinkers and Boomers in the cutscene.
They must either have been already there, not seen in the cutscene, or evil.

Posted: Sun Oct 24, 2010 8:51 pm
by Nobody
Who says all these events happened directly after one another? The voyage maybe didn't happen immediately, giving time for them to board the ship.
Posted: Sun Oct 24, 2010 9:33 pm
by boywhoflies
I think you are on to something!

Posted: Sun Oct 24, 2010 9:34 pm
by StinkerSquad01
Wait what?
EDIT: 200th post!

Posted: Sun Oct 24, 2010 9:57 pm
by boywhoflies
He is saying that mabye the stuff in #1 wasent first, the stuff in #2 was'nt 2nd ect..
Posted: Sun Oct 24, 2010 10:53 pm
by StinkerSquad01
Oh i get it...sorta time jumping? [spoiler (not really)]But what i dont get is it shows the ship blasting off right before the ending.[/spoiler (not really)]
Posted: Sun Oct 24, 2010 11:29 pm
by boywhoflies
No...
I/nobody possibly meant that mabye screenshot #1 takes place in the storyline after screenshot #2 ect..
Posted: Mon Oct 25, 2010 7:12 am
by ^_^
No wai.
when you talk to Pootsy in MoFI, he talks about you completing first game
saving wonderland from thwarts
.
Posted: Mon Oct 25, 2010 9:54 am
by jozsefkoma
The plant from Preview 13 look like a cactus.
Posted: Mon Oct 25, 2010 11:24 am
by ^_^
Not really, just a group of rocks.
Posted: Mon Oct 25, 2010 11:46 am
by jozsefkoma
If it is a group of rock is a very strange rock
Posted: Mon Oct 25, 2010 1:35 pm
by ^_^
No, one model has 4 rocks.
Posted: Mon Oct 25, 2010 2:47 pm
by Nobody
The ending thing is actually what I meant.
Posted: Mon Oct 25, 2010 3:25 pm
by ^_^
...?
What are you talking about?
Posted: Mon Oct 25, 2010 9:03 pm
by billy bob
Qloof234 wrote:Midnight Synergy wrote:Picture time. Mini-indigo clue (2 of 2). Maybe some other interesting things?
Do you think you could provide a higher-res version of the screen? I could be able to decipher it but as-is the text is too small and blurred from .jpeg artifacts.
You can now! (If you are going to decipher then quote it and make the text white so ^_^ can't see it.) Look:
Emerald141 wrote:I've copied down the writing from the second Indigo Clue. Dashes at the beginning of lines symbolize how many wide spaces are there before the line begins (think pressing 'Tab' in Microsoft Word.)
Note that to the glitchiness of the low resolution, this may not be entirely accurate, and I have also left out colors.
-----Next
-----If flag-True
------CreateSpellBall(ObjectX(l)-.S.ObjectY(l).0.5.-1.0.0.1.-1.-1.-99.300
------ObjectData(1.8)-1;EA
-----EndIf
----EndIf
---EndIf
--EndIf
-EndIf
End Function
Function ControlRetroCoily(l)
-If ObjectIndigo(l)-0
--EntityAlpha ObjectEntity(l).0.2
-Else
--EntityAlpha ObjectENtity(l).1
-EndIf
-: check if biting someone
-If ObjectIndigo(l)-0
--For j-0 To NofObjectx-1
---If ObjectType(j)-1 Or ObjectType(j)-120 Or ObjectType(j)-100 Or ObjectType(j)-110 Or ObjectType(j)-390
----If (ObjectX(l)-ObjectX(j))^2+(ObjectY(j))^2<.5
-----DestroyObject(j,8)
----EndIf
---EndIf
--Next
-endif
-If ObjectFrozen(l)-1 Or ObjectFrozen(l)-10001 Or ObjectFrozen(l)—1
--freeze
--If ObjectFrozen(l)-10001
---ObjectFrozen(l)-ObjectFrozen(l)+999
--Else
---ObjectFrozen(l)-10008ObjectFrozen(l)
--EndIf
(obscure writing at bottom of page)
The filename also had POTZ in it, which confirms the name of WA3 if it wasn't confirmed already.
Also, in the column at the right, the first phrase is 'Control WaterChomper'.
Posted: Mon Oct 25, 2010 11:06 pm
by Emerald141
Posted: Tue Oct 26, 2010 3:38 pm
by ^_^
Can we have a DEMO?

Posted: Tue Oct 26, 2010 5:19 pm
by boywhoflies
Yeah probaly.We had demos of WA and WAMOFI.