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Posted: Wed Nov 17, 2010 1:36 pm
by Joy
Hey Emerald!
I'd rather not download it, but I want to say the bug fixes is so great, though.
Anyways I'll be waiting for demo 2 though it would take a year or more.
Here are some cons:
1. During the magic training, the level are too easy and squarely look.
2. (If the 1.1 is fixed, ignore this) As I see, The houses are accessible.
This is what I know, right now.
EDIT: 20 PAGES!
Posted: Wed Nov 17, 2010 7:14 pm
by Nobody
Guppy Star wrote:I got it
One more thing you need, decorste the surrounding a lot by mud, trees, mofi bridges
MOFI bridges??? In WonderTown?
Posted: Thu Nov 18, 2010 5:01 am
by Guppy Star
Nobody wrote:Guppy Star wrote:I got it
One more thing you need, decorste the surrounding a lot by mud, trees, mofi bridges
MOFI bridges??? In WonderTown?
Not in Wondertown but in the windy hills
Posted: Thu Nov 18, 2010 3:36 pm
by Emerald141
Posted: Thu Nov 18, 2010 3:52 pm
by ^_^
Emerald, You know, i got one action adventure idea, where getting gems is really risky...
Posted: Thu Nov 18, 2010 11:02 pm
by gameboy991
I was busy yesterday, so I couldn't reply. I was able to play the game and so far I think it's wonderful. But I'm stuck on the Magic Mastery adventure...

I'll keep trying...
EDIT: I got past the part I was having trouble with (the whole power keg race) but now I can't get the indigo button held down.
EDIT2: Never mind, I got it! Not sure if it was the intended way, but I used the...
chomper/Grow magic
Posted: Fri Nov 19, 2010 1:09 pm
by Guppy Star
Why don't you send screenshots frequently?
Posted: Fri Nov 19, 2010 1:18 pm
by ^_^
He doesn't want people to be like... Uh, i don't know the right word for this.
Anyway, i think you understand.
Posted: Fri Nov 19, 2010 9:03 pm
by Emerald141
Posted: Sat Nov 20, 2010 3:15 pm
by gameboy991
Emerald141 wrote:I don't send screenshots because there isn't really anything to send screenshots of right now.

How about mine, then?
I found... oh dangy I forgot their names already!

Posted: Wed Nov 24, 2010 2:13 am
by DEEMAN223344
[9:12:43 PM] DEEMAN: i haz MOFI but Emerald's project replased some of mah adventures so can u send meh adventures 10-27 pl0x
Posted: Wed Nov 24, 2010 10:18 am
by Joy
DEEMAN223344 wrote:[9:12:43 PM] DEEMAN: i haz MOFI but Emerald's project replased some of mah adventures so can u send meh adventures 10-27 pl0x
Make a backup.
Posted: Wed Nov 24, 2010 10:34 am
by Guppy Star
Emerald141 wrote:I think I'm going to start working on QftRS again when I finish my next adventure, Race for the Temple. I'm out of adventure ideas.

You're out of adventure ideas?
Try making some with these ideas
1. A room of lots of Locks And Switches
2. Transporter Maze with GROW,BLINK,POP puzzle for them
3. An Ecosystem of all monsters
4. Gem Collection like Qwerty20000's lot of collapse bridges
5. Traps; very tough levels
6. Maniac levels covering 1 specific object a flip bridge, rotator-puzzle
7.Getting 7 keys from different parts of levels for opening 7 gates to get star
Are those okay for you?
Posted: Wed Nov 24, 2010 1:05 pm
by ^_^
Emerald mean't for a single NONHUB adventure.
Posted: Wed Nov 24, 2010 5:33 pm
by Sammy_Bro
Levels needed for Demo 2?
Posted: Wed Nov 24, 2010 6:34 pm
by Sammy_Bro
Just did Demo 1.1. Very good.
SUGGESTION: There is a house by Guggenhiemer's house surrounded by some fence. Could it be Peegue's House? I could make some levels for that.
Posted: Wed Nov 24, 2010 6:49 pm
by ^_^
Sammy_Bro wrote:Just did Demo 1.1. Very good.
SUGGESTION: There is a house by Guggenhiemer's house surrounded by some fence. Could it be Peegue's House? I could make some levels for that.
And if peegue is the player and you put a peegue inside?
Hi, i am peegue!
Hi, i am peegue too!
Posted: Wed Nov 24, 2010 9:00 pm
by Emerald141
Posted: Wed Nov 24, 2010 9:02 pm
by Sammy_Bro
Emerald141 wrote:once Race for the Temple has been released
When will that be?
Posted: Wed Nov 24, 2010 9:04 pm
by Emerald141
Posted: Wed Nov 24, 2010 10:37 pm
by gameboy991
Posted: Wed Nov 24, 2010 10:39 pm
by Emerald141
Posted: Thu Nov 25, 2010 7:24 pm
by Emerald141
Posted: Thu Nov 25, 2010 7:28 pm
by MyNameIsKooky
Emerald141 wrote:Also, I need help deciding on another thing: Should I put a shortcut to the new stuff from Demo 2 in the player's attic?
That would be a good idea since most people probably wouldn't feel like playing through Demo 1 again.
Emerald141 wrote:The first thing I'm going to do is to find out how to make Morklin teleport to the player once you walk into the Town Square.
If you mean just randomly appearing, then you should use a general command that activates his NPC.
Posted: Thu Nov 25, 2010 11:27 pm
by StinkerSquad01
And to Teleport the Player is CMD 7
Not that its important, but its comes in handy.

Posted: Fri Nov 26, 2010 12:26 am
by gameboy991
MyNameIsKooky wrote:Emerald141 wrote:Also, I need help deciding on another thing: Should I put a shortcut to the new stuff from Demo 2 in the player's attic?
That would be a good idea since most people probably wouldn't feel like playing through Demo 1 again.
True, but there's always the fact that you could end up activating a dialouge after an event instead of before, or vice versa.
If people don't want to replay adventures or parts of the storyline, then they can cheat the adventures and go through the dialouges without actually reading them.
Posted: Fri Nov 26, 2010 12:29 am
by MyNameIsKooky
gameboy991 wrote:If people don't want to replay adventures or parts of the storyline, then they can cheat the adventures and go through the dialouges without actually reading them.
Hmm, that's a good idea, but you'd miss out on coins needed to buy various items. Oh well?
Posted: Fri Nov 26, 2010 12:32 am
by gameboy991
MyNameIsKooky wrote:gameboy991 wrote:If people don't want to replay adventures or parts of the storyline, then they can cheat the adventures and go through the dialouges without actually reading them.
Hmm, that's a good idea, but you'd miss out on coins needed to buy various items. Oh well?
If they want the coins, yes they'd have to play the adventures anyway. But then they could skip any adventures that don't have any coins at all and they would only miss out on points, which they could make up later if they feel like it (Guggenheimer).
Posted: Fri Nov 26, 2010 10:20 pm
by Emerald141
Posted: Sun Nov 28, 2010 5:42 am
by Guppy Star
Are your mushroom grove and windy hills going to be the same as WA?