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Posted: Tue Feb 07, 2012 3:13 am
by boywhoflies
I was thinking of giving Circuit a "extended" name, something like "Circuit 1:The Start of a New Life", but less stupid-sounding.

Anyway, I'd like some ideas. I want to put checkpoints, but I can't use the basic GM save system(as it causes glitches upon loading, FT1 gave me eneugh proof of that), or Deeman's save system(as it would kill most of the gameplay, which is the energy system. If we use that, all the evil chips would respawn, and if I leave your energy alone you could grind energy forever, and if I reset it after death it would leave you in situations where you can't blow somebody up to reach a higher point.). So yeah, any save system ideas?

Mabye I'll make like 3 small levels in the place of a large level. That would fit better with the current planned death system, you'll see later.

Posted: Tue Feb 07, 2012 3:13 am
by boywhoflies
I was thinking of giving Circuit a "extended" name, something like "Circuit 1:The Start of a New Life", but less stupid-sounding.

Anyway, I'd like some ideas. I want to put checkpoints, but I can't use the basic GM save system(as it causes glitches upon loading, FT1 gave me eneugh proof of that), or Deeman's save system(as it would kill most of the gameplay, which is the energy system. If we use that, all the evil chips would respawn, and if I leave your energy alone you could grind energy forever, and if I reset it after death it would leave you in situations where you can't blow somebody up to reach a higher point.). So yeah, any save system ideas?

Mabye I'll make like 3 small levels in the place of a large level. That would fit better with the current planned death system, you'll see later.

Posted: Tue Feb 07, 2012 9:30 pm
by StinkerSquad01
boywhoflies wrote:I was thinking of giving Circuit a "extended" name, something like "Circuit 1:The Start of a New Life", but less stupid-sounding.

Anyway, I'd like some ideas. I want to put checkpoints, but I can't use the basic GM save system(as it causes glitches upon loading, FT1 gave me eneugh proof of that), or Deeman's save system(as it would kill most of the gameplay, which is the energy system. If we use that, all the evil chips would respawn, and if I leave your energy alone you could grind energy forever, and if I reset it after death it would leave you in situations where you can't blow somebody up to reach a higher point.). So yeah, any save system ideas?

Mabye I'll make like 3 small levels in the place of a large level. That would fit better with the current planned death system, you'll see later.
Circuit 1: Rebooted
Have it write a file perhaps containing what you need?

Posted: Tue Feb 07, 2012 11:56 pm
by boywhoflies
That's actualy quite fitting. I was thinking "Circuit 1:The Dawn of New Trials" but that sounds better. :P Any ideas to make the name longer, though? The planned extentions(after the : ) for 2 and 3 are both 4 words long.

That would work, but I don't know what I need. :P There's a large issue with energy.

Posted: Wed Feb 08, 2012 12:14 am
by Sammy_P
Circuit: Tesla Is A Chip?

Come on! 4 words!

Posted: Wed Feb 08, 2012 12:41 am
by StinkerSquad01
boywhoflies wrote:That's actualy quite fitting. I was thinking "Circuit 1:The Dawn of New Trials" but that sounds better. :P Any ideas to make the name longer, though? The planned extentions(after the : ) for 2 and 3 are both 4 words long.

That would work, but I don't know what I need. :P There's a large issue with energy.
Circuit 1: System Rebooted

Posted: Wed Feb 08, 2012 10:07 am
by boywhoflies
Planned names for 2 and 3. Consider this the only clue on what happens in them. :3 (Of course, mabye you don't want to know what happens)
Circuit 2:Surounded by the Unknown
Circuit 3:Flames That Burn Forever
On the other hand, I think your idea for just "Rebooted" works best.

Posted: Tue Feb 28, 2012 8:20 pm
by Sammy_Bro
boywhoflies wrote:I promise I will finish this game. There. Quote this is I stop.
pwrease

Posted: Mon Mar 05, 2012 12:40 am
by boywhoflies
I'm doing stuff on it. Here's another tester demo. I just uploaded exactly what I had again and the dying system still isn't added. Anyone can play and stuff, do whatever ou want with it.

http://www.mediafire.com/?sxb7vjadzj0j7y2

Posted: Tue Mar 06, 2012 12:22 am
by boywhoflies
Pota can now blow himself up.

Posted: Thu Mar 08, 2012 8:41 pm
by Sammy_Bro
boywhoflies wrote:Pota can now blow himself up.
EPIC!!!

Oh, and you should change the title to Circut (Exploding Creepers!)

Posted: Thu Mar 08, 2012 8:43 pm
by Sammy_P
I got a title idea!

Circuit - Lost Memory

Posted: Thu Mar 08, 2012 8:45 pm
by Sammy_Bro
Sammy_P wrote:I got a title idea!

Circuit - Lost Memory
Circuit - File Deleted

Circuit - Virus Detected

Circuit - Tasty Toast

Circuit - POTA VS ALL!!!

...

Circuit - *shot* *shot again*

Posted: Thu Mar 08, 2012 9:13 pm
by boywhoflies
@Sammy_Bro:Thanks, and lol I fail

@The ideas:Thank you, but I'm probaly gonna end up leaving it as just Circuit.

@Whoever:I liek Eris's design so here's a screenshot thingy with her in it. And some other stuff that's not in the update log.

Posted: Thu Mar 08, 2012 9:15 pm
by Sammy_Bro
TD3 coming very soon, I guess?

Posted: Thu Mar 08, 2012 9:17 pm
by boywhoflies
I dunno. Demo 1 might be out before that. The engine is done so now it's just level design and conversations to get through.

Posted: Thu Mar 08, 2012 9:18 pm
by Sammy_Bro
boywhoflies wrote:I dunno. Demo 1 might be out before that. The engine is done so now it's just level design and conversations to get through.
Level 1 was a pain in TD2 so maybe you should add 3 levels for demo one, and yea.

Posted: Thu Mar 08, 2012 9:23 pm
by boywhoflies
Level 1 is now loaded with stuff from Staticy Guy, so you know exactly what to do with no surprises, just so you know.

Mabye. I'll probaly have at least 2.

Posted: Fri Mar 16, 2012 5:52 pm
by Sammy_Bro
Bumpumbumpumbump!

Any work done?

Posted: Fri Mar 16, 2012 8:57 pm
by boywhoflies
A bit only. School and stuff is taking up mah time, but it's the weekend now. I should be able to get some decent work done.

Posted: Mon Mar 26, 2012 1:02 am
by boywhoflies
BUMP. Progress in first post.

Posted: Mon Mar 26, 2012 10:23 pm
by boywhoflies
Just created Circuit Wiki. Thanks to Sammy_Bro for the suggestion.
http://editthis.info/circuit_wiki/Main_Page
Because I need a logo:

Posted: Tue Mar 27, 2012 5:16 pm
by Sammy_Bro
Can you make me an admin? I would like to help on this forum.

Posted: Tue Mar 27, 2012 5:39 pm
by boywhoflies
Okay.

Posted: Tue Mar 27, 2012 5:40 pm
by Nobody
I'm pretty sure most information is a spoiler at this point.

Posted: Tue Mar 27, 2012 6:04 pm
by boywhoflies
Yeah. Not much can be said ATM.

Posted: Tue Mar 27, 2012 8:10 pm
by Sammy_Bro
While reading the Recent Changes..
Recent Changes wrote:(User rights log); 18:11 . . Admin (Talk | contribs | block) changed group membership for User:Micman27 from (none) to Administrators and Bureaucrats (Because he's awesome.)
MY LIFE IS AWESOME.

Yes, I can block BWF if I want too. :twisted:

Posted: Wed Mar 28, 2012 5:54 pm
by StinkerSquad01
Sammy_Bro wrote:Yes, I can block BWF if I want too. :twisted:
Congratulations. I hope you are happy for RUINING the wiki.

Posted: Wed Mar 28, 2012 5:55 pm
by boywhoflies
Making a new wiki because Sammy_Bro had the all so kind idea of deleting all the pages and attempting to block me forever.(Because I own it or something however it had no effect.) -smacks- :evil:

Don't expect more adminness. :evil:

Posted: Wed Mar 28, 2012 6:36 pm
by Sammy_Bro
boywhoflies wrote:Making a new wiki because Sammy_Bro had the all so kind idea of deleting all the pages and attempting to block me forever.(Because I own it or something however it had no effect.) -smacks- :evil:

Don't expect more adminness. :evil:
im sorryyy

can you please admin me on the new one