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New Level (adv) - What's black, white and red all over? 4

Posted: Sat Dec 23, 2006 2:14 pm
by Liz Mayhew
Last in this series folks!

Still using JG's blackwhite texture. 8) Download here if required:

http://www.pcpuzzle.com/forum/viewtopic.php?t=10758

Have fun, and have a Happy Christmas.

Posted: Sat Dec 23, 2006 5:42 pm
by bob roest
This gave me a little trouble near the start because I kept jumping into rolling trouble! After that problem I was momentarily confoozled by the second keg :roll: It all worked out though!

Thanks for the series Liz. What's next? Knock-Knock jokes :wink:

Posted: Sat Dec 23, 2006 11:31 pm
by Liz Mayhew
Actually I already did a level that was littered with really dire Knock Knock jokes ... it was Loof's evil fate to deliver them. Here's an example:

Knock Knock
Who's There?
Pierre
Pierre Who?
Pierre through the keyhole and you'll see!

:roll: Obviously, I haven't got any more wisdom with time! :lol:

Posted: Sun Dec 24, 2006 6:28 am
by kiki
:D :D :D I loved the starting puzzle with the spheres and the boomer, Like Bob it took me some head scratching to sort that out, I really enjoyed all the puzzle elements involved, The exit was kewl. Thanks Liz for the fun mini series, Great stuff as always, Carry on! :D :D :D

Posted: Mon Dec 25, 2006 11:58 pm
by Amnon
I throughly enjoyed all 4 levels and came out with 4 gold coins - Thanks Liz.

Posted: Tue Dec 26, 2006 12:40 am
by Lutz
How do I get the coin, the Kaboom is circling around? :?

Posted: Tue Dec 26, 2006 8:31 am
by Liz Mayhew
Lutz wrote:How do I get the coin, the Kaboom is circling around? :?
There may be other ways to do it Lutzie, but I use the keg.

Here's a spoiler for that kaboom - highlight to read.
First you must dodge the kaboom circling the coin, and go into the lower right room. Collect the coins there. Dodge the kaboom again and go up. Tramp left over the keg, then bounce and push it all the way right. Tramp up over the wall and push the keg down to blow up the kaboom.
Here is a full walkthrough for anyone who needs it.
1. Qookie must move fast to avoid the kaboom. Step straight down through the false wall and into the red TP. In the top area push the ice block right and up to block the red sphere. Push the sphere right to rest agains the ice block. When the kaboom in the left room reaches the snowman, push the sphere south through the TP. If you've timed it right the kaboom will blow up. Now push the ice block 1 space down so you don't land on a sphere when you return thru the TP.
2. Go down thru the TP again. This bit needs quick fingers. Push the red sphere up into the water and immediately jump back thru the TP and step down from your landing position. Push the ice block 1 up to block a new sphere. You must do all this before the last red sphere has covered the red button. Now the bridge to the right and red button can be completed. Push the ice block up and just round the ice curve.
3. Go down thru the TP again. Push the sphere into the water and collect the 2 coins. You may be lucky and the kaboom from the next room gets squashed by a sphere. If you're not lucky, wait for him to leave the sphere generator room, jump back up and wait to the left of the ice block. As the kaboom returns from the right, shove the ice block right over the ice curve to smash him.
4. Tramp down, down, up to collect the coins in the middle room. Tramp down when the next kaboom isn't close. Stand below the barrel and push - a hidden blue sphere will roll up to the top wall by the ice curve. Push the barrel to the right and up below the ice blocks and coin. The kaboom will blow the barrel and 2 ice blocks so you can collect the coin. Push the blue sphere left and down to land by the bottom ice. Push the remaining ice block left round the ice curve and down. Position it 1 space above the end of the ice. Push the blue sphere left and quickly push the ice block down so it keeps rolling to activate the blue timer.
5. Now you must dodge the kaboom circling the coin, and go into the lower right room. Collect the coins there. Dodge the kaboom again and go up. Tramp left over the keg, then bounce and push it all the way right. Tramp up over the wall and push the keg down to blow up the kaboom. All kabooms are now destroyed and the warp gate is activated, so the buttons are pressed. EXIT!

Posted: Tue Dec 26, 2006 11:22 pm
by Lutz
Liz Mayhew wrote:Tramp up over the wall
That's been the part I didn't see :oops: :roll:
Seems I'm still a newbie to this game :lol:

Fun level, Liz. Enjoyed it very much, thanks :D

Posted: Sun Dec 31, 2006 7:36 am
by Loirae
A nun! HA! :lol: :lol: :lol:

Posted: Fri Jan 05, 2007 7:16 pm
by Lillie
Sorry Lizzie - completed this ages ago and forgot to comment! :oops:

Ace level - very tricky dicky level! I got kaboombled many, many times as I worked my way through each room! Loved the sphere generator puzzles! Finally got to the end! :D

This little series has been brilliant - MORE MORE MORE please :D