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Atlantis 28
Posted: Thu Mar 15, 2007 11:04 pm
by szai14
Oboy im soo tired. Now I can have a break
Friday, Saterday, and Sunday.
Then it the same thing Monday and Tusday.
Then im done.
Its nice to spend my break making some levels.
Now im going to take a nap.
Szai
Posted: Fri Mar 16, 2007 4:48 am
by kiki
Posted: Fri Mar 16, 2007 1:26 pm
by Lutz
Fun level and good use of Popo's model and texture. Looked great

Posted: Fri Mar 16, 2007 9:48 pm
by szai14
I just woke up two hours ago, 12 pm I must be tired.
Any way thanks for your mesages.
Did you see my secret room?
Szai
Posted: Sat Mar 17, 2007 3:35 pm
by Lillie
Beautiful looking level! So atmospheric

You have a real knack for creating great looking levels! Not too hard but great fun all the same!
Well done and many thanks!

Posted: Sat Mar 17, 2007 5:54 pm
by Liz Mayhew
Really beautiful to look at and relaxing to play.
Yes,
I did find your secret room!
Very interesting ...

( )
Posted: Sat Mar 17, 2007 10:09 pm
by jobec5
Hi Szai
As you know I love this combo of textures and popos plant models. I finished it (or thought I had) a few days ago. (Sorry I did not post then.

) But now that you've piqued my curiousity, I shall go back and look for that ______ Always a pleasure Szai.
Becky
Did you notice my new hat?

:wink
Sort of Spoilers
Posted: Sat Mar 24, 2007 4:37 pm
by jobec5
Hi everyone
Because Szai is working so hard these days, he has said it will be okay to post some of the spoilers on the mysterious goings-on in this latest series of Atlantis Levels. Please bear with me as I am new at spoiler posting.
The sw corner has a vibrant hidden room with this message: " 32-76-87 help me I really need it. I am stuck in the last way. Please help me." (some smiley faces etc are at the end of the note--I do not know if these are significant) The answer to what those numbers mean .
will be revealed in the next adventure Level Atlantis29.
Please post any corrections or additions to this that you might find.
Thanks
Becky