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New Level - The Three Little Peegues *

Posted: Sat Mar 17, 2007 9:57 pm
by Mark
A nursery rhyme and now a children's story. :lol:
But this one is for the grown-ups. :wink:

WARNING: After playing this level, twin Peegues will begin to materialize in other levels. :shock:
To banish their spirits, simply restart Return to Wonderland Deluxe. :wink:

Posted: Sun Mar 18, 2007 12:18 am
by bob roest
Whew! I knew where I wanted a certain item to go but the one-millionth of a second I had to work in proved kinda tricky :wink:

Neat fun, thanks Marcus!

Posted: Sun Mar 18, 2007 2:09 am
by bob roest
Hey Mark, guess what?

I just played Bourdeaux's latest level and there were two little Peegue statues there, so I checked out a couple of other levels I haven't got to yet and the Peegue boys are there too :D

After I shut the game down and restarted it they disappeared.

Didn't this happen before with one of your levels, Stinky and/or Loof statues turning up everywhere? :lol:

Posted: Sun Mar 18, 2007 3:19 am
by Mark
bob roest wrote:I checked out a couple of other levels and the Peegue boys are there too...
Didn't this happen before with one of your levels
Hey Bob,

Guilty as charged. :lol:
I accidentally unleashed the Ghost Loof phenomenon last year in February under Amadeus.
It was the first hex edited level, but unlike the other ones I made, these can be viewed in the editor.
An interesting side note, if you save this level in the editor, two of the Peegues will magically disappear right before your eyes! :shock:

There's more information in the June Newsletter:

http://www.midnightsynergy.com/newslett ... /page6.htm

Posted: Sun Mar 18, 2007 4:07 am
by Muzozavr
Arrrgh, help! :shock:
I have no idea what to do with da boulder!

Posted: Sun Mar 18, 2007 5:07 am
by Mark
Muzozavr wrote:I have no idea what to do with da boulder!
Hint: The boulder can destroy something very dangerous. :shock:
Though it may take several rolls before it does any damage.

Also there's one small move that requires careful timing.

Posted: Sun Mar 18, 2007 8:42 am
by Amnon
Finally I got my timing right - and a worthwhile gold coin.

While trying to get it right, I noticed that the game gets slower and slower every time, so eventually I had to restart RTW - must be a side-effect of the hex-editing not freeing memory properly.

Solution

Posted: Tue Mar 20, 2007 2:42 am
by Mark

Posted: Tue Mar 20, 2007 9:32 am
by Liz Mayhew
Excellent Mark! :D 8) :D

I was nowhere near getting the solution of this one.
Completely blind to it I'm afraid.

Loved the Three Little Peegues -
especially when two of them were showing up in other levels.
Quite a comic effect! :lol: :lol:

Posted: Tue Mar 20, 2007 10:32 am
by Muzozavr
I would have NEVER got it on my own.
Well done, as usual!

Posted: Tue Mar 20, 2007 5:29 pm
by Lutz
Even with your solution I needed some tries to get the timing with the bridge tile right. :twisted:
Tricky one. Thanks, Mark :D

Posted: Wed Mar 21, 2007 9:49 pm
by Lillie
Very clever level - you wouldn't believe what I was trying to do with this one - the impossible! :lol: :lol: :lol:

My little Bertie did this one after watching the video - he was really good at stepping on the break tile by Mr Kaboom! 8)

Excellent as always - thanks Mark :D