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New Level - On the Blink *
Posted: Sun Jul 08, 2007 5:22 pm
by Mark
It's rare, but even in Wonderland things can malfunction.
A touch of Amadeus without the fake walls, for our friend Bob.
The solution does not rely on any magic or glitches. It's all fair play.
Level118
Posted: Sun Jul 08, 2007 8:15 pm
by angi-no e
That was so much fun to figure out... I can't believe the devilish laugh that comes out of me when I solve a Mark level!!!!!
Thanks, oh master of wonderland wizardry!
Posted: Sun Jul 08, 2007 9:22 pm
by annedanner
This was fun to solve, Mark. Could not figure out the dark blue gate for the LONGEST time.
Posted: Sun Jul 08, 2007 9:47 pm
by kiki
Posted: Mon Jul 09, 2007 2:41 am
by Amnon
Great fun - not difficult, but Mark at his best: a level to remember!
Posted: Mon Jul 09, 2007 2:41 am
by bob roest
I had a chance to preview this and after the initial "what the hell.." when I stepped on
the button it wasn't too terribly hard. Bearing in mind it's one of Marks' so at least a dozen restarts before I figured it all out!
Thanks for the level and the challenge Mark, enjoyed it a lot!
Posted: Mon Jul 09, 2007 5:51 am
by drushing
Interesting level! Took quite a few restarts to make it through!
Posted: Mon Jul 09, 2007 7:00 am
by Muzozavr
This one looks fun, but I still can't get one of the guys out.
I need to get the transporter below. (somehow)
Am I on the right track or am I barking up the wrong tree?

Posted: Mon Jul 09, 2007 7:32 am
by Amnon
I think you are on the right track, Muzozavr - keep persisting!
Posted: Mon Jul 09, 2007 4:53 pm
by Mark
Muzozavr wrote:I need to get the transporter below. (somehow)
A rolling stone gathers no moss.

Posted: Wed Jul 11, 2007 6:10 pm
by Lillie
Cool little level - I am ashamed to say that I needed my hand holding on this one - thanks Markus

I still don't know what/why/how the timer switch phenonemonemonomenom occurred
Cool and tricky - BRAVO!

Posted: Wed Jul 11, 2007 6:33 pm
by Muzozavr
timer switch phenonemonemonomenom
Three letters: H-E-X
I confirmed it by TRYING to load it into the editor.

Posted: Thu Jul 12, 2007 12:44 am
by VirtLands
Mark, WHAT have you done ?
I noticed a revolving blue switch and I can't find that
anywhere in the level- editor, ...
Haven't been able to solve it yet,
you people that can solve this are brilliant.
You did this HEXING Stuff again ... ¿@º¡!&# 
Keep up the good work.

Posted: Thu Jul 12, 2007 1:00 am
by Mark
VirtLands wrote:Mark, WHAT have you done ?
81:04
VirtLands wrote:Haven't been able to solve it yet
Boulder the north box, collect the coins, then have one stand beside the south TP while the other jumps to the north room.

Posted: Fri Jul 13, 2007 8:26 am
by Liz Mayhew
Posted: Fri Jul 13, 2007 8:38 am
by Muzozavr
The stranded character leaves via a transporter.
And the object that goes on the yellow button is not a box.

Video Solution
Posted: Fri Jul 13, 2007 1:59 pm
by Mark
Posted: Fri Jul 13, 2007 3:54 pm
by Liz Mayhew
So clever Mark!
I think eventually I might have got this one ... unlike some of the others.
I realise now that my main problem was taking the coin above the blue gate.
Thanks for the solution and for another magical experience.

Posted: Wed Jul 25, 2007 4:32 pm
by wonderfull
I finihsed this oe a few days back and know that I posted on it, but my post has disappeared! And I was SO proud of myself that I finished it with no help. Fun level Mark!
Posted: Sun Aug 26, 2007 9:52 pm
by rescuefire
Finally got this one too, I keep trying to get parts on my own....video, me, video, me....well that last boulder had me soooo confoozled!!!!!
DUH

finally had to look.
Great stuff Mark! Thanks again for making this a Wonderlanderful day!