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New Level (Adv) - Wharf Rats
Posted: Sun Jul 22, 2007 3:18 am
by bob roest
Time for a new level. Just your standard 'move the z-bots into position' gig.
I'm using my old 'Wharf' texture so if you need it, here it is.

Posted: Sun Jul 22, 2007 4:41 am
by jcvalcar2
Posted: Sun Jul 22, 2007 1:20 pm
by Liz Mayhew
Bob!
I've a good mind to set the Voodoo Lady on you!
I've been playing this for the last 2 hours, and I've died a gazillion times.
My hand aches, my head aches, and the air is as blue as the z-bots.
I've actually collected the last coin, only to be shot by the UFO!
Giving up for now. Will try another day.

Posted: Sun Jul 22, 2007 1:32 pm
by bob roest
For anyone else having trouble, the UFO is the first thing to go!

Posted: Sun Jul 22, 2007 2:27 pm
by Liz Mayhew
Thanks for that hint Bob! I'd been trying to get rid of the wretched thing without being shot myself, and just couldn't time it right.
Once I managed that bit, the rest of it fell into place - not exactly easily, but not too bad at all. AND much more fun!
Got my gold star now.
A great action level, and not nearly as difficult as I was making it!

Posted: Sun Jul 22, 2007 8:48 pm
by Lutz
Started very dangerous but in the end those pesky Z-bots came in very handy.
Needed a while to get it sorted but I made it out in one piece after lots of tries.
Thanks for the fun, Bob

Posted: Sun Jul 22, 2007 9:21 pm
by wonderfull
Holy moly Bobster; that was a wild ride. I learned a few valuable lessons here: 1. don't stand in one place for too long enjoying the scenery or you will get run over, shot, or gated 2. watch your step and 3. have a strong one before playing another one of Bob's levels

Good one Bob!!
Posted: Mon Jul 23, 2007 3:38 am
by kiki
Posted: Mon Jul 23, 2007 11:26 pm
by Lillie
Jeeze Bob you dirty rat you!
Talk about dangy dangerous! I thought you were a kind
old sweet Canadian gent who took tea in the afternoon and played bowls on a Sunday! And there you are a dirty, dirty rat!
Sooper fun Bob - after numerous restarts I finally worked out the best moves and got the hell outta the madness!
Always a pleasure to play a Bobster level - many thanks!
Now, back to my knitting!

Posted: Tue Jul 24, 2007 1:12 am
by drushing
Wow! This one took a lot of restarts before I made it to the exit! Thanks for a great puzzle Bob!
Posted: Fri Jul 27, 2007 10:25 pm
by Gen
I've been working on this one off and on since you posted it. I knew what had to be done, but doing it was something else. Finally, I managed to stay alive long enough to gather all the coins and get the heck outta there. Thanks for the challenge and the fun, Bob!

Posted: Sat Jul 28, 2007 10:39 pm
by wonderlandlover
Nothing standard about moving these zbots!

I spent at least a non-stop hour on this (which is alot for me!), and I even got as close as exiting, only to be smooshed in the blue gate. Oigy, oigy! Those were some mean rats!
Thanks for the fun!
Posted: Thu Aug 23, 2007 10:43 pm
by uneekrose
Ditto.....what everybody else said. I'd play for a bit here and there since you posted this, come close so many times only to do something stupid, naturally. Each time I said I'd beat it this time but noooooo.
Finally got it a min. a go. I enjoyed this Bob. Thanks for the fun and frustration.
Posted: Fri Aug 24, 2007 1:08 am
by bob roest
uneekrose wrote:Finally got it a min. a go. I enjoyed this Bob. Thanks for the fun and frustration.
I don't make a lot of levels so I do appreciate it very much if they give you a little frustration, but I learned a few years ago that if a level is so difficult that you can't solve it, people simply won't play it! And that's not the idea.
I'm glad you got it!
BTW, help is always at hand...assuming that Kiki is awake

Posted: Fri Aug 24, 2007 1:30 am
by rescuefire
I've been working on this one since ya posted it too. I see what needs to be done but I just can't get my timing right and the right order to get my boxes where I need em UGH....still go back to it occasionally to try and work it all out.
I love getting frustrated by you Bobster
