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New Level (adv) - Weaving Time in a Tapestry
Posted: Sun Nov 04, 2007 9:42 pm
by bob roest
Don't be in too much of a hurry.
Using the 'ARTDECO' texture, most of you should have it, thanks Lizzie!
Posted: Sun Nov 04, 2007 10:46 pm
by angi-no e
That level was so cool... as many times as it took not to get bouldered or ufo'd, I had stinky and loof both trigger the tapestry of lights. I got lucky the last time- the ufo took himself out and I nervously glided past... took me a minute to find that last coin. I was SO grateful I didn't have to restart AGAIN!
Thanks!
Posted: Mon Nov 05, 2007 1:03 pm
by jcvalcar2
Posted: Mon Nov 05, 2007 4:22 pm
by wonderfull
I'm obviously on the wrong track here...I left without gathering the coins. Tried again a different way and again left without the coins. THe challenge now is to try and figure out the intended way, or are you just trying to confuse me big time??? (It doesn't take much I'm afraid)
Posted: Tue Nov 06, 2007 12:26 am
by Gen
Geemenee Catfish, Bob! Poor Stinky and Qookie came away bloody! I have no idea how many times I had to restart because one of the other of them got bouldered or shot.

When I finally got it, I was like Angi, I was also grateful that I didn't have to restart again! What a level! Thanks for the workout and fun!

Posted: Tue Nov 06, 2007 5:01 am
by kiki
Posted: Tue Nov 06, 2007 12:27 pm
by uneekrose
I've managed to get all but 2 coins before I exited the stinkers. I'm pretty sure I know what needs to be done but it's become a bloody battle with the rolling rocks and that UFO.
Posted: Tue Nov 06, 2007 9:49 pm
by bob roest
For those still stuck here's a little help:
Wait for the trough to be filled then move Stinky through his part and into the blue tp, he will exit and even though he's gone, he will still draw the UfO's fire.
Now wait for the boulder to hit the conveyor and come down and the sphere to land on it, then start moving Qookie. Do not allow the raft to get up beside the UFO at the end of it's back and forth run or it'll turn into poor Qookie.
There is a fake coin in the bottom wall and the UFO will shoot at Qookie at the bottom of its run.
See how easy it all is.

Posted: Tue Nov 06, 2007 10:27 pm
by uneekrose
See how easy it all is.
Yea...right, especially when your on the creating edge.
I knew what had to be done but that UFO, then the rolling rocks, a lot of danger for poor Qookie. I was getting the hidden coin and letting the UFO blast the reflectors but it was coming over into that area and Qookie just couldn't get away fast enough.
I finally managed to time it so that when she tramped to the travelator the UFO would shoot, hit the reflectors and kill itself with one of the shots and the stinkers were home free with all the coins this time.
Thanks Bob, heck of a level, I enjoyed going back and trying again and again....etc....
Posted: Fri Nov 09, 2007 2:52 pm
by Lillie
bob roest wrote:See how easy it all is.

NOPE! I still can't do this one and your spoiler is banana's "have Stinky do his part???" .......... What blinkin' part?
* Like tramp to the raft?
* Like run round the back over the fake tile?
* Like dice with death with a boulder and sphere bonking you on the head?
Sorry Bobster - need you to hold my hand a bit more please - me confoozled of Londinium!

Posted: Fri Nov 09, 2007 8:48 pm
by bob roest
* Like run round the back over the fake tile?
Yes, then grab the bonus coin and wait until it's safe to tramp down onto the ice and then left landing between the two blue gates. He picks up the coins steps on the teal button and goes through the tp.
Posted: Fri Nov 09, 2007 9:45 pm
by Lillie
Posted: Sat Nov 10, 2007 5:34 pm
by Dizzy1
Posted: Sat Nov 17, 2007 9:31 pm
by Mahaloof
Posted: Sat Nov 17, 2007 10:13 pm
by bob roest
Mahaloof, Stinky's part is very small really. I posted some help above you.
The key to the prism destruction is getting Qookie to take the coin out of the false wall at the bottom generator just as the ufo is at the bottom of the slide.
If you need more give me a holler.
